4 years ago
Preserving the cultural identity of worlds.
Curious what people who play with MCCC setup to make babies and have sims get married do to protect certain worlds' cultural identities.
In general, I'm all about the melting pot, so for most worlds I don't really care what MCCC does. But I'm on the 3rd generation of my current game and was pretty dismayed that Sulani, Mt. Komorebi, Forgotten Hollow and Glimmerbrook lost their cultural identity (the last two being supernatural lifestate moreso than cultures).
I'm in the process of moving families around to get spellcasters back in Glimmerbrook, Vampires back in Forgotten Hollow and families with the appropriate cultures back in Sulani and Mt. Komorebi. This time I'm going to flag them in MCCC for "Ancestral Homes" but I've never used that before so I don't know how well it will work long term.
I'm just curious, what do other Simmers who use MCCC for this sort of thing do? And does anyone make use of the Ancestral Home flag have any insight into what the results are across many generations?
In general, I'm all about the melting pot, so for most worlds I don't really care what MCCC does. But I'm on the 3rd generation of my current game and was pretty dismayed that Sulani, Mt. Komorebi, Forgotten Hollow and Glimmerbrook lost their cultural identity (the last two being supernatural lifestate moreso than cultures).
I'm in the process of moving families around to get spellcasters back in Glimmerbrook, Vampires back in Forgotten Hollow and families with the appropriate cultures back in Sulani and Mt. Komorebi. This time I'm going to flag them in MCCC for "Ancestral Homes" but I've never used that before so I don't know how well it will work long term.
I'm just curious, what do other Simmers who use MCCC for this sort of thing do? And does anyone make use of the Ancestral Home flag have any insight into what the results are across many generations?