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New world request
EE_kalyn I would like to request new world with similar settings as FS22 and TIB63. Lot of players enjoy this settings and we ready for another, is that possible? Please let us know. And if possible it would be nice with a fixed power-friendly start layout, as power production is very important for this kind of worlds, just use suggestion nr1 or 2 from the vote over layouts from WCS 2023. Both are good for power production. Another thing that would be nice s if you don´t cap the poi´s but make all pois also over lvl 72 giving more bonus. That way it pays off to hunt for bigger pois and the game will be even more funny. Please let us know if you can deliver a world like this before x-mas. Best regardsSolvedCobrafest6 months agoSeasoned Novice695Views39likes49CommentsCome and say 'Hello' 👋
I thought I'd start a hello thread for people new to this forum. (CM: Edited to update thread title to include more context)Solvedb97cbae3213388ee2 years agoSeasoned Veteran2.5KViews22likes45CommentsRequest for New World
@EE_kalyn Firestorm 22 was and still is a great world to play. How about another new world like it?lordofcb112 months agoSeasoned Scout1.8KViews13likes89CommentsCopied over from OLD forum: Advice to all
recently came on this: https://www.ea.com/en-gb/commitments/positive-play/charter It starts as follows: At EA, we believe in the power of positive play. Being part of a gaming community should be safe, fair, inclusive, and meaningful for all. The guidelines in this charter are key to making sure you can trust that our games and services are enjoyable for anyone, no matter who you are. Whether you’re new to gaming or have been an active player for years, we need your help to make this a community we all want to be part of. Be the player you want to play with: Treat Others With Respect - Our community is diverse. Everyone should feel like they belong. Keep Things Fair - Winning is much more satisfying based on your own skills. Share Clean Content - Create and share stuff that’s appropriate. Follow Local Laws - Keep it legal in our games and services, just like you would IRL. Remember the tools and controls available to you: EA Help - Your place to manage your account and get help from EA or the gaming community. Parental Controls - We give players and parents simple solutions to shape how they play including making choices on time spent playing, spending, social communication, and accessing games by rating. Accessibility Portal - We aim to break down barriers that prevent play. Be aware of the consequences for unacceptable behavior and content: Consequences - If you don’t follow this charter or if you violate our User Agreement, we may place restrictions on your account and take away your access to certain or all EA Services. We take action to protect our players against harmful/illegal behaviors and content. Follow the link to read more: https://www.ea.com/en-gb/commitments/positive-play/charter It is available in a number of languages. I found German, Spanish, French and Dutch versions. Others may exist - try changing the de-de section to your language identifier used when you select the language on the front page when you login. German: https://www.ea.com/de-de/commitments/positive-play/charter Spanish: https://www.ea.com/es-es/commitments/positive-play/charter French: https://www.ea.com/fr-fr/commitments/positive-play/charter Dutch: https://www.ea.com/nl-nl/commitments/positive-play/charter1.5KViews7likes0Commentsbalance between nod/gdi
Hey folks! I think many of you guys know me. Im playing Tiberium alliances for several years, won the 3 last WCS as member for nvidia and cic together with Takman1979 for Schaffa. Besides of that, I count to the best players of this game :P . What makes me a bit sad, is that the game didn't have any game balance changes the last couple of years. Nod is much more stronger then GDI in nearly everything, except maybe the midgame of worlds without malus. GDI gets theirs snipers 2 days earlier and the paladin range is nice. BUT 1. Nod is the best in farming outposts or even bases. The Vertigos are the best weapon of nod when its about killing the CY, Gdi has AT LEAST the double amount of structures infront of the CY. The Gdi commando is only 10% stronger then the nod one, but compared to the nod bomber it's a joke. We dont have to mention the Hawks, who drops their whole ammo while flying above a wall. Therefor: Please buff the damage of the commando. I think 20% more damage will be a nice spot. Not to weak, not to strong. 