Forum Discussion
C4 I can blow up a tank with C4 and the tank will respawn before I get my 4 C4 back.
Side note if I do a "skillful" act of placing 4 C4 directly on the back of a APC, Tank I expect it to blow up. Not survive with 9hp and delete me.
16d93b9d7e4c3f1b In older games like Battlefield 3 and Battlefield 4, C4 was a powerful but high-risk anti-vehicle option. It gave infantry—especially non-engineer classes—a last-resort tool against vehicles. That added depth and balance to infantry vs vehicle combat.
Right now, that dynamic is missing. C4 is both weaker and less accessible, especially since the Support class no longer has access to it.
I think a good solution would be:
Bring C4 back to the Support class
Slightly buff its effectiveness (especially against rear armor)
Keep the high-risk / high-reward nature intact
This would:
Encourage more dynamic gameplay
Increase destruction (which is core to Battlefield)
Improve infantry vs vehicle balance without breaking it
Overall, I believe reverting C4 closer to how it worked in older Battlefield games would bring more benefits than balance issues.
- 16d93b9d7e4c3f1b1 day agoNew Scout
I know. I was really good at getting close to vehicles in Bf3,4,2. I would even trap vehicles in 1942. Was fun baiting players.
I think recon is good with the C4 I can see some really bad things again if support has it. Yes would be ideal but would really unbalance them.
Then again I do some mess up suff the c4 and claymore together.
- QcR4ptor20 hours agoNew Hotshot
16d93b9d7e4c3f1b I understand your concern about potential balance issues, and honestly it’s a fair point.
That being said, Support and Recon both had access to C4 in previous Battlefield titles like Battlefield 3 and Battlefield 4. Even in Battlefield: Bad Company 2, C4 was available to Assault, which also provided ammo at the time. So this isn’t really a new or untested idea — it already proved to work.
Back then, it was never really considered unbalanced. In fact, it added a lot to the gameplay. C4 being more accessible created more opportunities for destruction, more tactical plays, and a better balance between infantry and vehicles.
Vehicles had to be more cautious because there was always a risk in close-range engagements. If someone was rushing toward you, you never knew if they had C4 or not.
Right now, vehicles don’t really have that same level of fear. The only real close-range threat is Recon, and even then, only a fraction of Recon players actually use C4 — and most of them tend to stay further away from the action anyway. So unless there are a lot of Engineers on the enemy team, vehicles can often just push aggressively without much risk.
If we’re being honest, how often do we actually see vehicles being destroyed with C4 in BF6? It’s pretty rare compared to older Battlefield games. And on top of that, we’re seeing far fewer of those classic “only in Battlefield” or funny C4 moments that used to define the franchise.