Feedback Quality of Life Controller vs Controller and/or M/K vs M/K
The update nerfed controller players by adding 10 percent recoil vs mouse and keyboard (M/K) i.e. this is a buff for M/K players vs controller players. It appears M/K players have a clear advantage with long rang weapons e.g, sniper rifles M2010, PSR, etc. (there is no simulated weapons sway vs M/k players no matter the recoil vs 1 shot weapons)! It's clear all PC lobbies are more difficult due to the unrealistic advantage of M/K players who are able utilize their entire arm and palm while aiming!
Implement controller based matchmaking options. Match PC players who use controller vs other controller players with XBOX, Playstation (PS5) etc. or allow effective crossplay options with low wait time and non-bot lobbies to play controller vs controller or lobbies that are mouse and keyboard (M/K) versus M/K.
Match by profile. Group controller players versus controller players. Match M/K versus M/K.
Balanced Competition. Eliminates friction of raw M/K precision versus controller.
Proven Model: Mirrors successful game system models in first person shooters to provide a balanced environment. It's simple add a profile whose player input is controller and match them vs controller players!