Forum Widgets
- paullewis21 hour agoSeasoned Newcomer4Views0likes0Comments
Can't Login to Any Servers
I can't log in to any of the servers I've tried clearing my cache and also using another browser (I usually use Google Chrome; I've tried Firefox), and the problem is the same in both cases. I tried to use the links that were recommended for similar problems of players in this forum, the problem is not solved.500Views8likes26CommentsCannot Purchase Funds in any world
Every time I try to select a fund amount to purchase I receive an error message that says "Due a Temporary error, we are unable to process your puchase". This happens on every world I am playing on for the last couple of days. WDV1968WVP196829 days agoSeasoned Newcomer88Views0likes2Commentssattelite code challenge glitch
trying to complete all the in game challenges and i seem to have hit a glitch I just captured a satellite code and I am in the forgotten base level 54-56 area. the challenge i am on says... " intel located a satellite impact area around forgotten base level 35 or higher. the satellite wreckages contain codes to deactivate the impenetrable fortress shield in the center. reach this area to obtain a satellite code. what more do I have to do? can someone from EA PLEASE look into this so i can continue on?99Views0likes3CommentsIssues with Trample Damage
I was running some simulations in Tiberium Alliances to look for a specific outcome I've noticed before. It involved Forgotten vehicles trampling over your own units due to poor unit placement. What I've got of an example here is a Militant being run over by a Scrapbus whilst that bus was chasing a Venom. The Militants took more damage as the bus tried to run them over, which then applies what I perceive to be anti-aircraft damage to the Militants instead of the Scrapbus' anti-infantry damage. The Militants never even got the chance to face the Bowler, which was their counter. Something feels outdated with the arsenal, I think it applies to all anti-infantry vehicles, regardless of faction or defense/offense status. It would be nice to see Guardians and Reckoners run over infantry with ease, regardless if they were defensive or offensive. Asking the samething to Bowlers is kind of a problem. It would be quite of a nightmare in simulations to see one prioritize a Nod Commando up ahead and attempt to run over a Black Hand whilst attacking it... I want the game developers to fix or at least update the mechanics involving trample damage. There's also a niche interaction between Anti-Infantry Barriers and Guardians, where Reckoners don't suffer from that. Do Bowlers suffer the same issue during Forgotten Attacks, where they run into Anti-Infantry Barriers?Shinerplunderer1 month agoSeasoned Veteran125Views0likes4CommentsDeleting of Badges
Hello dear friends , i have a question regarding the Badges shown in Player Info under "Fortress annihilated". Is it possible to delete a special badge from my account if i would rather have it removed than shown? Or to add another interesting question , i think it´s not possible to change the order of badges so they are shown in the order of how the people would like it? Thanks for your attention and help. Greets , ChrisCG_Chrisi1 month agoRising Novice148Views0likes3CommentsUndstrom skript
Hallo gib es den Undstrom skript nicht mer oder gib es was änliches das mann seine base optimieren kann. Hello, is the Undstrom script no longer available, or is there something similar that can be used to optimise one's base? EDIT: Added translation GDWeltherrscher11 month agoNewcomer70Views0likes0CommentsChallenge big World 67
There is a new Challenge announced on East 67 but none of the Infected Forgotten bases are visible. ThanksDOCSWarden2 months agoRising Newcomer175Views0likes7Comments- conaarl2 months agoRising Novice172Views1like6Comments
How to access an old account with inactive email account
Im trying to access my old (badged) account "Kumagutsa" (formerly MistyWillow) for use in Vet and WCS servers but no longer have access to the email account. How do I get access to my badged account?KildareKings2 months agoNewcomer109Views0likes1CommentPVP battle replay shows that I have no defense
World 92, Owner "Hippycommune", Base "10guardia" Interestingly, when I watch the replay of supershark's attack on my #10 base, it shows that I have no defensive units at all. It also failed to show that I had support set up for that base. The replay didn't even show the base's own anti-air unit firing. Consequently, it only took supershark three attacks to kill my #10 base.Hippycommune2 months agoNewcomer85Views0likes1CommentCnCTA SoO SCRIPT PACK - 1.6.5.1 - Browser Links - Updates