2. Nod has the best Upgrades in the game. Mammoth: Ye well, everyone is laughing about the upgrade the mightest tank in the game, the mammoth. It's totally useless, it isn't a upgrade you are saving your research points or anything. Avatar has lifeleech, it's godlike! Mammoth can run over walls? My suggestion: Give the mammoth the predator update (shields would be to op :D). Flat 20% more damage would be nice, then they can compete with the upgraded avatars lategame (still nod will be stronger farming outposts with low amount of repairtime due to lifeleech) Kodika: The upgrade sounds nice, but in reality it isn't good. The % of HP converted to it's shield is too low. The only good thing u can do atm with it, to protect your sniper who fights against another sniper. Anything other then this, it's useless. My suggestion: I don't know the correct numbers, but when the kodiak shield is at the moment 10% of the kodiaks hp, it needs to be doubled at least! (it won't be op, a mammoth protected by the kodiak will deplete it still under 1 second (: ) Nod has the strongest 2 upgrades on their most expensive units Gdi has 2 upgrades which you normally dont research because its a waste of RP 3. Air domination due to cobras Ye well, what shall i say. Everyone knows how good a cobra with shield is. It does not only provide 40-50% more hp, no.. It deals the whole time 100% damage till the shield is depleated. This means in farming outposts less repairtime and in strong bases you still can kill a mammoth in 2 rows where GDI needs at least 2x3 rows :/ gdi has the problem, that all air units except the kodiak, aren't tanky. The orca update can be nice, if it doesnt get killed till it reaches the mammoth/scrapbus. Paladin is in a good spot, due to his range he has kinda low damage but thats fine (one of gdis advantages) My suggestion: Buff the Orca HP about 20%, then it can compete a little bit more with the cobras. 4. Defence and the domination of Taxi offenses For ages now: "if you cant kill your enemy in 3 hits, just build a taxi offense and kill him in 60 hits" :D What is a taxi offense? Well, it consists some reconers and inf/snipers.. You put the inf into your reconers and attack a PvP base which has full support --> your reconers gets killed instantly and the infantry plops out with 100% hp, so you can kill the base step by step Nod is the only fraction who can build proper taxi offenses (due to invisible infantry, which is strong and doesnt get revealed by anything) My suggestion: There is one super useless defence unit i never have seen in my playtime: the defence reconer/guardian. Let's give them a job, which makes taxi offenses as well more unattractiv: Both units reveal invisible units in a range of 2,5! These are only a small amount of changes I thought about. I don't want GDI be better then NOD or even be overpowered.. But ~ 70-75 of the player base is playing NOD, because of the fact that is much stronger. These changes would help GDI , to convince some players to try out GDI again. NOD will still be better in many things, I didn't even mention the venom's in PvP or the specter which deals about twice the damage of a pitbull. greez koegy Edit: Please like if you are the same opinion, so it gets some attention!2.6KViews7likes44CommentsArtillery recalibration times getting longer on FS23...?
Why is the recalibration time getting longer? Firestorm 23.Solvedb97cbae3213388ee10 months agoSeasoned Veteran884Views6likes3CommentsWCS 2023 and the Upcoming Infected Challenge
@EE_kalyn Can the Infected Challenge only be applied to regular servers and NOT WCS? The World Championship is a server where players cannot buy Repair Time (RT). So skill and efficiency are tested at the highest level -- as they should be! And some teams incorporate strategies to efficiently manage RT, while others don't or fail in the implementation of their strategy. It is unfair to now offer 7 days of RT as a reward to teams that failed in their strategy of efficient RT use and punish the teams that did. If the rules of WCS are not to be able to buy RT, how can you justify having an Infected Challenge on WCS? It's unfair and diminishes the Championships, just like it did on WCS 2019.938Views6likes21CommentsNext Firestorm Server settings @EE_kalyn
@EE_kalyn Hey! I would like to request the next firestorm to be without malus and without forgotten attacks, the last server with these settings was Firestorm 14 in mid-2020. These settings are popular for many players. It has been 3,5 years since the last one with these settings so I guess it's on time with a new one:-) Hope you can consider my request! You can easily copy one of the following worlds fs9, fs10,fs11 or fs14. Look forward to hear your thoughts. Best regards1.3KViews6likes33CommentsIs your playing style military, political, economic,?
I myself see the military style managing things. Maybe your style is economic with all others being only tools to achieve that goal? Or is your command run by the political leaders? Or something else?Solvedb97cbae3213388ee2 years agoSeasoned Veteran1.6KViews6likes25Comments- M8u8r4r4a07962 years agoNew Adventurer2.2KViews5likes6Comments
Defensive Artillery
I think that the calibration time for defensive artillery is much too long. It should be no longer than the longest attack cool down timer. Making it even quicker I think 90 seconds max is a good interval. It seems like defensive artillery recalibration times are getting longer and longer and it is making a key defensive strategy more and more irrelevant.Solvedb97cbae3213388ee2 years agoSeasoned Veteran1.6KViews5likes7CommentsWelcome to the new C&C:TA boards!
