So why do people want low kill times
I'm not a pro or a hardcore br enthusiast but I seriously wonder why people want to lower the killtime in this game? One argument I saw was that they emptied an entire smg in a dude and they didnt die. Alright if thats the case why not alter smgs instead of altering the entire system? Another argument I gathered was that getting the drop on people isnt as rewarding? Then I ask did you get the drop on your own or did you and your team shoot them and they didnt die. (And i dont mean in one fell burst they immediately pop but maybe more of a chase or *) Then I see people saying they want solos. Adding that part confuses me because it seems to me that they want to make this game identical to other brs. Then I see people being sad they didnt add the titanfall 2 movement. Again I can understand that but this isnt titanfall its a titanfall spinoff. I think this is a good middle between the high skillcap of titanfall movement and the slow trudge of other brs. Im not trying to be inflammatory and I concede I might just be a noob but again this is the first br game that had me actively enjoy playing it. Tl.dr. I dont think the time to kill is too slow, but I guess I can see smgs doing low dmg, but why weaken all shields instead of buffing smgs? Idk I just find myself enjoying the game's pace as it is greatly rn and I think as it is it can stand on its own in the market.