RANKED
Just an idea.
Right now all ranked is, is running around to every shot heard. Rotations or game sense knowing when to leave a fight and going into circle means nothing. Its all about pushing and pushing only. Sure you get a boost when you place top 5 but if I have 10 kills and die at 10th I still have a bunch of rp. Its all just mindless pushing. Team on team on team its crazy.
Couldnt you make it so kills at 20th-15th are worth 1 rp and never increase or very little increase with placement. Like at 5th place that 20th placed kill is only worth 3rp. Kills from 14th-10th placed teams have the next amont worth like 3rp up to 10rp now 10th to 5th is worth alot more and increases way more.
Why is it that hot dropping and killing someone that didnt have a gun is, in the end, worth the same amount of rp as killing someone in 5th place with heals and kitted guns.
That kill in 20th should be worth 1rp and maybe with some placement be worth up to 3 rp. That kill in 5th place should be worth 50rp up to 75 rp and killing the 2nd place team all kills worth 100rp or something like that.
If you have no kills at 5th place sure you get points but very little so that ratting isnt moving up but you kill someone at 5th place your rewarded for surviving as well as fighting. It would push everyone to get to circle and take on smart fights that is needed to survive and make people think about not pushing out of circle a little bit more. Whats the point of pushing out of circle when there is still 15 teams left cuz that kp isnt going to be worth crap. They will be fouced on surviving getting those kills in endgame. Endgame would be way more competitive, more teams fighting for god spot. It would give ALGS feels. Add legend bands and poi draft based off of what place you got last match. It would make everyone feel like theyre invested in the match in every match from rookie to pred.