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Request to open console solo-queue to PC lobbies to fix matchmaking times
I've been playing Apex on PlayStation with crossplay enabled, and I'm honestly exhausted by the matchmaking times. What's frustrating is that crossplay is already on, yet as a solo console player I can sit in queue for several minutes just trying to find a match. But the moment I join a friend who's on PC, matchmaking suddenly becomes almost instant. That tells me the players are there. The issue seems to be that solo console players are being kept in a separate matchmaking pool, even when we've explicitly opted into crossplay. I'm not asking for forced crossplay. I'm asking for the option that we're already opting into to actually mean something. If I choose to enable crossplay, let me queue into PC lobbies as a solo player if it helps reduce matchmaking times. I'd rather play against mixed-input lobbies than spend more time staring at "Matchmaking..." than actually playing the game. At this point, the queue itself is becoming a bigger reason to log off than losing matches. It's incredibly discouraging to wait several minutes for every game, especially when I know the exact same account can find a match almost immediately just by partying with one PC friend. Please consider opening solo console queues to PC lobbies when crossplay is enabled, or at least make it an optional setting for players who prioritize faster matchmaking over input separation. I love the game—I just want to spend my time playing it, not waiting for it.1View0likes0CommentsSobre la skin de Caustic
Yo soy un chaval main Caustic porque fue la primera leyenda que desbloquee. Lo que yo pienso es que las skin con animación especial de intro de Caustic debería funcionar para toda skin la intro como pasa con otras intros de leyenda. Esto podria hacer que mas main Caustic que tengan una skin favorita quieran comprar la skin para poder utilizar la intro con otro aspecto. Gracias. Por cierto soy un adolescente que tiene otra cuenta y me hecho esta para poder decir lo que pienso.bx5jzqf8intq3 hours agoNewcomer4Views0likes0CommentsMatchmaking time in duos and trios
Due to the disastrous Wildcard event, I've been playing exclusively in pubs for the past few days. Duo matchmaking times are TERRIBLE. Trio matchmaking times aren't much better. In the mornings and evenings, my matchmaking averages 5-10 minutes. I use a tracker, and practically half the lobby is always the same people. This can't continue in the long run... Do something about SBMM to shorten the matchmaking time. Oh my God, it's just pubs. This isn't the ALGS. Why are you doing this and harming the game?SolvedvVv_Bjoergen_vVv7 hours agoSeasoned Ace49Views0likes3CommentsRanked Points Distribuition
When solo queuing, I often get matched with random players in Platinum and Diamond who seem to have reached those ranks by avoiding fights and playing almost entirely for placement. I do not think that playstyle should be enough to reach those ranks. It creates a terrible experience when I want to play Apex properly, but my teammates constantly run away from every fight. At the same time, Respawn is testing solo-queue-only modes to improve the player experience—but improve it for whom? I believe much of the frustration comes from players reaching ranks that do not accurately reflect their skill level. A major reduction in placement points would help prevent players from climbing simply by hiding until the final squads. That could lead to better-balanced lobbies, more capable teammates, and fewer complaints about three-stacks dominating ranked matches. For context, I do not normally three-stack. I solo queue in around 99% of my games, and the current experience is often terrible—not because I am facing coordinated teams, but because my own teammates frequently refuse to take any fights at all.MobileArmourSWAP12 hours agoRising Novice42Views0likes5CommentsHonest Feedback for Apex in 2026
To start, I've been playing this game since the first month of its release, and I have seen a lot of good and bad changes over the years. I'm someone who had put in over 6k hours in on the EA App alone, obtained a few Heirlooms, had bought a few event items, and even bought the Battle Pass more than once, so its not like I'm fairly new to the game, (while many players here on the forums have seen me reply to numerous threads, doing what I can to either help them, forward bugs and issues to EA/Respawn, etc., and fewer have known me long before I became a Hero on the forums). Speaking of being a Hero, I am not writing this as a Hero, rather I am writing this as a normal Apex player who wants to see the game thrive: #1 Matchmaking & Servers Whatever matchmaking Apex uses, (be it skill based, engagement based, both, etc.), it clearly has room for improvements as the matches are fairly unbalanced where you would have several weaker teams VS top-level teams. I know this as I've been playing Ranked since Season 2, where the highest rank I've achieved outside of Season 17's broken system, (where I got Masters), was Diamond, and that was during the current season, (Season 29), which brings me to what I've observed: The system allows for players to hop onto new accounts to stomp lower lobbies and even for higher ranked players to drop too far down into lower lobbies to farm kills and damage Often times when trying to play the game smart, you would get teammates who treat Ranked like its pubs, (and in pubs, these randoms would leave as soon as they are knocked) The enemy team you fight against, (no matter the mode), are somehow way better than your team, (requiring most players to carry the whole team if they wish to win) and many more issues that would take a lot of time to get into, (like how Solo Q Diamonds to Preds are all still on the same team in Plat matches) As for the servers, I'm