Forum Discussion
Well spoken, but I do think a lot of your issues stem from the poor map design(tight, lane based) And the poor management of the class structure. At the moment there is pretty much no downside to playing support and every other class feels like an afterthought in comparison, especially with unlocked weapons so he can sit as close or far as he likes from the battle. The other thing I've noticed is a lack of destructive elements like 2042, there are a lot of walls that should be destructible and tons of buildings that should fully collapse, but don't because the game was rushed out the door. Camping wasn't an issue before now because you used to be able to reliably remove all their cover with enough explosives. This is why bad company 2 is the fan favorite, it had all the fun stuff we currently have, but camping and sitting on a support bag for infinite frags and ammo wasn't as feasible due to the whole **bleep** map being able to fall over