Forum Discussion

BobcatSkywalker's avatar
5 years ago

Grevious bonus turn vs take an extra turn

Grevious Metalloid Monstrosity says:
At the START of GG turn, all other Droid allies take damage equal to 8% health... This damage CAN NOT DEFEAT CHARACTERS.

... Whenever a Droid or separatist ally is defeated, GG dispels all debuffs on himself, resets all abilities and gains a bonus turn.

But.. The 8% damage above is being applied at the END of the turn and this damage is defeating characters (ex: b1) thus giving GG two turns at the start of his turn.

The damage should trigger at the start of GG turn, 8% damage shouldn't kill anyone but it does kill b1, even if the damage does kill someone at the start of GG turn that GRANTS GG full turn meter and since it's at the he start of his turn GG should only get 1 turn, not 2 in a row right?

This seems like a case where a bonus turn actually means take an extra turn like a self frenzy.

I have seen GG attack killing off his own b1 then getting to attack again like a mini Vader. This happened when I was using an ewok clean up squad on a 3 man GG, B1, droideka team. So I can be confident of the turn meter gains.

I took b1 down to like 6 stacks, b1 and droideka already both attacked so they were virtually on 0 turn meter. The ewok tm train was rolling and all my characters had generous turn meter.

GG took his turn with 2 allies alive (both without any tm). He attacked me killing off his own b1 Droid on his turn and then GG attacked immediately again taking two turns back to back.

In this case a bonus turn means take a turn then take an extra turn. If a bonus turn just meant fill 100% turn meter, GG would gain a bonus turn at the start of his turn which is useless. But the ability expressly states this can not kill yet its killing a character b1 with a special kit.

There are so many things not performing as we have known for so long its hard to know what's a bug and what's wai.

Should the damage even kill b1?

If yes, should the damage which says applied at the start of the turn alllw GG to take 2 turns in a row?

This would be different than every other bonus turn in the game essentially functioning as an extra turn since it is granted at the start of GGs turn yet effects GGs TM after he chooses what attack to use. Essentially it is like frenzy for himself.

Hopefully I'm missing something or so we don't need to contact EA and ask them to rewrite more kits to match how they perform in game. We're already having EA remove the immediately from Yodas kit. Does GG kit also need to be rewritten after the update?