Severe Time Nudge / Rubberbanding in most modes — Still Unresolved
I’m still dealing with the same Time Nudge / rubberbanding issue that’s been happening since launch. None of the suggested fixes (FPS caps, driver updates, network tweaks, etc.) have solved it. The problem happens mostly on large-scale or vehicle-heavy modes — the game basically goes into slow motion, with massive TN spikes and delayed inputs.
What’s strange is that servers with just players (no vehicles or smaller modes) run perfectly fine for me — no lag, no rubberbanding, no high TN. So this seems server-side or engine-related rather than a personal setup issue.
Please acknowledge this issue or let us know if it’s being investigated — it’s making large-scale matches nearly unplayable for many of us.
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