Healables Changes thoughts.
Sooooooo... I played a couple of games last night up until 3AM and well, my honest thoughts on the healable changes are pretty poor.
I understand changing the ammo stacks to be less to make up for having more room so people don't stack up too much on ammo but the heals being reduced by 2 for syringes/cells and 1 for medkits/batteries is pretty dookie in my opinion.
I would rather carry attachments that I will never use than carry 4 cells/syringes since 1 battery/medkit alone is much more deserving of that spot.
4 cells/syringes isn't enough for anything, if you have a level 3 shield, boom you're all out of cells instantly and now need to carry multiple stacks which I don't enjoy doing.
Almost all my games I had to carry at least 3-4 stacks plus more batteries to make it viable in case we get poked at and that's not fun because you run through them much faster now.
Why couldn't we keep the stack at 6? I'm fine with only having 2 batteries/medkits but only 4 of the other? C'mon, what monkey came up with this idea. ☹️