Forums
Featured Places
Tiberium Alliances General Discussion
Talk with other players about what is going on in your Command and Conquer: Tiberium Alliances game.Tiberium Alliances Tips & Guides
Share gameplay guides, how-to's and tips about Command and Conquer: Tiberium Alliances with other players.Tiberium Alliances Technical Issues
Having problems running the game or a script? Get help with Command and Conquer: Tiberium Alliances with the community!Tiberium Alliances Game Info Hub
Check out the latest news and patch notes from the Command and Conquer: Tiberium Alliances team.Tiberium Alliances Public Test Environment
Share bugs and talk about your experiences with the Tiberium Alliances Public Test Environment.Command & Conquer Franchise Discussion
Chat about your favorite games in the Command and Conquer franchise and get help from the player community.Important Links
- EA_Groguet1 month ago
Community Manager
- EA_David1 year ago
Community Admin
- 28Views1like0Comments
50 Player Dream Team
Not sure if it's been posted before, but I think enough veterans are still around to have fun with this idea if not. Name your 50 player dream team. All egos aside, imagine cultural and language barriers do not exist, time to play is magically available; just the top 50 that you've seen play this game assuming no alts or intentional feeding are allowed, standardized script packs. (alts/feeding are viable strategies but are dictated more by time and funds in addition to skill). Leadership vs consistent play is up to you and how you build your team, assume PvP will happen against another "dream team" to win if that affects your choices. Feel free to do top 10,20,30 or however many you wish, ordering is not required either. I'll start, in no particular order and in some cases may be false names due to years of distorted memories: Chertosha Uncle_J00 Bl4stYou k0eGy InternetPoleizi Clix Mediv TheRLMasterChief Nez024 S0rrowMan/x-pr0f3ss0r-x Kombuese Daikyu80 SchillySchelly 0_Bio_0 Nealumyeah Tara24 Beef004 sentierorosso W1LL1W0nKa Bobblemon p0o9i8u7p0o9i8u7 effe Zippy/Ziptie Atanagor68 Aim4Soup |_Prestige_| lvivjanyn1 grelu Helmut Takman GanjaMaster (great alt player, but great without) Bruellhusten1 ProfChaos mogsy/mogsi52 Kucharson90 OpaSmash AlkalyneD4 simojl Sannahopea (great alt player, but great without) ShopKey (great alt player, but great without) DA-BEAST-OG bloofi Kellogs02 nuubal pillsburydb dubbelporsie devnull kellut Hangover2009 maxweeds Forgive me friends if forgot you, I know for sure I left some HUGE names off due to fading memories, but every name I listed was either a "oh sh*t he's here" or "oh sweet, he's in this this server!" type of reaction. I wish I could include myself, but I couldn't keep up with this team.37Views1like0CommentsMissions are missing in Load Game section
Hello. I need immediate assistance. I bought the command&conquer bundle from Steam, but I was interested in one game in particular, that being Renegade Command and Conquer. When I installed it locally on my pc, I saw that it didn’t have all the missions it used to have, in the Load Game section. I bought the game when it launched, back in 2002, and it was complete, having all 12 missions, but now, the steam version only has 3. I looked this matter up on the internet, but no one seems to have gone through this problem as I found no solution to this problem. Can somebody help me, please? Am I doing something wrong? The only missions that I have access to are All brains, no brawn; Commando training; and Rescue and Retribution. Please help me find a solution! Thanks in advance!43Views0likes0CommentsReplacement for POI's
With the situation that I personally witnessed in Firestorm 30, I would like to request for worlds with either no POI's or few and/or weak POI's to have something to bolster a player's ability to farm higher level bases. The idea works similar to infected camps, but on Forgotten Bases. Right now, there is no practical way to battle upgraded forgotten units, which I will also tackle. After building a level 14 Command Center, there should be a notification about infected Bases. These work like a combination between Infected Camps and Guardian Bases. A player who has a Command Center level of 14 or above would cause nearby lower level (about 2 to 3 levels lower) Forgotten Bases to mutate into a resource packed Forgotten Bases called Infected Bases. Within that base, the defense units will have either 1 of 2 things, the unit level will jump by 2 levels or the unit will have its upgraded variant. Basically, the Forgotten Unit in question gets an upgrade, on whatever the ability is supposed to be. The forgotten units don't have a page that describes their upgraded abilities, I would like to see that changed. In the base, the Defense Headquarters and Defense Facility would each yield a 24 hour RT crate, if destroyed directly. Standard infected structures will also replace some of the normal Forgotten Structures with their appropriate loot. Destroying the CY does not grant any of these specialized loot, you have to destroy each one manually, which means sharing the base is possible. If one leaves the base alone and doesn't destroy it, the Defense Facility and Defense Headquarters will regenerate, the other infected structures won't. The specialized loot however is a 1 time offer to players who attack the base. Destroying it just leaves a standard ruin and these bases respawn once per player once a day near the highest level offense base he has.28Views0likes0CommentsNew Tiberian 71 World starts on February 26th, 2026
