Thank you for sharing your perspective. You raise several important points that deserve serious discussion within the Battlefield community.
I agree that content quantity alone does not define the quality or long-term success of a Battlefield game. Maps, cosmetics, and seasonal content are valuable, but they cannot replace stable servers, reliable hit registration, consistent performance, proper optimization, and meaningful quality-of-life improvements.
This is exactly why I have been publishing structured technical proposals on these subjects.
My objective is to encourage a more comprehensive approach to Battlefield 6 development, focusing not only on new content but also on the technical foundations that make the gameplay experience reliable and enjoyable.
Regarding REDSEC and traditional multiplayer, I believe both experiences deserve attention. However, maintaining the quality of the core Battlefield multiplayer experience should remain a major priority, especially for players who purchased the game expecting a complete and consistently supported multiplayer experience.
Server communication, network stability, hit registration, FPS consistency, graphical optimization, audio quality, and gameplay improvements should not be treated as secondary concerns.
I also believe community feedback should be evaluated based on its technical relevance, reproducibility, and potential impact on the player experience.
I am not here simply to criticize EA or defend every development decision. I am here because I believe Battlefield has enormous potential, and I want to contribute constructive ideas that could help improve its future.
A successful Battlefield experience requires more than continuous content releases. It requires technical consistency, meaningful improvements, transparency, and long-term commitment to the entire community.
The goal should not simply be to keep Battlefield selling. The goal should be to keep Battlefield worth playing.
Thank you for bringing these concerns into the discussion.