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SHREDNASTY's avatar
SHREDNASTY
Newcomer
2 hours ago

Current State of Apex Legends

At this point, playing Apex Legends feels less like a competitive shooter and more like a punishment for sticking around. The core movement and gunplay are still great on paper, which only makes the current state of the game more frustrating. Between the completely broken matchmaking and the rampant cheating, it is nearly impossible to have a fun, fair session.

First, the matchmaking is an absolute joke. Whether you are queuing up for a casual pub match or trying to grind Ranked, the lobbies make zero sense. Average players are constantly thrown into meat-grinder lobbies filled with three-stack Predators and Masters, while getting paired with teammates who look like they just installed the game ten minutes ago. Instead of balanced, competitive fights, matches turn into a one-sided stomp within the first three minutes. There is no sense of progression or fairness when the algorithm decides you are just there to be cannon fodder for top-tier players.

To make matters worse, the cheating problem is completely out of control. Respawn constantly brags about their updated anti-cheat systems and ban waves, yet the actual in-game experience tells a totally different story. You still run into players blatantly wallhacking, soft-aiming, and using recoil scripts in almost every other lobby. Watching someone track you through solid walls or beam you from across the map with zero recoil—right after the developers pat themselves on the back for "fixing" security—is a massive slap in the face to legitimate players.

Until Respawn actually fixes the matchmaking so lobbies are fair and puts real effort into stopping cheaters instead of just talking about it, this game isn't worth your time or money.

1 Reply

  • Public matches/Wildcard modes remain unplayable.

    There are tons of 3-stacks of Masters/Predators going up against solo players.

    What’s the point of this?

    If we assume player skill levels range from 1 to 10, why does the matchmaking system create matches where a 3-stack (10/10/10) faces a team of solo players (10/5/3)?

    GET RID OF THIS **bleep** SBMM IN WILDCARD AND PUBLIC MATCHES, OR AT LEAST SPLIT THE PLAYER BASE INTO TWO GROUPS—BECAUSE RIGHT NOW, THE FINAL TIER IS JUST A NARROW SLIVER WHERE YOU’RE CONSTANTLY FIGHTING NOTHING BUT MASTERS AND PREDATORS!!!!!!!!!!!!!!!!!!!!

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