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- Crit damage and crit chance
- Protection primaries, speed primary, and then crit chance and crit damage sets, while aiming for crit chance as another secondary as well. Speed is also good, but isn't too necessary on a full FO. When not on a full FO, he will need a lot of speed
- Any order of mods, does it matter? Thanks for quick reply
- https://swgoh.gg/u/indominable%20j/collection/kylo-ren/
Crit damage set, crit chance set. Crit damage on triangle, Protection on circle. The offense I have on the cross is not ideal -- protection would be better -- but speed is necessary. "Indominable_J;997706" wrote:
https://swgoh.gg/u/indominable%20j/collection/kylo-ren/
Crit damage set, crit chance set. Crit damage on triangle, Protection on circle. The offense I have on the cross is not ideal -- protection would be better -- but speed is necessary.
Serious question: Is stacking protection good since the AI doesn't use his zeta ability properly? I was wondering if it was better on defense to handicap protection since, on offense, you have player-advantage. Thanks."mutimloh;997713" wrote:
"Indominable_J;997706" wrote:
https://swgoh.gg/u/indominable%20j/collection/kylo-ren/
Crit damage set, crit chance set. Crit damage on triangle, Protection on circle. The offense I have on the cross is not ideal -- protection would be better -- but speed is necessary.
Serious question: Is stacking protection good since the AI doesn't use his zeta ability properly? I was wondering if it was better on defense to handicap protection since, on offense, you have player-advantage. Thanks.
defense does actually use his zeta properly in my experience, i fight a kylo on a rex team and he will spam aoe then when he's below 100% health starts spamming zeta
but, at the same time FO is pitiful on defense, so don't make your decisions based on that"mutimloh;997713" wrote:
"Indominable_J;997706" wrote:
https://swgoh.gg/u/indominable%20j/collection/kylo-ren/
Crit damage set, crit chance set. Crit damage on triangle, Protection on circle. The offense I have on the cross is not ideal -- protection would be better -- but speed is necessary.
Serious question: Is stacking protection good since the AI doesn't use his zeta ability properly? I was wondering if it was better on defense to handicap protection since, on offense, you have player-advantage. Thanks.
To me it's better. First, it gives more wiggle room on offense. I've been in the 1 v 3 situations, and it's been dicey. The more protection you have, the better chance you have to stay alive. Second, you're not gaining all that much from alternate primaries. less than 6% offense isn't great compared to his unique. Potency is only relevant if you're using his basic. Tenacity is just generally not a great primary for arena. Health is (just about) always worse than protection. Third, the AI sucks no matter how you mod, so I would rather mod him with the protection.- I focused on speed, tenacity, and crit chance on that order. He's worthless ability blocked, and I don't run a cleanser.
- Hi, when the time comes I'll crit chance and speed, need to max his skills and not near a Zeta for him, thanks
- Hi, am a bit closer now as wanted to Zeta Vader first before kylo, what's the best mods for haat P1,
Heard it's:
Square - Critical chance (cc)
Arrow - Health with +30 speed
Diamond - Cc
Triangle - Potency +36% critical damage (cd)
Circle - Health + protection
Cross - Potency with defence and speed
And others say
Cc x4 and cd x 2
Any help would be appreciated, thanks
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