CnCTA SoO SCRIPT PACK Command and Conquer: Tiberium Alliances SinsofOmission SCRIPT PACK A script collection for Command and Conquer: Tiberium Alliances online game. All credits go to individual authors. Offered as a browser extension. All credits go to individual script authors. User Scripts help expert players to maximize gaming experience taking the best from the Game API. NEW STATISTICS FEATURE FOR SCRIPTS introduced with version 1.5.9 Please enable the function in Extension Options to help find out obsolete/useless scripts STATISTICS HOMEPAGE : CNCTA.TWEAKNESS.NET Opera - Version 1.6.5.1 ✅ https://addons.opera.com/it/extensions/details/cncta-soo-script-pack/ Firefox - Version 1.6.5.1 ✅ https://addons.mozilla.org/it/firefox/addon/cncta-soo-script-pack/ Google Chrome - Version 1.6.5.2 ✅ https://chrome.google.com/webstore/detail/cncta-soo-script-pack/mhohhaneodmbojhibocihibkiiafigkl Microsoft Edge - Version 1.6.5.1 ✅ https://microsoftedge.microsoft.com/addons/detail/cncta-soo-script-pack/nmkmhjeigaeiockhcaojiknafkloemef NOTE: ⛔ VERSION SENT TO REVIEW (IT COULD TAKE SOME DAYS FOR THE UPDATE AVAILABILITY) Changelog Version: Version 1.6.5.2 Update TA_CD_Player_Base_Info 3.23 Version 1.6.5.1 Update TA_CD_Player_Base_Info 3.22 Version 1.6.5 Removed some scripts that could break ToS Update TA_Report_Stats 0.5.6.2 Update TA_BaseInfo 3.2.8.3 Update TA_MHTools_Available_Loot_Summary_Info 1.8.3.9 Update TA_Tiberium_Alliances_Battle_Simulator_V2 23.05.31 Update TA_PvP_PvE_Ranking_POI_Holding_Split_Base_Kill_Score 1.7.4.4 Update TA_Map 24.02.25 Update TA_Shockr_Tools_Basescanner_Mailversion_reMod 2.9.2 Update TA_Maelstrom_ADDON_Basescanner_AIO 1.9.5 Update TA_Maelstrom_ADDON_Basescanner_Basic 1.9.5 Update TA_TheMovement 1.0.8.3 Update TA_CD_Player_Base_Info 3.21 Update TA_ADDON_City_Online_Status_Colorer_SC 0.7.6 Added TA_POI_ExporterTools 1.0 Removed TA_leostats Update JS Libs For problems/feedback please use CNCTA SOO LAB - BUGS|ERRORS REPORTING NEXT VERSION 1.66 In the next version of CnCTA SoO SCRIPT PACK you can expect these updates: - Update/fix scripts - New Soo Base Info Script with robust code (SoO City Info Enhanced)9.6KViews2likes92Comments[IMPORTANT] Freeze Issues on cities w/o using scripts
Hi all. If you are experiencing in-game freeze issues while clicking on cities and you are using scripts (or a script pack): First of all make sure you don't have TA_CD_Player_Base_Info 3.21 enabled (maybe also 3.22 can cause problems). A new version 3.23 is available at: https://raw.githubusercontent.com/netquik/CnCTA-SoO-SCRIPT-PACK/master/TA_CD_Player_Base_Info.user.js if you want to add it in Tampermonkey. Chrome is currently updating to the new CnCTA SoO SCRIPT PACK 1.6.5.2, which includes a fix for this issue. But that could take some days (Google habit). NEW UPDATE 1.6.5.2 is live on Chrome - make sure to update the extension CnCTA SoO SCRIPT PACK - 1.6.5.1 - Browser Links - Updates | EA Forums - 3293774 If you don't use that specific script, try disabling the scripts you use one by one to understand if any (maybe newer versions) can be the cause. If you keep suffering freezes, the best choice is to provide (screenshots preferred) details about the problem along with any errors that could show up in the browser console (F12). Thanks! NOTE / HINWEIS: If the forum shows "invalid HTML" error, post a short text first and then edit to add full content. Wenn der Fehler „invalid HTML“ erscheint, zuerst einen kurzen Text posten und dann bearbeiten, um alles hinzuzufügen. Freeze-Probleme beim Anklicken von Basen (mit Scripts) Hallo zusammen, wenn ihr im Spiel „Freeze“-Probleme habt, also das Spiel beim Anklicken von Basen einfriert und ihr Scripts (oder ein Script-Pack) verwendet: Stellt zunächst sicher, dass TA_CD_Player_Base_Info Version 3.21 nicht aktiviert ist (eventuell kann auch 3.22 Probleme verursachen). Eine neue Version 3.23 ist hier verfügbar: https://raw.githubusercontent.com/netquik/CnCTA-SoO-SCRIPT-PACK/master/TA_CD_Player_Base_Info.user.js – falls ihr sie in Tampermonkey hinzufügen möchtet. Chrome aktualisiert derzeit auf das neue CnCTA SoO SCRIPT PACK 1.6.5.2, das einen Fix für dieses Problem enthält. Die Aktualisierung kann jedoch einige Tage dauern (Google). NEUES UPDATE 1.6.5.2 ist live auf Chrome - stellen Sie sicher, dass Sie die Erweiterung aktualisieren CnCTA SoO SCRIPT PACK - 1.6.5.1 - Browser Links - Updates | EA Forums - 3293774 Wenn ihr dieses spezielle Script nicht verwendet, versucht bitte, eure anderen Scripts einzeln zu deaktivieren, um herauszufinden, ob eines davon (vielleicht eine neue Version) die Ursache ist. Sollten die Freezes weiterhin auftreten, ist es am besten, Screenshots und Details zum Problem bereitzustellen, zusammen mit eventuellen Fehlermeldungen in der Browser-Konsole (F12). Danke! gamerdruid nefrontheone ee_skyfyre8o0netquik0o4 months agoRising Ace96Views1like0Comments
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