Forum Discussion
Way-T00-Stoned
1 day agoNew Vanguard
The game is created on xbox developer console and ported over to pc. Even a level 1 dev knows this is a bad method as its missing 50% of PC architecture and many many NVidia Arcs like dlls ect. EA staff and devs unfortunately don't have skills to add this to a 2016 engine and the conflicts with using a engine from 2016 that's stacked, is just amateur to say the least.
The version of eafc25 was created same way with same lagg bug on pc caused by direct x missing key pc components due to the Porting over. This year the same mistake.