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Good news,
I see that our CPU bug was investigated and changed status to "Client Patch" and "Coming in future patch", so look like devs figured out the reason.
Lets cross our fingers and hope it won't take forever.
latest Scriptacus post isn't so optimistic posted on reddit:
- 7 years ago
I have been having the same issue and it is not just intel. i am running:
CPU: AMD Thread ripper 2990WX
RAM : 128 GB
I am going to try and limit my Cores to see if this helps
- 7 years ago
ANOTHER VERY OPTYMISTIC POST FROM SCRIPTACUS ON REDDIT o_0 😬
Honestly not sure at this point. Given that I don't have an ETA, I'll throw out one idea that one user reported fixed their issue. He said even though -maxthreads didn't work, he changed the number of cores available to Windows to 4 (in the windows settings) and he said that it resolved the issue for him. If you're feeling ambitious, you might give it a try. Here's a link on how to do it: https://smallbusiness.chron.com/set-number-cores-windows-29171.html
- 7 years ago
Right, it seems that fix is not going to happen any time soon, so I've played around with affinity:
5 cores for origin.exe - 10 games, 1 crash
4 cores for origin.exe - 10 games, 0 crash
Also at this point, I can recognize the moment when the game should've been hung. Right before the hanging game freezes for a second or two, but then keeps running. Without 4 core affinity the game hangs at such moments with probability 99,9.
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