XP Boosters
With how XP Boosters currently work, once you acctivate them, they run down in real time, even in menus, loading screens, waiting queues, closing the game, and more.
This has come with many side effects, including players feeling the need to use their hardware boosters more so than actually playing the objective. Aswell as that, I've activated a 60 minute booster, which only ended up being used for less than thirty minutes due to server and queueing errors which is no fault of my own. Making said XP Booster feel wasted of its potential.
I believe we need the timer on XP Boosts to pause in menus, server queues, loading screens aswell as when the game is closed.
This is especially important of a change due to the fact that XP Boosters can now be bought along side Store Bundles, making said boosters feel even more worth the price alongside purchases.
At the moment it's more stress than its worth always thinking about the fact that once you pop your booster, you need to use every second of it doing something, otherwise it will be wasted.
Plenty of scenarios can be brought up as to why having the timer countdown live is not a thoughtful decision, or atleast i hope no thought was the case, because making it like this intentionally would be cruel.