Recent Discussions
Position into the car - VR mode
Hello, I have a question because I can no longer position myself correctly into the car when I use VR mode. I'll try to explain as best I can ... Before, when I got into the car, I adjusted my position by physically moving my playseat and the camera didn't follow me, so I could position myself and validate exactly as I wished. Since yesterday, when I want to do the same thing, the camera always "follows me", i.e. whatever the physical position of my seat, I'm in the same place in the vehicle. I can't, for example, move closer to the steering wheel. It's as if the camera were following me all the time now. I hope that's clear ...I haven't edited any options for a long time. Do you have any idea how to solve this? Thanks for any idea you may have! (@Sokittoya76A maybe you have an idea to solve that, as I see that you have spent a lot of time on the VR setup!)136Views0likes1CommentBlack screen in VR mode
Hi everyone, I’m experiencing an issue with WRC EA in VR mode. After launching the game and confirming I want VR mode, the screen goes black in my Quest 3 headset. Here's what I’ve tried so far: Used both Oculus Link (Air Link and Cable) and Virtual Desktop, with and without SteamVR – the same black screen issue occurs. Tested with different drivers for my video card (RTX 4080 Super). Updated all related software (SteamVR, Oculus software, and Virtual Desktop). Verified the game files through Steam. My PC specs: GPU: RTX 4080 Super VR Headset: Oculus Quest 3 Other VR games work perfectly with my setup. Has anyone else faced this issue with WRC EA in VR mode? Any advice or workarounds would be greatly appreciated! Thanks in advance!248Views0likes1CommentProper VR Update
Hp reverb G2.....Will we ever get a proper vr update at this point? It would be nice if there were some regular dev updates on the matter, keeping us informed or have I missed something? It's been more than a year and I'm getting tired of the checking and the continued waiting game. I enjoyed the game for a short time when the vr worked ok.....But that was a long time ago it seems. Since then it's been nothing but a bunch of frustrating disappointments!168Views1like0CommentsCustom Egine.ini for vr
Custom Engine.ini for vr. I have a 4090 so adjust parameters for your system. This is my personal Pref after 380 something hrs in this game. I have adjusted the draw distance on trees etc so there is good detail around the track still without needing too much clutter in the distance cause let's be honest, who has time to take in the scenery when you on the limit! :D Feel free to tinker and give feedback if possible. Hope this helps someone. Just copy paste contents into an open instance of engine.ini located @ users//appdata/local/wrc/saved/config/windowsnoeditor. Don't forget to save. https://pastebin.com/e8mUXgE2 In game parameters foveated 1x dlss balanced shadows and shaders high Fog off Crowd, post proc, weather, mirrors, skiddies all off or low medium object med particles ultra track, textures high trees and shrubbery 😉Sokittoya76A2 months agoRising Scout225Views0likes0CommentsNot running as it should in VR
I'm having a problem in WRC and playing in VR. I have a really good setup comprising of an AM5 Ryzen 9 processor, RTX 4080 superoverclock, 128GB DDR5 memory and running from M.2 SSD. I find that no matter what settings I choose, my HTC Vive Pro 2 just stutters. It's mainly during loading, which tends to hurt my eyes as the displays become unbalanced but I do have a brurred line across the screen when racing. With my current setup I should be able to max out all my settings on any game but I am really struggling to get WRC to run good in VR. I haven't tried the 2D version as I am not interested in that. All the F1 titles run seamlessly, even when all settings are maxed out. I'd really like to figure out what is going on with this so I can continue playing. Thanks in advance177Views0likes0CommentsVR is now Surprisingly Good !
