Looks like the upcoming changes are going to do more with launchers but not address the aim issue on the RPG
Key Upcoming Launcher & Vehicle Changes (Season 3/May 2026)
Balance Pass: A full balance pass is being completed on all launchers, specifically targeting underused options like the 9K38 IGLA and MBT-LAW.
Damage Consistency: Guided weapon damage is being adjusted to be less affected by impact angles, providing more predictable damage output.
Vehicle Damage Rebalance: Most anti-tank tools are being tuned to destroy tanks in 3 hits, promoting more consistent anti-vehicle play.
Anti-Air Improvements: Improvements to how anti-air missiles interact with flares will make them more reliable, and launchers are being tuned to feel more distinct in their roles.
Mobility Impact Reduced: Armored vehicles will lose mobility (tracks/mobility hits) less frequently from general damage; this will now be tied specifically to anti-vehicle mines rather than general incoming damage.