HQ Camping That Protected By HQ CIWS !!
Have you learn nothing Devs?
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Back in S1 and S2 , theres a diabolical HQ Camping gameplay with vehicle, specialy with guided Shells or TOWs combined by small map with stupid , terrible map layout .
Dont get me wrong, adding Laser-Guided in AA-Tank is a great , but , did you realize what happen if that thing combined with supply crate? , TBH, the change on previous update about suply crate that can afford unlimited resuply is already stupid . So , how to fix this? HERES WHAT SHLD DO
- Increase the delay , realod speed, gain ammo of the guided AA-Tank Missile
- JUST REMOVE THAT STUPID MUZZLE FLASH ON AA-TANK WHEN IN 1ST PERSON MODE
- Revert resuply crate to old patch, when only get 3x resuply MAX !!
- Buff the AA-Tank MainGun
- OR , OR , OR , EVEN BETTER, to make AA-Tank useful again in PROPER way, just remove that terible Gepard / Tunguska, and BRING BACK LAV-AD !!
- and This is the most important , redesign all those flat bfs map, also add Bigger Map , good layout if u want Adding all-out-warfare map with many vehicle ... ill give an example map here is decent imo......... actualy, i cant adress any good example map for this, bcs most of bf6 map is bad,, but ill give 1 example, its Manhattan bridge, when in HQ spawn area , theres a lot of things so no 1 can HQ CAMPING or Shoot anything inside/outside - into/from HQ Area .... or instead u guys create another bad map ... just take a look into Battlefield 2 map, those guys who working on BF2 Map is actualy know and fully understand what they doing to create Battlefield Map.
well, Railway Golmud is also flat , but this map IS HUGE ... so if u hq camping at Golmud Railway, u will get nothing / small impact / became F'in burden for your team.
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Then, ill adress another thing , its Attack Heli + HQ Camping ... Fly Assist then spammin Smart rocket + Air to air missile + air to ground misssle ... example map this disgusting HQ Camping happen : FIrestorm , EastWood, Contaminated (US Side) , New Sobek City , BlackWell Field , etc ... U Know why? bcs the map is BAD !! .... its either the map si so small or flat AF.
Just remove that fly assist for heli. i dont witness any noobs that using fly assist + HQ camping again !!
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Sometimes im wondering, what yall doing in BF Labs? .... This is why, u guys also need Vehicle player when testing .... but whatever, ok , most of it all infantry , which is its CODfield.
Infantry gameplay is the last thing that makes me have fun in this game , but nuh uh ... when im gettin into infatnry based map gameplay , im actualy confuse what kind of game im actualy playing? its not Battlefield .
Its not COD , Its not Apex Legend, Its not Titanfall ..... but why shooting when/while SlidingShoot, JumpShoot or combined both is still accurate or only small penalty? just why? i dont get it ...... i know ,,, i know Jumpshoot is happen since BF4 , but shld we embrace it? , also u make it even worse adding Slidingshoot+jumpshoot r still accurate into bf6 ..... In Real Life , how tf u get accurate shooting gun while jumping and sliding? ....... take a look at pubg, cs or csgo, arma, squad , or any ACTUAL military Gunplay (atleast) how it should be ........ or Take a look on previous BFs like Battilefield 2 or Battlefield Vietnam for example ... just why? well Jumping + sliding + shooting is ok added into the game , but still super accurate? oh cmon !!
But what ever, most of ppl going disagre with me about this one (SlidingShoot - Jumpshoot still accurate) .. bcs this thing alr exist even since bf3 .
well im actualy kinda fine about it
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[Edit: All caps removed from title - ElliotLH]