not sure if the game needs better servers or if the game needs to run on a newer game engine, but something should be done about the lag, desync issues, etc. #2 Aim Assist & Input No matter what side you are on, (be it for Aim Assist or against, (which I'm not going to go into a discussion about that here)), the issue is players using 3rd party devices to take advantage of the Aim Assist. While Respawn has been cracking down on these devices, there is a lot to be desired as I'm still seeing players clearly abusing Titans, Zens, etc., and its a problem as it ruins the game's integrity, so it is important for the game's health to have things like this sorted out. As for the input, I think it would be better for the game to have lobbies where those on Keyboard and Mouse are in different lobbies than those on Controller unless otherwise opted in by each individual player to go up against whoever using whatever input. #3 Cheaters & Bans For this part, I won't be talking about any "false bans" as that's a whole other thing, but I will talk about the cheating issue and how bans seem to be handled. First off, when a player is found to be cheating, they aren't always taken out of the game right away, instead they are allowed to keep playing while being added to a ban wave which would wipe them out alongside a bunch of other cheaters at once. The problem with doing ban waves like that is that cheaters are allowed to cheat on multiple accounts for several hours, days, and sometimes even weeks before they are banned, and that right there ruins the game for everyone else, (which when playing Ranked, legit players are not compensated for losing matches to a cheater). This system should instead start filtering those cheating into their own lobbies where it is then cheaters going up against other cheaters until a ban wave is issued, (which playing with a cheater is cheating as well). Filtering the cheaters into their own lobbies would help strengthen the integrity of each and every match as there wouldn't be as many of them ruining the game for other players as more are taken out of public view, and the cheaters wouldn't be so quick to hop on to new accounts as they would think that they are in the clear when they are not. #4 Smurfs While Respawn allows players to play on multiple accounts, Respawn should at least consider raising the level requirements to enter Ranked as I've been seeing plenty of low level players in higher ranked lobbies. Most games, (such as Valorant), defines smurfing as being on a new account to go up against lower skilled players, which is exactly what happens when players are allowed to play on multiple accounts, and this in turn causes issues in ranked where cheaters are able to quickly return to ranked on new accounts as well. #5 Ranked Everyone has their own opinion on ranked, and as for mine, I feel like the matchmaking could be better and a higher level account should be a requirement, (as mentioned above). Besides that, I don't have a whole lot to say about ranked as most of the ideas I've thought of wouldn't work out well anyways. #6 Badges and Stats This one is simple: Rework badges to give back meaning, (like how having the 20 kills and 4k damage badges use to mean you were good at the game) Separate badges and stats between the game modes, (such as no longer allowing Wildcard to impact Battle Royal badges and stats) #7 Firing Range For this one, it would be easier to refer to an older thread I've posted since there is a lot written there as well: Firing Range QOLs | EA Forums Although parts of that thread is most likely outdated by now, (oh well). #8 Legends, Weapons & Loot Balancing Many players like to move fast, deal damage, get kills, but the movement and stun skills are out of control, legends are given scan abilities when they cannot move quickly or stop a player in their tracks, (or they are reworked in a way that doesn't fit their kit), and the weapons are either too strong, or lacking in power. To be clear, I am saying that Axel is overpowered, Seer is too much, and that other legends like Crypto and Rampart are left in the dust, while the weapon meta is spotty at best. As for loot, I think it would be better if the weapons all level up like the EVO Armor, which would remove the need to find attachments and only require players to find ammo, heals, AMPs, and explosives, while knockdown shields and backpacks can also be leveled up in the same way, (although that would mean that Loba's Golden Backpack perk would need to be reworked). In short, less looting and more playing the game. #9 Listening to Community Feedback I cannot stress this point enough, but EA/Respawn, listen to the players playing your game. If they leave, it only causes problems later down the line. The solution to this involves: Improving the matchmaking Smoothing out tensions between inputs Removing and keeping cheaters out of matches Not allowing players to ruin ranked matches on alt accounts Improving ranked, (which yes, I do know about the ranked overhaul as it is on the Apex Roadmap) Making achievements mean something again Improving game modes and provide better gameplay balancing, (which includes adding new LTMs outside of Wildcard variations, and being less focus on selling cosmetics during events) Being more transparent with changes, updates, etc. and even allow players to voice their opinions by voting on future changes, (even if the voting is just for buffs and nerfs) #10 Allow for Playtesting As far as I'm aware of, playtesting the next update of Apex is limited, although it would be beneficial for Apex to allow for more players to test updates to help provide feedback, suggestions, and to get bugs fixed before the update's release. Thanks for Reading! I'm sure there is a lot more to write, but this is all that I can think of for now.275Views4likes14CommentsSolo mode/ solo ranked? Thoughts?