Greetings, Commanders, A new world is about to start soon! Tiberian 71 will open February 26th, 2026, at 4 p.m. UTC. The world has 15.000 slots. The Forgotten won’t attack you! But your forces will be affected by morale malus. Player levels will cap at 65. Ruleset: Uprising Prepare yourself and your alliance and be ready when the new world launches, to get the best chances to claim the top of the ranking and be the first to beat the fortress! See you on the battlefield, Commanders!706Views1like0CommentsIncrease natural CP and RT count
I want to suggest some changes, if it could be possible, to change the global continuous production of CP and RT and a player's max capacities... Let's say we bring the CP regeneration rate to 12/hour and the max capacity to 150. It will take 12.5 hours for this to fill, thus no need for a 3rd visit a day on accounts who don't use funds. The bonus capacity rates will then be 100, 250 and 975, respectively. The RT could follow a similar format, instead of 1 second worth of RT per real life second, it will be 1.2 for every 1 second. The capacity should max at 15 hours, thus it will take 12.5 hours for such to refill. The bonus capacity should increase to 7.5, 20 and 57, respectively. I'm not looking for this change to happen in the future, I just want to offer a suggestion and make it easier for other busy players to be able to enjoy the game.43Views0likes0CommentsPrice Adjustments
Hello Commanders! We have heard your feedback, and we come with good news regarding price changes! Today at 10:00 a.m. PT (6 p.m. GMT), we will implement new price adjustments across all platforms to deliver a more player beneficial experience. Happy gaming! -Groguet747Views2likes0CommentsRequest for readjustment of gamerules
I haven't been playing Tiberium alliances for about 6 months, I don't need any advice as I have somehow relearned the game quickly when I started playing again after a long, multi-year hiatus. I did however make a guide that's meant to fit within the in-game forums of any alliance in Tiberium Alliances... I am requesting for an alliance to invite me in advance for Firestorm 30. So long as they are Christian friendly, even if majority are Atheists, and they tell me the sector to go to. The guide I have serves a dual purpose, to preach and to teach the game to new and old players alike. As for this topic, I feel that the ruleset for FA feels unbalanced and Morale is outdated. There is also this issue involving Uprising and the lack of cooperation. This is just a mere suggestion in changing them so they easily compliment each other. The issue whenever someone's base gets destroyed by the Forgotten is that everything needs to be repaired before one can attack. Why not give us a favor that encourages players whose main bases were defeated by a Forgotten Attack? Make a script that whenever the scenario happens, the Command Center and offensive repair structures get repaired instantly to avoid the penalty of waiting for half an hour or so before attacking again? If the developers want it easier, why not give the players some CP for each base that is destroyed by the Forgotten? It may be going too far, but I want it easier for players to stand up again after being knocked down and defeated by the Forgotten. As for Morale, why not give both positive and negative boosts? Negative is the usual when many players are around higher level Forgotten, but the Morale, which is more of a demoralization of our troops, will slowly be weakened in the presence of many players within close range of one another. As a compact group of players in 1 area, they are more capable of attacking targets higher than their own army level compared to if they are done alone. There's also this issue of Uprising where for some reason multiple players attacking the same base, then destroy the CY - the player who does destroy the CY in question gets only a fraction of the loot. I'm not too sure where the rest goes; I remember this change was placed to address multi-accounting, but it also hurt teamwork and cooperation within alliances! I want a change to this that involves a proper sharing of loot based on who gathered the most RP and lost the most RP from all accumulated fights. I can't say how to ensure multi-accounting, but trying to simulate an attack so it maximizes RP while minimizing RT is tough, even more so for more than 2 accounts. The restriction for multi-accounting should be lifted past level 15, when the bases need more resources to grow and cooperation is needed a lot. Lastly is the connection between Morale and FA... I have seen them in some rare worlds, but it makes things harder for players. Along with the requested changes, there should be a unique interaction when both rules are applied... the Forgotten should also be affected by our own Morale whenever we're at a higher level than them or when we are grouped together, thus the attacks become weaker as they try. I am irritated whenever the Forgotten attack back without a care as their army is random, but stronger than our own defense, which is usually a few levels below our own offense.77Views0likes0CommentsNew Tiberian 70 World starts on December 26th, 2025
