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- EA_Groguet10 months ago
Community Manager
- EA_David1 year ago
Community Admin
Game destroying server issues
EA please can you fix the server issues blighting C&C remastered. There’s an awesome community that has grown up around it over the last few years and the fact no one can now play against each other is going to destroy it. Maybe 2 out of 10 multiplayer matches now actually start, and because of this it’s not worth playing any longer. Issues started about November. Thanks!7Views0likes0CommentsRule change ideas
The game is getting stale and it's the same large groups that control a server each time. Some ideas to stir it up: After a fort is beat, the retaliation should be immediate, the 4 days or whatever is way too long. Every base in the center circle should be locked in place when a Fort attack begins and then destroyed if the run is successful. They should not be able to redeploy inside the circle. This clears the slate more and opens the center up quickly. Or for extreme, every base on the conquering alliance is wiped and has to respawn a set distance away from the center. Forgotten attacks in the center circle should be heavier and more frequent. The fort should be issuing them randomly out. Non FA worlds suck, but they could suck less if there was some mechanism to remove inactive/dead accounts. They just clog things up and dead alliances hold POIs that other need to move up. If you don't login for a couple of weeks or a month, your bases are wiped or just turn into Forgotten bases. Or maybe, for every week you don't log in, a random base of yours is removed. That could go for all worlds. But please get rid of the detritus on NFA worlds. Dual hold POIs: two alliances with bases on either side, the influence is divided up as is the output to each alliance. Diplomacy scorecard: an open tally of all alliances, everyone in an alliance can see how every alliance is allied/NAP/enemy with everyone else. Double research: Researching a new unit gives it to you in Off & Def both, however costs are higher. Power distributors: new unit that allows connecting bases together to funnel power to one and other. Higher transport costs of money and Xtal to achieve. Mine field - random spots on board are mined, place or found a base on them and they are destroyed Hardcore: bases lost to attacks or satellite impact are lost forever, researching for a new base only way to replace Displacement: If you attack anothers base, destroy the CY, without destroying rest of the base and if you have a base ready to place, you can put your mobile construction yard in their base, take it over and rebuild from the state it was in when you destroyed the CY Just some thoughts for the devs30Views0likes2CommentsGames are not starting. its getting worse every day
At this moment 1, maybe 2 out of 10 games start. It seems to get worse every day. is anyone looking into the issue? if so, what is the latest update? we are 2 months in, can we atleast get an update or what so ever? maybe we can help. thanks34Views4likes1CommentServer issues
Online game servers haven't been right since mid November for the remasters. The match coordinator seems to be fine, but something happens after games are coordinated, and the server drops the ball resulting in a client bug >50% of the time on average. We really love the remasters, please help us get the game back to a playable status, as right now it is not for the vast majority. Playing a competetive online game is an extreme sport in patience right now, and sometimes an exercise in futility.531Views21likes18CommentsQuests
Most of the time, I don't have time to wait for other players and most of the time they are 3 levels above, which it's not fair. Bring quests from the original game, at least we will have the opportunity to train, play instantly without waiting and not being impacted by the lag. I will be fun. Having only the option of 1 VS 1 it's boring after awhile. Please say something or comment.24Views0likes1CommentGame Browser - Mods
I've been trying to get mods to work with Command & Conquer 3 Tiberium Wars and Kane's Wrath. I was able to use the EA Game Browser to do so years ago. I'd prefer to launch either game this way so I can choose a mod, and not have to modify files to play the various versions of the game. I've followed all of the instructions on the EA site to install the mods. But, any time I try launch either game with a mod, regardless of whether the target has been modified for the shortcut, the EA app displays a slashscreen where you can choose one of the original versions of either game. As a result, it only allows me to play the originals. For example, the target is: "D:\Program Files (x86)\Origin Games\Command and Conquer 3 TW and KW\Command Conquer 3 Tiberium Wars\CNC3.exe" -modconfig "C:\Users\jimbob\Documents\Command & Conquer 3 Tiberium Wars\Mods\The Forgotten\config.txt" Is there a work around?34Views0likes0CommentsThe multiplayer keeps giving problems
The whole C&C community struggles with multiplayer for red alert remastered, sometimes it works sometimes not. The game either stick where you select rules etc for multiplayer or it launches and gives a black screen. Please can EA have a look we are a lot of people playing and still enjoying this game.138Views4likes4CommentsCan't Start the Game.
So this game was one of my favourites growing up. I suddenly remembered the game and downloaded it to play through the EA games app. INow the problem is that (after running the patch as well) the game doesn't start. Just the starting pop up screen shows and than Generals.exe is not responding. I would love your help if someone can tell me what I am doing wrong.. I have twice deleted and reinstalled but the same problem is persisting. Any help would be appreciated40Views0likes0Comments
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