Hello,
I would like to report a save corruption issue that has been affecting my game for several months. I have spent many hours trying to isolate the cause, but I have not found a reliable solution.
Error Code: 800/801
Lots disappear after they have been loaded at least once.
This eventually affects lots across multiple worlds.
The issue only occurs in my existing saves. A completely new save currently does not reproduce the problem.
I first noticed this issue around January 2026.
The first lot that disappeared in this save was Desert Bloom Park (Oasis Springs).
Later, many other lots became affected, including:
Cordelia's Secret Cottage (Henford-on-Bagley)
Copperdale High School
The High School Auditorium
The Carnival/Fairground lot from High School Years
The lot appears normally on the world map.
When entering the lot, it disappears completely in both Live Mode and Build Mode.
Error 801 may appear immediately while loading, or several seconds after the lot has finished loading.
If I restore the affected lot by placing the same lot from a healthy backup save through the Gallery after the lot has already disappeared, it works again temporarily.
However, if I place that Gallery copy before the lot has disappeared, it will eventually disappear again.
Because of this, I currently keep an older backup save only to restore disappearing lots.
The problem is not limited to residential lots.
Special lots are also affected, including:
High School Auditorium
High School Years Carnival/Fairground
For example, Copperdale High School did not disappear on the first school day (including the principal introduction event). Instead, it suddenly disappeared several in-game days later on an ordinary school morning.
The corruption appears to spread gradually. At first only one lot is affected, but eventually additional lots become corrupted.
I also noticed another issue in the same save that may or may not be related.
Neighborhood Stories was configured as follows:
Played Households
All options disabled.
Other Households
Only "Adopt Pets" and "Join a Career" enabled.
Pregnancy, adoption, moving, deaths, and other progression options were disabled.
Despite these settings, NPC households continued to progress in unexpected ways:
Couples broke up.
Sims married different partners.
NPC households had babies.
I cannot confirm whether this behavior is related to the disappearing lots, but both issues occurred in the same save.
This save was originally played with the following script mods:
MC Command Center
MC WooHoo
Halapeco More Nihongo Names
Zero's Play As The Sages Generation
Zero's Play As The Sages (Japanese translation)
Sej FOMO
Maru Plantsim No Change Hair Leaves/Vines
While investigating, I also discovered that some MCCC settings were unintentionally left enabled:
Random Pregnancy value was set to 20.
Newborns were included in automatic NPC generation.
I have since corrected these settings, but I cannot determine whether they contributed to the save corruption.
I have already tried the following:
Repairing the game through EA App.
Removing all Mods.
Testing without any CC.
Creating a completely new "The Sims 4" user folder.
Creating completely new save files.
The completely new saves currently appear to work normally.
I have attached two save archives for comparison:Affected_Save.zip – the save after the corruption occurred.
Backup_Save_Before_Corruption.zip – a backup from before additional lot corruption occurred.
I hope comparing these save files may help identify the cause of the issue.