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As someone f2p it took me 5 years to hit Kyber, I don't need help as I realised I needed to either a) pay or b) be patient.
Either approach takes some kind of effort or investment- something you fail to grasp. Your method does not encourage anyone to spend as there is no competive advantage in everyone eventually getting to X level based on their GP with no possibility that their rewards can dip below a certain level. Your thinking on spending is quite frankly nonsensical and is based around your "argument" rather than any kind of actual logic.
You also seem to fail to grasp that the current system based on skill or performance is fair. You win, you get more rewards, you lose you get less.
As for " well balanced and fair experience", show us your swgog.gg- your GAC average win rate will no doubt be around the 45-55% level- this is a "well balanced and a fair experience". In fact this will apply to all but the most skilled as the entire point of such a system is to maintain a 50% win rate so it encourages spending and simulataneously does not put players off.
Just gonna point out that 5 years ago the Kyber squish was not a thing. You can check out most new accounts’ GACs to see that they are facing unrealistic opponents. But yeah I agree about the investment thing
- DUNCAN19195 days agoNew Ace
The squish has nothing to do with it, its low engagement players who drop that low. If it was that easy to drop then we'd all do it for the extra crystal income. Still back then Id face players with 4x my GP, clearly less than some may get now but still the disparity was there.
Anyway would be interested to see OPs and anyone who complains of GAC to show their GAC history- if its south of 40% win rate then there is an issue and ifs its hovering around 50% then they have no need to complain. It always the way that these kind of posts are never backed up with any kind of data whatsoever.
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