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If RNG wasn't broken, I would have been the first in at least 3 out of 6 battles. But when you're the second in 9 out of 10 battles all the time, no TIE Reaper will help. And I can't be happy for someone who's the first all the time - it won't give me any crystals. But the developers don't read this forum. Otherwise, Leviathan would have been fixed a long time ago.
We don't fix what's broken, we finish it off. - That's the developers' attitude towards their own game.
RNG isn't broken, the fact that it is not a clear 50/50 result shows that it is indeed working correctly. If it was broken you'd have been first in 3 out of 6 battles.
You are making the common mistake of assuming that out of two likely outcomes that either outcome is equally likely.
Maybe learn first before complaining....
- fitz1j1 year agoNew Traveler
ok, I'll bite, what are you talking about? If it's supposed to be 50/50 how is it working correctly if it runs so far out of expectation? How should this work, if out of two likely outcomes one outcome is more likely?
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