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Same here, I tried everything until now.
I tried the shader on/off fix:
Updated to latest NVIDIA driver
Turned Shader off in NVIDIA Control Panel
deleted cache files in %localappdata%/NVIDIA/DXCache
Restarted computer
Turned shader back on with values 10/100/Default
Started the game, waited for first "Processing and Compiling Shaders"
Exited the game
Started the game
Result: still processing and compiling 6.800 shaders
I tried the verify integrity fix:
go to Steam
Oen Apex Properties
Go to Local Files
Verify Integrity of Game Files for Apex
Result: still processing and compiling shaders but now I have more shaders to compile (previousle ~6.800 and now it's ~10.000)
I tried running Apex with DX12:
Go to C:\\Program Files (x86)\\Steam\\steamapps\\common\\Apex Legends\
Open r5apex_dx12.exe
(or add to the launch options: -eac_launcher_settings SettingsDX12.json)
Result: still processing and compiling 10.000 shaders
I can't seem to find a way to tell Apex to just cache the compiled shaders..!
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