Launch Error...due to .package?
i have been going through all my CC/mods with the help of The Sims 4 Mod Manager and i must say allot of CC causes the fail to launch error message. all my cc from Senate, Darte, DanFantasySims and ModCollective have failed to launch. i am still working on it but at least with the Sims 4 Mod Manager; i can just deactivate them and keep my CC/Mods. so far i have noticed a small pattern with the CC, any rings, nails, infant/shoes, child/shoes or overlays don't work in my game. as i go through them i am writing down the creators name so i know to watch for updated but some of the CC is 2021 or older, some work some don't. it is pain but i love the game. .my favorite folders of CC don't work right now and it make me so so sad. as soon as i activate a item/items, i have gotten a launch issue...i think it is really a category issue and the way the game reads the packages and mods. i do hope this helps