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- EA_Vendcera1 year ago
Community Manager
- EA_David1 year ago
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- EA_David1 year ago
Community Admin
Improved Returning User Experience + QoL Updates
Hello Holotable Heroes, We're happy to announce that we've revamped our Returning User Experience! If you know a fellow Holotable friend who hasn't played SWGOH in a while, let them know we've implemented a sweet new Questline just for them. We know that coming back to a game can be a bit overwhelming and we have built a system that will help players form short, mid and long term goals through quests to help them re-acclimate back to the Holotable! Quality of Life Changes In addition to the Return User Experience, we’ve also implemented batch upgrading that will allow you to use a single click to take a character from Relic level 1 to whatever Relic Level you have available! We've also added a warning message in Territory Battles if you're about to platoon a character who is used for a Special Mission. See you on the Holotable!15KViews11likes53CommentsGive meaning to the game.
Just a little more and this is going to turn into pure insults, because the game drains your nerves. I log into the game to relax, not to get stressed because of blatant stupidity. There are hundreds of situations like this in the game. Developers, you are not actually working on the game anymore. It’s just a conveyor belt for extracting money from players. What is the point of this example if five powerful characters cannot destroy a single droid? This is not Sith Lord Bane — it’s just a droid. It stood there for five minutes like a tin can, unable to deal damage, while also taking no damage itself. A game should have at least some logic and realism beyond mindless button clicking. At this point it feels less like a game and more like a machine for milking money out of players. I wanted to upload a video, but the website is broken and won’t let me do it.26Views0likes1CommentNightbrothers! 620 mil gp, 288 o66, 37*, 60% TW win rate
Greetings from the Nightbrothers Guildhall! We are an active guild focused on progressing and having fun, not a lot of strict rules, basically just participate. Lots of old folks/parents but plenty of whipper-snappers too. Details: Name: Nightbrothers 620 mil GP with 1 spots open, open to taking more than one player or even a merger. https://swgoh.gg/g/e4E9XCHiRWScfXai3ofZaA/ Your's truly: NavjuJocum ally code: 924-556-344; discord NavjuJocum guild reset 9:30 pm EDT (East Coast N America) 37 stars in ROTE, 15-ish reva shards (most have already unlocked), getting to both Zeffo and Mandalore, with 50 members we expect to get 38 stars Currently getting 280+ million in order 66 raid, we require a minimum of 2 mil, will require a similar or higher minimum raid score for the new raid when it comes out (just depends on how accessible the characters are) TW: We encourage everyone to join, which puts us at a disadvantage, but we just don't want to intentionally sandbag (though we know CG has set up matchmaking to reward that). We are still very organized, we assign specific players and squads to most territories, and win over 50%. We don't mandate any TW omicrons or squads, but expect some investment and will give recommendations based on your roster. . We require that players be generally active: get 600-ish most days, participate in TB/TW, discord required, other than that, we require everyone do their part to get guild rewards: basically we need everyone have JKC and BKM, we require some contributions to ROTE platoons from everyone Min 9 mil gp, but will take lower if have a very focused roster Swgoh guild with a drinking problem, or drinking guild with a swgoh problem? You decide. Ping me on discord or in game if you are interested!11Views0likes0CommentsSEE disappeared while Ulting in GA
Unfirtunately I lost my Grand Arena because of a disapearing Sith Eternal while He changed His Form. Couldn't use my abilities with him anymore. Just linking. Used him with Bane against GL Ahsoka, Ezra, padawan Sabine, huang and General syndulla.54Views0likes2CommentsGac matchmaking is a complete joke
I’m just exhausted. Pushing a 7M GP, 1-GL roster into Chromium 3 took months of grinding, strategy, and flawless play. My reward? Getting fed to a 12M GP account with 10 Galactic Legends. This isn’t matchmaking. It’s an execution. There is no strategy that bridges a 5 million GP and 9-GL gap. I can play a perfect game, and they will still full-clear my board using their leftovers on auto. SWGOH's "Skill Rating" system is a cruel joke that actively punishes you for trying. Because I fought hard and climbed, I get penalized. Because some kraken was too lazy to play last season, they get a free punching bag. Why even put in the effort when the game's algorithm is designed to crush you the moment you actually succeed? It just makes you want to quit.21Views0likes0CommentsInvincible Kleya
I went against the new cassian team in GAC. On the first battle, I managed to kill cassian, but left kleya and luthen. On my second attempt, I took in JMK and CAT to kill the remaining two enemies. I insta-killed luthen, and then I spent the rest of the battle beating up against kleya but she wouldn’t die. The enemy team had the cassian FDC. She did have moments where she had damage immunity, but she also had moments where she didn’t. My characters were registering damage, but she just wouldn’t die. Lost the battle bc of this. Tried to upload a video but it won’t let me even though it’s less than 75 MB7Views0likes0CommentsConquest Battles Become Unwinnable
