"Azudelphi;c-1792005" wrote:
"Reyalp;c-1791998" wrote:
"Azudelphi;c-1791988" wrote:
"Reyalp;c-1791968" wrote:
"Gama_Fox;c-1791348" wrote:
"PetitEtreMalfaisant;c-1791255" wrote:
Got 2K guild currency for over a week.
no Logray and I missed no refresh.
Spend all my currency, appears 4 time in a row...
Stopped farming because p*ssed, appears on a more regular base...
CG not messing around ? I doubt it...
The lesson should be that you always need to have say 900 spare guild currency just in case he shows up. If you actually wanted to be farming Logray you would have been smart and not spent that 2k guild currency.
Do you honestly think that CG personally goes into YOUR account, waits till you have spent all of your guild currency AND THEN places Logray in the shop?? Come on..
You're naive if you think they arent harvesting every piece of data and using that to set variables. They will know absolutely everything about your playing and spending habits and will adjust rates accordingly to trigger a response (i.e spending money on crystals to get Logray).
Since posting above 3 weeks ago, he's appeared twice for me. Both times when I had no currency. That's not confirmation bias when more than 1 person experiences it...
More than one person experiencing something doesn't mean it isnt confirmation bias. It could just be more than one person with confirmation bias.
I have a screenshot showing I was at 226/330 on Feb 11th. In the following 20 days he showed up 20 times in Guild Store (no refreshes), and as a reward for the Ewok event once. I think that was above standard for the guild store, but certainly seems to point towards disproving the coding conspiracy you've presented and lends itself towards RNG being both bane and boon.
It's not a coding conspiracy - it's industry standard in P2W games. It's how they set prices, know when to market, and as the guy above posted, when to remove buttons like 'buy now'.
I dont doubt they have meta data on app usage. What I do doubt is that in a P2W game, they would use dynamic odds for their RNG in areas affected by Crystals (i.e. money). Seems like they'd be exposing themselves to more legal headaches than such a scam would be worth.
What legal headache? Quite the opposite. Dynamic changing of odds (or Dynamic Serving of content) happens in every game and is covered in the EULA. Dynamic meaning it requires user inputs - your metrics in this instance.
Logray doesn't cost money, and if he does, you've chosen to spend it and know what you're getting. I.e 25 shards for 2k.
The farmable logray is bought using virtual currency, which has no real world value and is not caught by the Fixed Odds legislation (like the pack probabilities). They could make Logray appear once a year if they wanted.
'But that just forces people to spend money!' I hear people retort. Not really, you push the button that says "Take my money'