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stewiegriffin69's avatar
stewiegriffin69
Rising Traveler
7 hours ago

Cheaters Final Solution

Not entirely sure what EA has been smoking with their "98% fair matches" claims for Battlefield 6, because the reality on the ground is a total circus. I just checked the status pages on BatXXXloX, which shows the Colt and Delta types of cheats are both fully working and undetected, and XXXureXXeXXs has their aimbots and stream-proof ESP updated as of today. If these methods are working right now for Windows 10 and 11, there are easily ten more providers doing the exact same thing.

It is devastating. Every match, 80% of players are running ESP, and many use randomized aimbots set to hit your head every three bullets or so (customizable) to look "legit." Developers want to introduce hardware ID bans, but that will not make much difference because hardware spoofing is so common. Since they pay for hacking spoofing will be included in the price.

The only real way to solve this is to create invisible bot skeletons in the game. These would have no textures, no damage, and no hitboxes. They would not be present in the lobby, but they would play the game as if they were actually there. You could even throw in invisible vehicles to complete the trap. This has to be done server side. If the bots are spoofed as real players in the server communication, the hackers cannot distinguish them from actual players.

In a 64 on 64 match, you simply add 64 additional invisible bot players with samey vehicles. Other games have already proven this works. Call of Duty’s "Ricochet" anti-cheat uses "Hallucinations," which are decoy clones only cheaters can see. Because the decoys move and look like humans in the data stream, the cheaters' aimbots lock onto them, giving the developers 100% proof while the hacker wastes his mag shooting at thin air.

While this will add costs to EA to maintain the server because of the CPU/Server Tick Rate, they owe it to the players. Since nothing changes graphics wise, there is no burden on the GPU. I seriously think it is the only way to get rid of them. You cannot beat them in combat, so you have to use their own weapons against them. Their weapon is seeing the frame and skeleton of everyone. Give them so many fakes that they spend half the match shooting at nothing.

8 Replies

  • Faneca sounds very accurate with this statement....
    Every month 60$ how much profit there?

  • FanecaNL's avatar
    FanecaNL
    Rising Novice
    4 hours ago

    Nice and correct, but game companys earn more selling cheats them games.. Game only sell 1 time 100$  and cheats is like 50$ ever 30 days... Amount of money is a lot. Call me crazy !!! :)

  • oh wow you beat me to it man.  I said in another thread that hardware id's has been tried in the past like with quakelive for example.  But they can be easily changed lol.  I mean it is trivial.  like its literally a setting.   And they always worried about innocent people getting banned.  So why not verify identities like the gov't then.  I mean for suspicious players especially facebook will even ask for birth certificates.  lol.      And like you said,  we talking about people with money to burn.  I remember in bf3 they were paying 50 dollars a month for hack subscription with tech support and everything.  lmao.... jokes....

    But what I also always say is that stacking teams is the bigger problem.  A cheat engine bot is not as bad if properly skill matched.  But you can't have an actual mmr with the anonymity as the past 20 years have taught us.  Not every stacker is a hacker,  but every hacker is a stacker by nature,  so if you stop all stacking you stop all hacking by virtue. and the only way to do that is to verify identities. period.  Just like you would in real life.  People can't change face.  10 yr olds in the park match up accordingly for a competitive match.   I mean the internet is being treated as some fantasy land where the same principles don't apply,  and it is delusional.

    interesting what you say asbout cod's anti cheat system.  But I don't buy it brother.  lol.   Because if they are not verifying identities,  nothing matters.

  • In the end the aimbot is always aiming at the same spot, so every hacker aims at the same spot on the head eventually if they use an aimbot, maybe think of a way of detecting multiple hits in the exact same spot of the skeleton on multiple players killed.

  • Enough with half measures and slaps on the wrist. Time for EA to go nuclear. 

    Start PERMANENTLY banning cheaters’s accounts and hardware FROM ALL CURRENT AND ALL FUTURE EA games. If they’re cheating on one game, they’re cheating on other games. 

     

    • Ban their consoles ID numbers. 
    • Ban their PC hardware
    • Ban all associated credit cards linked to the account

     


    That’s from ALL EA GAMES. Not just Battlefield. 

  • Maybe think of some way to detect how many bots they headshot and put it on the scoreboard for a good laugh.

  • You could actually turn the icon on the map into a triangle up, triangle down, and a square or a diamond or whatever.

  • Better add a ghost player to each player, and 64 random bots additionally, and watch the chaos unravel.

    Such invisible hallucination skeletons would give legitimate players the edge they need by cluttering the vision of the hackers until their expensive software becomes a handicap. To push that edge even further, EA needs to fix the HUD.

    Adding a tiny arrow next to spotted players, pointing up if they are above your level or down if they are below, would be a game changer. It would allow honest players to navigate vertical maps with precision, while the cheaters are stuck spinning in circles trying to shoot 128 ghosts that are not actually there. When players are spotted on comms, we should know their exact level, not just a general direction. This would be the ultimate counter to ESP users who aren't even using aimbots but just trying to pre-fire your position.

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