Hello Commanders! We've recently made the decision to bring our Command and Conquer Tiberium Alliances community together in one place here on the Answers HQ forums. Here you can continue your discussions about the game and are free to start your threads up again or copy and paste some of your guides, tips or anything important to you! As a quick reminder, if you’ve posted on C&C Vanilla Forums and you do not have an AHQ account, it’s recommended that you set up an AHQ account with the same email address you used on Vanilla Forums so that we can properly identify the original author for these migrated posts. We currently don't have a solidified timeline for migrating the other Vanilla forum's content, so once again, if you want to make sure you can access everything, please feel free to create some new posts about it here. You can also make sure to use the same username that will make it easier to recognize each other. To change your username, click on your name in the top right and then "EA Account". Your AHQ account is your EA account as well, and then changing your EA ID will change your username on AHQ. Once you've changed it, make sure to log out and back it and it should be updated. If you are new to Answers HQ, I would recommend checking out this walkthrough that explains some of the basics - 💡 Getting started on Answers HQ! As well as a lot more information can be found in our FAQ from explaining the ranks and XP to how to use the search function or our forum rules. You can also come and say hello! Let us know if you have any questions!EA_Vendcera2 years agoCommunity Manager1.5KViews5likes0CommentsTIB 61 is done
Hi, Tib 61 is more or less done - no more wars just farming for shooting the center. Everybody is already bored. Would be nice to get a new server with the same seeting soon. Many players are looking for "revenge" - but they will not play in midsummer. Thx. (no answer needed that a new server is published 2 weeks before the start) ^^Eldorado50112 months agoRising Traveler1.1KViews4likes16Comments- 771Views4likes14Comments
WCS2023 - Countdown Nr. 3 - Interview with freezy (united-forum)
Today I have no introductory words - so short and painful^^: Image link: https://cdn.pixabay.com/photo/2015/11/02/12/31/interview-1018333_1280.png, license: https://pixabay.com/de/service/license-summary/ leo7044: Hello freezy, today I would like to interview you and ask you a few questions. All answers are purely voluntary. Just say what you want to say and keep quiet if you don't want to say anything. You are known as one of the heads of united-forum.de. Many old hands from the past will recognize your name and that of your alliance. Please introduce yourself for all those who don't know you (anymore) and for those who just like to reminisce. freezy: I'm freezy, one of the admins of united-forum.de, which was the biggest German community forum at the height of C&C's international fame. We have been covering C&C games since the early 2000s. Accordingly, we also wanted to be part of TA to write news as well as strategy guides for the game. We were also able to recruit many players from the UF community for Tiberium Alliances, where we started in several worlds as UF Alliance, where I always acted as one of the CiCs. First there was the international server Closed Beta 1, the first TA server ever. When we started there, there were no POIs, no Forgotten Attacks, no Nod faction and no endgame, these things were added later. The developers themselves also played on the server. At some point, the endgame was added to TA and there was a race in several beta servers to see which alliance would reach the endgame first. In the end, it was our UF alliance that was the first to reach the endgame. We also streamed this on the UF Twitch channel at the time, so it was also the first public broadcast of an endgame. We also had a big presence on the first German server, World 1, where we were also one of the alliances that made it to the endgame. Shoutout at this point to the Seven Sins. We also recruited new players on this world, who then joined us on the first WCS. The fight there was of course very tough and was certainly the most challenging world for us. In the end, nVidia won this server, congratulations again. The UF alliance was the first non-nVidia affiliated alliance to reach the endgame on the server. This was also the last official world of the UF Alliance. I'm sure many of their players continued to play in other alliances on other worlds, but I can't comment on that. The United-Forum as a website itself continued to exist and covered other C&C games. In the meantime, however, it has to be said that both the heyday of C&C and the heyday of forums are over, so things have quietened down a bit. leo7044: Well then, curious as I am, I must now ask what has become of you and why you no longer play? freezy: These days I just don't have time for TA anymore due to my job and other private projects. The battles with other alliances in TA and the cohesion of my own alliance were epic, they were definitely great and exciting times. But you realize that after several worlds you've run out of steam at some point, and you realize that