Game: Star Wars: Galaxy of Heroes Affected Platforms: EA App PC Client iOS Affected Player IDs: PC Account: t1TcemKdQ0yqLnVfvcL9w iOS Account: 2AtfnxJ0SeWt_NH94vjPxg Issue Summary: During Conquest battles, enemy teams appear to take damage and receive debuffs normally, however their health/protection bars either stop updating correctly or enemies fail to properly enter a defeated state. This results in battles becoming effectively unwinnable because enemy units cannot be fully defeated despite taking continuous damage. The issue first began in Conquest Sector 2 and now appears to affect all Conquest battles tested, including older/easier Sector 1 battles. Observed Behaviour: Damage numbers display correctly Debuffs apply correctly Turn meter and turn order continue functioning normally Battle timers continue normally Enemy health/protection bars stop decreasing correctly Enemy units remain active despite appearing heavily damaged or visually defeated Some enemy units become partially transparent/blue hologram-like during battle Battles eventually timeout because enemies cannot properly die Expected Behaviour: Enemy units should correctly lose health/protection when taking damage and should enter a defeated state once reaching 0 health. Example Nodes Affected: Tusken enemy node in Conquest Sector 2 Jedi/Republic node involving Kit Fisto (screenshots attached) Where Issue Started: The issue first became noticeable after progressing into Conquest Sector 2. After this point, the behaviour began occurring consistently across additional nodes and sectors. Troubleshooting Already Performed: Removed all equipped Data Disks Tested multiple squads and team compositions Tested multiple Conquest nodes Tested older/easier Sector 1 nodes Fully restarted game and devices Repaired game files through EA App on PC Tested on both PC and iOS Tested on multiple accounts Confirmed issue persists across different devices and platforms Tested at different battle speeds including 1x speed Important Technical Notes: This does not appear related to squad power, stamina, or Data Disk combinations The issue is reproducible across multiple platforms and accounts The issue appears similar to a combat state synchronization/desync problem where enemies become stuck between active and defeated states Some enemies visually appear partially removed from battle while remaining targetable and active Damage calculations continue to display while enemy health values do not correctly update Frequency: Issue is currently reproducible consistently in affected Conquest battles. Impact: This issue has significantly affected my ability to participate in and progress through Conquest. Conquest is one of the main recurring game modes and missing progression, rewards, feats, and event currency due to a technical issue is extremely frustrating. What is particularly disappointing is that this same issue also occurred during the previous Conquest event cycle, meaning this has now affected my ability to properly participate in Conquest for two separate runs of the event. I have spent considerable time troubleshooting the issue across multiple platforms and accounts, as well as using Conquest energy attempting battles that cannot be completed due to the bug. Given the impact on progression, rewards, and overall event participation, I would appreciate this being escalated to the development/technical team for investigation. I would also appreciate consideration for compensation/restoration for the inconvenience and lost Conquest progression caused by this ongoing issue. Attachments Included: Screenshots showing enemy units remaining active despite near-empty health/protection Screenshots showing partially transparent/hologram enemy states Screenshot showing Conquest Sector 2 progression where issue began Player ID screenshots for both affected accounts15Views0likes2CommentsLincoln Limeys - 460M+ casual guild recruiting
Hi, Friendly and casual UK guild, who understands life sometimes gets in the way of playing the game. Don't feel like playing TW? That's just fine (or drop everything on defense and get those rewards nice and easy) Don't have time for TB? Just drop your roster in deploy and move on. We do NOT tell our members what to farm or where to apply their zeta's and omicrons, but helping the guild is always very much appreciated. Just try to be as active as you can and follow some simple orders during TB and TW is all we ask. Communication (this includes the occasional english banter) is via ingame chat, but we do have a discord. RoTE TB: 24 stars Guild Requirements minimal 4M+ GP and having a GL would be nice. But larger veterans who want to get out of the rat race are more than welcome as well. https://swgoh.gg/g/Vwu4W7wmTZKo0Cbd02BFrg/ Contact me here or ingame (998-185-368) if you're interested and we'll figure things out.41Views0likes1CommentIncorrect capital ship sales
I already have the Executrix, Home One, and Endurance at 7 stars, but the Capital ship packs are still in the store. Thanks for your patience! Capital Ship Pack: Limitations shown in pack: My ship roster already containing the Capital Ships at 7 stars:8Views0likes0CommentsNorthern Warriors +610 Mill GP is recruiting
Dedicated and competitive group. Very Well organized, Friendly and helpful Req. 8 mill. min. and Madalore Ready or close to be ready Join our discord server, post a link to your swgoh.gg profile and feel free to talk with us: https://discord.gg/Ga3cxKc Bonus: “Come learn about Norwegian and Danish beers and other fun stuff, maybe a little Canadian and US plus some other Europeans, while playing this game with some fun people301Views0likes22CommentsTW matchmaking.
CG your TW matchmaking is trash. It is time for an overhaul of TW. There is no reason to be paired with a guild twice the size of us. Its like you want people to lose. Which inturn makes the moral of players very low and the participation level drops drastically. Its every TW. We get paired with guilds twice our size and the next round we are the oversized guild. We go from one extreme to another. Its not consistent on any level. Our guild has seen the participation lvl drop by 30% thats huge. Simply because of how we are paired. This needs to be fixed soon not next year.113Views2likes6Comments- 247Views6likes12Comments
Darth Vader Duel's End in GAC
What do you guys think of an Emperor Palpatine Lead, with Darth Vader, Darth Vader Duel's End, Admiral Piett, and Mara Jade? I have Duel's End, "I am What Remains" at Omnicron, and found much success! I give the Marked from Piett to Duel's End, because of his infinite revives while Palpatine is around, and make him attack a counter character and just keep his bonus turns coming! Duel's end is only at Gear 12, but he is punching up pretty well.27Views1like0CommentsReconsider you account policy
I have been locked out of my game for 2 months, 11-year player and I have spent thousands on the game... Currently he support teams from both EA and Google keep telling me the other company needs to fix my problem, this conversation has happened multiple times and I find it patently ridiculous that companies that makes as much money as both of you refuses to fix a pretty simple issue. I am tired. This is boring.26Views1like1Comment
About Star Wars: Galaxy of Heroes
Discuss Star Wars: Galaxy of Heroes! Share guides, learn about events, find guild members, and get technical help.