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- i use it. you really dont want to use the aoe stun right away. I make sure i get shock on every enemy first, starting with the tanks. I then use let the hate flow to extend the shock for 2 turns to deal 5% damage to everyone which might kill some people due to all of the shock damage that was dealt when applying to debuff. I then follow up with the aoe stun right after that because EP will be 100% turn meter gain after reapplying shock to the entire team.
- I use it if I don't have Qui-Gon and there isn't anyone (tanks, Anakin, etc) in desperate need of shocking. I think the ai only does it when Palps needs healing, though
- AI always uses stun first and only uses the second special if heal is needed.
As for personal use it can be nice for heal but also I run ST Han - and the 'Hate' is interpreted as damage to Han so it give TM to my whole team... side perk. - Thank you all for this feedback. My Palps is only 6*, so not ready for Arena yet, but I love your thoughts on tactics.
I did manage to beat Tier III Potency Challenge with his lead. Used Hate three times, including the final to give my others the Offense to win. Ended with Magma and Snowy in the red. :}> - I use it whenever I've shocked at least two to get the offense up with a free turn.
- Using this is actually a strategy against Wiggs. It eats into health directly bypassing protection meaning that Wiggs will lose the 60% offense bonus (but become faster). Granted stun is a much better opening move, this can still bring down some of the burst as a 2nd move.
"Batman44gaming;644320" wrote:
I use it to heal Sheev when his health gets low
I hate that they gave him a first name... I really do. Like what kind of a name is sheev? It was so much better not knowing his name, compared to that... that's the name you give your kid on Naboo if you want him to be bullied on the playground.
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