another world would mostly just mean stress and drama. Especially if you want to play as the CiC of an alliance and have to take care of everything. But even as a normal player - to play in an alliance that wants to be at the forefront, you need a lot of commitment and time. You have to log in regularly at certain times to be able to pull together with the alliance. That simply clashes too much with real life. So you probably won't find me in TA any more. But if you are interested in keeping in touch with me or want to talk about old times, you can still find me on united-forum.de (https://www.united-forum.de/members/freezy.2404/). I would be delighted to read from old companions again. Old enemies are just as welcome as old friends, nowadays you can certainly smile about a lot of things from back then. I'm also developing my own indie game, to which I devote most of my free time. It's a futuristic top-down shooter called "Hyper Tanks", where you control a tank and shoot your way through arenas full of enemies in various single-player and multiplayer modes. If you're interested, you can find it on Steam and wishlist it <3 I wish all participants in WCS2023 good luck and success! leo7044: Thank you for your comments and back to the studio at my desk. The next interview will be published in exactly one week at the start of the WCS. The interview partner has been chosen - stay tuned. Greetings Leo Translated with www.DeepL.com/Translator (free version)leo70442 years agoHero+495Views4likes0CommentsWCS2023 - Countdown Nr. 1 - Interview with OpaSmash (nVidia)
A cheerful "hiho" to the C&C:TA round. The WCS starts in 3 weeks. What could be better than starting a countdown and heating up the atmosphere a little? The countdown consists of 4 interviews. We start with OpaSmash. Image link: https://cdn.pixabay.com/photo/2015/11/02/12/31/interview-1018333_1280.png, license: https://pixabay.com/de/service/license-summary/ leo7044: Hello OpaSmash, today I would like to interview you and ask you a few questions. All answers are purely voluntary. Just say what you want to say and keep quiet if you don't want to say anything. You have already completed several worlds and won them all. Your name stands for the alliance "nVidia", which is still known today. Without a doubt, your greatest achievements are the WCS2013 and WCS2015 victories as CiC of "nVidia". Tell us a bit about yourself. Who are you and what do you do when you're not playing this game? OpaSmash: My real name is Manu and I'm now 35 years old. I played my first WCS as a student... which was over 10 years ago now. After the two WCSs and graduation, I had some time on my hands and founded my first company. I've been playing Real Life ever since. leo7044: Thank you very much for the insights into yourself. Please tell us how you came across this game and how you became who you are today in-game. Please also tell us how the "nVidia" alliance was founded. OpaSmash: I came to CNC:TA through another gaming companion with whom I had already been playing another browser game for many years. Looking for a new challenge, we both stuck with CNC:TA. I started on world 5, long after the server had launched, of course, and was completely clueless when it came to trying things out. At that time, the Nod faction hadn't even been unlocked yet. After a bit of banter on this world, I decided to take off with a few others on world 13. We founded our own alliance (nVidia) and I became CiC. We prevailed against the dominant alliances on the server and later took over the best players. In the end, we won the server. So it went on to the next and the next and so on, until the first WCS... and then the second. We had a good run. leo7044: What was the most challenging world for you? OpaSmash: Mhh... hard to say. Every world had a different challenge and different events. I think the biggest challenges were often when the last enemy of the world was defeated, but the endgame was not yet complete. Keeping the motivation high enough here so that not everyone was already starting the next world was definitely way ahead. Also, worlds where multiaccounts and base capping were used more and more are definitely high on the list. leo7044: It sounds like you've been able to gain quite a bit of experience in this game. Will we see you and/or "nVidia" at WCS2023? Do you have something planned? I'll remind you again that you don't have to answer or make something up for the rumor mill. After all, this interview should not be a disadvantage for you and/or your alliance. OpaSmash: Not likely. For one thing, my priorities are in RL and for another, I'm absolutely not a fan of multiaccount gaming. And since there are no more clothes to win, I've somehow lost my motivation. #joggingpantsmissing leo7044: Thank you for your comments and back to the studio to my desk. The next interview will be published in exactly one week's time next Thursday. Who do you think I should interview? Feel free to write your wishes in the comments, via PN or on Discord. Greetings Leo Translated with www.DeepL.com/Translator (free version)leo70442 years agoHero+496Views4likes0Comments- tokenting2 years agoNew Vanguard543Views4likes2Comments