Well, when a streamer leaves a game, it’s never a bad thing—especially the shady ones. Sure, the game might lose some numbers, but it will gain in terms of quality experiences. Usually, these people bring a toxic element with them—hordes of cheaters who turn any game into a hyper-competitive cheating contest.
It would be better for Battlefield not to include a competitive mode in Conquest or Team Deathmatch, since it cannot control DMA-based cheating. It would just end up the same way as COD, with people looking for more relaxing games.
I believe that companies publishing or producing games make a mistake by betting money on these individuals, given that they already possess established player bases numbering in the millions—dating back to long before the rise of content creators. From my perspective, they are essentially throwing money away on the whims of content creators—people who might be friends with Activision one day but not the next—whereas companies like DICE or EA have held onto these players for as long as thirty years.