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@The_Tibber wrote:Hai,
So in game Apex pulls 2.6GB of RAM regardless of my video settings.
The Texture streaming budget mentions you need 16gb of RAM to run high but it still uses 2.6GB.
I wonder if this is hindering my systems potential performance in anyway?
The ram usage is very low for a game that reccomends 8GB.
i7 6700K Hyperthreading enabled
32GB RAM
GTX 1080 Ti 11GB VRAM
Not for me man.
If I set to max budget(8GB) it uses up to 7.8GB of my VRAM pretty much constantly.
I have 16GB system RAM and it uses about 8GB of that constantly, but in task manager it shows all my RAM as either used or reserved.
This game also sends my CPU to max usage a lot of the time on all cores.
I7 4790 (non-k)
GTX 1070
Maybe your M2 is doing some magic?
What is your cache usage at in game?
Do u use MSI afterburner/riva Tuner?
- 7 years agoWhat type of fps are you getting? Do you have frame rate dips? How deep?
- 7 years ago
I get around 110 at the lowest and my fps maxes at 145 because of g-sync. avg is around 130.
Ill try disable Msi afterburner, but the OC done on there is literally increasing the power limits for the dynamic OC.
- 7 years ago
Your System RAM usage is almost exactly the same as mine with just under 7GB used and a bunch reserved for a total around 12GB total RAM burnt up. So no issues there.
Also I thought you meant VRAM was at 2GB, that is what the in game setting is for, not system RAM.
I was asking if you use MSI afterburner so you could check your VRAM usage, Cache usage, etc in game. (It will display in top corner of screen, great for showing small fps dips too via graphs)
- 7 years ago
Closed and services relating are closed and it has no effect.
- 7 years agoClosed what? MSI afterburner?
I would keep it running so you can troubleshoot.
Would like to see the MSI afterburner data in game if you can screen shot or post a vid.
Do you use max settings in game? That will increase VRAM usage.- 7 years ago
The VRAM stores the textures that the game needs.
Things like effects and processing details are handled by the GPU.
You can see this by reducing the frame buffer amount to none and watch the textures go all blurry.
The frame buffer will help improve the fps because the data/textures the GPU needs is right infront of it.
So the GPU wont have to wait for the data to come from storage to the vram.
As the description mentions in game for frame buffer "16GB of RAM is reccomended for settings beyond high"
Now if the description was accurate then i should be using more ram but im not.
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