I was really disappointed in the VR after patch 1.9 however since the most recent 2.1 patch and with some brilliant recent Engine.ini tweaks I found on reddit it is actually really good, maybe not 100% great but imho pretty darn close. For reference Quest 3 via powered Link cable on 4080S gpu with 7800X3D cpu. Also, the physics & motion feels noticibly improved and I can say I think it is now all around a somewhat better experience than Dirt Rally 2 which I still love (& the original ). Great work & congrats to the devs as it inspired me to buy the Season 24 Expansion. Cheers 👍🤠 Hope this is okay to link, the engine.ini from 22 Oct '24 that has transformed the gfx in vr for me. Contrary to the reddit tweaks, I find the regular temporal upscaler gets better fps than DLSS and also have most ingame settings on ultra with AA on medium & postprocessing ultralow. My Q3 res is on 2nd highest at 80hz. It looks great in vr with no hitches or slowdowns. www.reddit.com/r/EASPORTSWRC/s/zUfoM0Z70A update :- the file above has been updated and now DLSS on Auto is actually much better but requires nvidia gpu. amd gpu can use FSR532Views2likes1CommentVR still does not work with Reverb G2 in new Patch
I expected the latest patch to fix proper OpenXR (without SteamVR) for WMR headsets but it appears to still be broken. This whole game has been a scam that I can't even get a refund for. Bought it for the announced VR support and played on deck to tie me over and now VR doesn't work for months and it doesn't even work on Steam Deck anymore either. can't even get a refund for this unplayable pile of junk.909Views3likes6CommentsPimax Crystal problem running the game in VR
Hello, I just got EA WRC but I have trouble starting the game in VR. I have a Pimax Crystal headset. What happens when I start the game is that I see the EA Sports video properly in the headset and I get the question whether I want to play the game in VR or not. After that I briefly see the health warning but then my headset shows only the standard steam VR grid. The game starts and I can hear the music but the steam VR grid is all that is displayed in the headset. I have changed to steamVR OpenXR. Any ideas how to start troubleshooting this?492Views0likes0CommentsQuest3, renders two screens, low performance
So i wanted to try out Quest3 after returning my PSVR2 due to bad manufacturing quality. i started up the game and noticed that it has really bad performance when i turn graphics higher than low. what i noticed is that the game does not go fully into VR mode, it still renders my 240Hz OLED aswell instead of turning it off, causing massive performance issues. Is there any fix for the issue as of now? dirt Rally 2.0 works just fine, so does Assetto Corsa Competizione i just got the Quest3 today and didnt get in touch with VR for more than three days by now. So any help to fix the issue would be great, because i wanted to try everything i already have before spending additional money as soon as i turn up graphics to high, the game constantly shows a loading icon and renders 1 frame every three seconds or so, geting entirely unresponsive even in the main menue which is weird ro begin with. im running it on 13600k,32gb ddr5 6000mhzcl30, rtx 3080ti540Views0likes1CommentStuck in loading screen
My game stucks often in loading screen in either before choosing a car or after. There is a promt to continue but nothing is registered. I can look around (I'm in VR) and music sound plays normally, but can't continue. Only solution so far has been close game from windows and restart, then it works pretty randomly. My setup: 13700kf 2070 super Valve index Win 11. Any solutions?481Views0likes0CommentsWRC VR. Anisotropic filtering bugged or reversed.
I believe this setting in game is bugged out or is working the opposite way. With the setting on x16 the VR image is all fuzzy and static like a old tv station. With this setting off, the image becomes much cleaner. I thought AF should make things less fuzzy. Something must be wrong here, i have never seen this in any other VR game. Using Quest 3 link cable and AMD 6900xt gpu801Views0likes4CommentsPSVR2 + Radeon GPU has unplayable stutter (100ms frame times) possibly EA AC bug
I should note that since the patch 1.8 I've logged dozens of hours with no major stutter or crashing issues on two other headsets, including after 1.9. Excluding the end-stage performance bug mentioned in another thread So this is exclusively since installing the PSVR2. And it seems Nvidia users don't have this issue. I've tried different drivers, they all have more or less the same result. Like this: A handful of times I was able to get stutter free gameplay after changing to a different driver, which forced EAWRC to recompile shaders. But then it would just crash after sometime. I also noticed that every time I reinstalled EA anti-cheat, the stutters would return. It's possible this maybe some odd interaction between EA anticheat and the shader cache, triggered by a new (to PC) headset? Can anybody else reproduce this? Ryzen 5600x Radeon 6800xt 32GB RAM Windows 11 PSVR2 headsetShearersHedge6 months agoRising Adventurer612Views1like0CommentsDynamic resolution doesn't work in VR.
It seems to drop the resolution scale to percentage you set for the upper limit, and then never adjusts. Also, it doesn't even really save between stages. You have to go into the basic graphics settings at the start of the stage, then back out, for the resolution scale to change. And there isn't an option to actually set a frame rate target for the dynamic res. I assume it was supposed to be the refresh rate?ShearersHedge6 months agoRising Adventurer580Views0likes0CommentsOpenXR motion compensation not working
I'm using a motion platform controlled by SimHub, which incorporates motion compensation from an OpenXR API layer. Enabling this layer crashes the game to desktop before it starts. Everything else works, only the OpenXR motion compensation layer doesn't. It's an OpenXR API layer, which works flawlessly in all other titles I've tried it in, so this could likely be an issue with the OpenXR-implementation of WRC. Is the game compatible with OpenXR API layers? Using a Meta Quest 2.866Views1like8CommentsVR bug: menu scrolling down/left constantly after removing headset
VR headset: Meta Quest 3 GPU: RTX 4090 Whenever I remove and replace my VR headset, there is a strong chance that, on putting it back on and going through the "VR Headset disconnected" screen, that the menus will scroll constantly either left (in garage etc) or down (start menu in a race). Has anyone else experienced this? I've had this behavior before Patch 1.09, since VR beta launched, actually.668Views1like1Comment- 424Views0likes0Comments