I used to strictly play solos, then when I was forced to play squads, I started dropping solo, not to be toxic, but because I enhoy playing solo truly. Probably make the game less toxic if they brought back solos so we could do what we wanted instead of being on a team we don't really want to play with anyways. I understand some people are like "just solo queue" then you're gighting teams of three. It's a lot harder of a game when there is no revives, no backup, it's just you. And it is thrilling. And somehow winning against 59 other people?? GLORIOUSSSS. I reckon a lot of people would come back and go ham if they brought solos back for good, not the new "solos" and maybe even ho for a solo ranked experience too. What do you think?22Views1like3CommentsHeirloom issue since rev rework - Let us refund heirlooms
Hey so I know it’s been a very long time since his rework but honestly I didn’t know any better by that time. Now I realize that I had stopped playing revenant right when his re-haul came to the game. I had gotten his heirloom in my opinion his heyday and have hated his rework since. I really want a way to somehow get my shards back from way back when and use them towards an actual heirloom I’d get to see. But no, EA would rather force me to keep trying my luck instead of refunding me the money I spent on a character they changed in entirety. I had never planned or imagined him being changed so drastically but it is heartbreaking that I can’t get my money back. And it’s even worse that I have to stare at the heirloom I love on a character I now despise. Gt: jojo4563 [Edited title to be clearer at a glance - CM]Chillflame752 days agoRising Newcomer24Views0likes3CommentsPlease Add Official Mouse and Keyboard Support for Apex Legends on PlayStation
Please, please add official mouse and keyboard support for console players, especially on PlayStation. Many of us would love to play Apex Legends with mouse and keyboard. It would mean a lot to have this option available. 🙏nixxuii2 days agoRising Newcomer18Views1like0CommentsBefore you buff bloodhound
Keep Apex as a BR. Bring down pace a bit to fav team buildup/comm/ strategies vs shoot-them up. The pace puts off a number of players to go back to apex (cannot bring back friends who played the first 4 seasons) It is inevitable that Bloodhound will be buffed based on encounter win rate and pick rate. But before you do, realise the last update for bloodhound was already BUFF. This means a number of OP characters need to be brought to balance. As he is, bloodhound is at the level he was buffed a couple of seasons ago (and considered OP). This means many other characters got overly buffed since. The out of balance is exacerbated by the following. OP perks nobody asked which is almost a cheat red highlights of enemies for recon and others after upgrade. I would understand bloodhound to have it but not others 50 shield regen for skirmishers - totally unnecessary (like if they are not OP already) pls dont introduce nonsense perks like dash and double jumps or the like to more characters revives at box is too easy/ fast ( should only be available if eg found a yellow knock down shield or equivalent) too easy to get purple armor + no need helmet anymore autoshield regen other than watson remove overflow healer OP characters who needs treatment (priority list) Axle pad which can moves the entire team Axle drone with too much HP and no conter Seer stunning on scan Gibraltar speed (now faster than octane) rebalance gunfight vs character abilities Almost impossible to get away without being scanned by Seer or Bloodhound every one min in final circles (ults should be restricted in final circles to maximise strategy vs luck) impossible to finish a fight without an Axle team or octane team or a pathfinder team third party (time to 3rd party too fast now)42Views1like1CommentPlease Keep Apex Legends Playable on Switch 1 for Casual Players
Hello EA Apex Legends Team, Many of us still play Apex Legends on the original Nintendo Switch and don’t have the means to upgrade to newer hardware. We’re not aiming to go pro or compete at high levels — we just enjoy playing casually and being part of the Apex community. Losing access completely feels discouraging for players who simply want to keep enjoying the game. Could you please consider a way to keep Apex available on Switch 1, even in a limited or legacy mode, so everyday players can continue to play? Thank you for listening to our concerns.KainoaKaito3 days agoSeasoned Newcomer8Views1like0CommentsConsole Tap-Strafe is already There???
