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JohnB__1106's avatar
JohnB__1106
Seasoned Newcomer
7 months ago

Explosives need buffed.

Why am I only getting hit markers when I hit someone directly with a RPG? 

When I shoot into a group of 5 enemies, that is no wider than 5 meters, with a 120mm explosive tank shell, it should kill all of them. The light tanks are lacking as well. 

Grenades should have a  kill radius of about 5 meters. So far grenades have let me down. 

Just seriously consider buffing all explosive ammunition across the board. 

3 Replies

  • Grenades are insanely useless all I get from them are suppression points, overall I agree with your assessment but I would like if in general things did slightly more damage. I don't want just infantry health knocked down because vehicles are too spongy as well, 15% damage buff across the board would make me happy but I know a lot of ppl also want to be able to roll through a rocket barrage in a tank.

  • I would like to second this. I've spent a decent amount of time in the armored vehicles and when a tank round lands practically right next to someone and I get a hit marker, it's extremely disappointing. I can't even tell the difference between the anti-tank and HE rounds on the tank. I would love to see the area of effect to be increased on these.

  • Can concur. I all but direct impacted people all day yesterday with a grenade launcher and it's only doing 90 damage. Only way to kill with it now is direct impact. I don't know if they nerfed it recently but it felt like it was killing at peoples feet before. I'm also seeing videos people are posting in the base game not REDSEC of tanks having the same issue. 

     

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