Greetings, Commanders, A new world is about to start soon! Tiberian 70 will open December 26th, 2025, at 4 p.m. UTC. The world has 15.000 slots. The Forgotten will attack you! But your forces won’t be affected by morale malus. Player levels will cap at 65. Prepare yourself and your alliance and be ready when the new world launches, to get the best chances to claim the top of the ranking and be the first to beat the fortress! See you on the battlefield, Commanders!1.6KViews6likes0CommentsGame destroying server issues
EA please can you fix the server issues blighting C&C remastered. There’s an awesome community that has grown up around it over the last few years and the fact no one can now play against each other is going to destroy it. Maybe 2 out of 10 multiplayer matches now actually start, and because of this it’s not worth playing any longer. Issues started about November. Thanks!51Views0likes0CommentsGame Browser - Mods
I've been trying to get mods to work with Command & Conquer 3 Tiberium Wars and Kane's Wrath. I was able to use the EA Game Browser to do so years ago. I'd prefer to launch either game this way so I can choose a mod, and not have to modify files to play the various versions of the game. I've followed all of the instructions on the EA site to install the mods. But, any time I try launch either game with a mod, regardless of whether the target has been modified for the shortcut, the EA app displays a slashscreen where you can choose one of the original versions of either game. As a result, it only allows me to play the originals. For example, the target is: "D:\Program Files (x86)\Origin Games\Command and Conquer 3 TW and KW\Command Conquer 3 Tiberium Wars\CNC3.exe" -modconfig "C:\Users\jimbob\Documents\Command & Conquer 3 Tiberium Wars\Mods\The Forgotten\config.txt" Is there a work around?76Views0likes0CommentsCan't Start the Game.
So this game was one of my favourites growing up. I suddenly remembered the game and downloaded it to play through the EA games app. INow the problem is that (after running the patch as well) the game doesn't start. Just the starting pop up screen shows and than Generals.exe is not responding. I would love your help if someone can tell me what I am doing wrong.. I have twice deleted and reinstalled but the same problem is persisting. Any help would be appreciated68Views0likes0CommentsNew Challenge – December 2025
Hello Commanders, New challenges are waiting for you! Mission: Salvage Operation The Infected rained down like an ion storm. Fight the infected and salvage their camps! The challenge starts on Friday, December 26th, 13:00 UTC, and ends on Tuesday, December 30th , 23:00 UTC. See you on the battlefield, Commanders!886Views2likes0CommentsPTE Reset December 4th, 2025
Hello testers! First off, thanks everyone for testing the No-POI setting on PTE. If you haven't already please consider adding your thoughts to this thread: POI or not POI | EA Forums - 12981292 We will reset PTE on Thursday, December 4th between 8:00 a.m. and 11:00 a.m. UTC. The configuration will return to a "normal" Forgotten Attacks setting with POIs and a levelcap of 65. We will also start a new challenge later that day on PTE. We thank every tester for their time and effort committed. See you on the Battlefield, Testers!131Views4likes0CommentsRivals Command and Conquer match up
Why is it when I am having a rank game/ matching up? My opponent is always 2 levels higher. Is there any solution for this game to provide an opponent or match up at equal levels.. I have been playing this game for almost 5 days straight and I am a little disappointed because my troops cannot match up equally with my opponents because when it comes to gameplay my opponent’s troops are always on the upperhand due to unequal level.. Holing for your kind response. thank you.73Views0likes0CommentsSkins
Have been playing Rivals for over 5 years now and have purchased most of the skins and emotes for fun and to support you EA! I live and play mostly in the Asian servers. All this time I have never once seen the Oxanna skin nor the Talon skin offered for purchase? Why is that at all? Some racist problems against Asian markets? Or some sales staff not doing their job right! Would appreciate the management concerned in this regard to look into this and start selling these options in the Asian servers! Or direct me to where I can purchase these 2 skins? Thanks in advance!50Views0likes0Comments
About Command and Conquer
Talk about the legendary Command and Conquer franchise. Share your favorite moments and get installation help.