Out of Memory crashes since 1.1.1 update
Hello,
As of the new 1.1.1 Patch, crashes have seen a rise for my system. However, with the new crash error log, these crashes have been identified as Out of Memory crashes instead of crashing directly to desktop.
I have attached my crash log generated by the application to this message, but I wanted to share some other important details. The dialog window after the game had crashed (was not able to screenshot as my system needed to reboot) stated that Apex Legends had ran out of memory, and was not able to allocate 4.0 MB of memory. Apex Legends was using 2.7 GB of physical memory and ~4.2 GB of virtual memory if my memory serves me correct. The bottom dialog displayed that, at the time of exiting, Apex Legends was utilizing 40% of my on-board memory (8 GB RAM, 2 GB VRAM).
I found this strange, but thought nothing of it initially. However, I continued to get OOM errors across different applications throughout my night. Namely, JAVA VMs running from other games and IDE programs. Eventually, my entire computer required a restart, as no program was capable of being ran without a OOM error or simply crashing. This leads me to suspect the issue is of a memory leak created in the new patch that is continuing after Apex Legends has shut down, and it is only because of this critical suspicion that I am creating this post.
If you would like to know more about anything regarding the circumstances surrounding the crashes, I am more then welcome to post them and follow up with anything requesting. I have also attached a DxDiag printout of my system specifications. To any other users reading this, feel free to comment if you have experienced OOM issues since the new Apex Legends patch.
Thank you for your time.
- Kalikars