The actual future of multiplayer games
Fortnite and Destiny 2 have recently made the shift from forced SBMM to selected SBMM; both of these games have received an increase of overall players AND positive feedback from the community.
It makes me question the future of multiplayer games in general. I understand that forced SBMM is an effective strategy to make more money by the publisher, but if other companies are offering their consumer OPTIONS (no SBMM or SBMM), AND finding success on that front, it makes me wonder how long games like Apex will take until they follow suit.
Personally speaking, I have given up on Apex. I quit a week ago and am happy with my decision. The current SBMM algorithm places me in public lobbies with more than 50% pred/diamond trails. I lost close to 200 games recently just to see if the SBMM algorithm places me in easier lobbies— nope. My lobbies are still 30-40% diamond and pred trails. THIS MAKES THE GAME CONSISTENTLY UNPLAYABLE.
I’m not even actually against SBMM in theory. I want new/lower skilled players to avoid getting consistently stomped by the top players. But the current system is just grueling to the point where even skilled players are having a miserable time. What I am going to say next is going to be a hard pill to swallow:
Lower skilled players occasionally running into high skilled players and sweating is NOT as bad as forcing ALL players to play opponents who make you sweat ALL the time.
TL;DR: Publishers are slowing moving aware from FORCED SBMM. EA should follow.