Hello, The Sandevistan dash ability from the Cyberpunk event is basically a prototype for the future "tap-strafe" ability for console players. Devs need just to adjust it to look similar to tap-strafe (reducing velocity; activation only being mid air) and bring it to the game only for console Apex. Because PC players already have it as usual tap-strafe. The main goal is to move console gaming to a new level, so players can strafe, change the direction of movement and perform better and have more fun overally, as PC players do. I see 5 possible modes in the settings if the ability is locked to the melee attack button: Tap to strafe, double tap to melee Tap to strafe, hold to melee Hold to strafe, tap to melee Double tap to strafe, tap to melee No strafe, tap to melee There also can be other options. Players can set up any button to the "tap-strafe" ability etc. Please, devs, let us finally MOOOVE. All this time console players fight like statues. Let's fix it, please...Darth_Avr3 days agoSeasoned Rookie6Views0likes0CommentsOG rev is the answer for movement-based & Ability Reliant legends
Imagine if og rev was still around nowdays, An Axil pushing you? She wont be able to use her tac to move around & escape neither throw her ult on you or if you sneak up to her and caught her offguard she is basically done for, Same for horizon, Valk, Octane etc... Or if a team camps in a building with traps and walls you can just ult, Deal the highest damage you can & throw a bunch of silence balls, Now their traps got destroyed, They wont be able to deploy them anymore, And they are low on health. Its really fair tbh. All of his abilities can only work as a punishment if you count on your abilities too much (Silence), Camp in an area (Death Totem), And dont have enough awareness (Stalker). They literally wont be able to harm you in the slightest if you are good to begin with. In fact most of his abilities will put him and his team at a disadvantage if the opponent and their team mates are good in the first place. Stalker (even if executed probably) can put rev at a very bad position if you know hes sneaking up to you. Silence means nothing if you dont rely on your abilities and actually use basic movement and gun play. Death totem can be punished really hard if you didnt do enough damage and if another team camps at return point. What do you think?6Views0likes0CommentsSniper scopes for all marksman rifles
I think if the G7 can have sniper scopes, I think it would be cool to allow the sniper optic to be on the 30-30 and the Triple Take. Both have decent hip fire capabilities, but add the long distance option like the G7 has with different scope options, and you have opportunities to see teams to play a little more variety. Triple take with a 4-8X scope and the shotgun like potential, just would make it pretty cool to run.k-daddy423 days agoRising Newcomer16Views1like1CommentPlease add mouse and keyboard support to another platform
Windows is currently the only platform that supports mouse and keyboard in Apex. I would really like to uninstall Windows and switch to Linux or macOS, but Apex is the only game I play that requires a high-performance machine. I also have a Switch 2, but Apex does not support mouse and keyboard on it. Please consider adding mouse and keyboard support to at least one additional platform. I would be happy with support on Steam Deck, Switch, PS5, or another operating system; preferably Linux.NovozTO3 days agoRising Newcomer11Views0likes0CommentsAgain requesting that wildcard stats are separated from BR
Look, wildcard is fun, and I get the desire to have kills count for something. I said at the start that having wildcard kills track with normal stats was a terrible decision. I've had a few seasons to marinate in this reality, and I'm still certain it was a terrible decision. Everyone's overall stats are just wildcard now. You have ranked, and you have wildcard. Who even cares about their wildcard kd? And kill trackers are just meaningless now. They're genuinely not even a flex anymore because you can't tell the difference between someone who's actually put time on a character in the main game modes vs someone who just stomps in wildcard. At least pub stompers were effectively playing the same game as ranked, but this is like treating trios and deathmatch as the same stats. The solution was to track revivals mode stats separately like with arena, which was suggested plenty of times when wildcard first appeared, and I hope it's still possible. The only people that would actually suffer from this are stat grinders who want to pretend their wildcard stats were actually from regular battle royale. If people actually respected wildcard kills, then they could still show their wildcard kill trackers (but they wouldn't, because wildcard kills aren't as valuable, which is the core issue). If it's possible to fix this, please consider it, because I want account stats to go back to having some meaning.parallelogram134 days agoSeasoned Novice12Views0likes0CommentsApex pack counter
I don’t know if it’s possible or if this will ever get noticed but I feel like we really need a apex pack counter so we know how many packs away we are to getting a guaranteed heirloom shards, I’m tired of trying to figure out how many packs I need left and I bet others are to, if it’s possible I would love if you guys made something like thatRobertcantu264 days agoSeasoned Newcomer16Views2likes1CommentAddon Idea
IDK if I'm doing this right but can we all All get EA to please add a the ability to pick a random legend for each game, I like all legends but can't pick who to play sometimes. So I believe the ability to pick a random legend each game would be a nice update, like how they did that one LTM a few seasons agopryme_titan4 days agoRising Newcomer7Views0likes0CommentsMake changes to finishers? Thoughts?
I feel like people are abusing the finishers in game to bully people they knocked, which is taking away from the game and causing people to rage, what if once you went to do a finisher on someone, you were entirely locked in the animation until you were shot or completed it, with no option to cancel the finisher?7Views0likes0Comments
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