7 years ago
Sith Triumvirate: The Real Problem (IMO)
I've read a lot and given this a lot of thought, and this is what I've come up with.
The main problem with the raid, at least for sub-Heroic guilds, is that it's always active. When's the last time you had a day where you didn't have a Sith raid active, with 5 hits to do each and every single day? Sometimes 10 when it was defeated and started again? Ideally, such an important guild event would take place a couple of days a week, at most. This way, it would remain exciting for those participating, instead of the endless grind it has become.
Everyone I know autos 4 out of their 5 battles, on average. Even my guild leader has a note telling everyone to make sure to use their 5 attacks and auto them if needed. This is representative of how tired we all are of fighting the same battles each and every day.
It really is such a shame, because the battles in this raid are more innovative and interesting than anything we've seen so far.
There are undoubtedly solutions for this. One solution would be to require an unlock for each tier, say, clearing the previous tier in under 2 days. Another would be to set a time limit on all difficulties. I'm sure you can come up with something better than what I can come up with.
Find a way to prevent us from running this raid every single day of our lives, and you'll undoubtedly increase player interest in the raid and its offerings.
p.s. I read that once you can beat tier 6 without wasting tickets, you can beat heroic - this seems quite unbalanced and I truly hope it isn't so.
The main problem with the raid, at least for sub-Heroic guilds, is that it's always active. When's the last time you had a day where you didn't have a Sith raid active, with 5 hits to do each and every single day? Sometimes 10 when it was defeated and started again? Ideally, such an important guild event would take place a couple of days a week, at most. This way, it would remain exciting for those participating, instead of the endless grind it has become.
Everyone I know autos 4 out of their 5 battles, on average. Even my guild leader has a note telling everyone to make sure to use their 5 attacks and auto them if needed. This is representative of how tired we all are of fighting the same battles each and every day.
It really is such a shame, because the battles in this raid are more innovative and interesting than anything we've seen so far.
There are undoubtedly solutions for this. One solution would be to require an unlock for each tier, say, clearing the previous tier in under 2 days. Another would be to set a time limit on all difficulties. I'm sure you can come up with something better than what I can come up with.
Find a way to prevent us from running this raid every single day of our lives, and you'll undoubtedly increase player interest in the raid and its offerings.
p.s. I read that once you can beat tier 6 without wasting tickets, you can beat heroic - this seems quite unbalanced and I truly hope it isn't so.