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doerbenn's avatar
doerbenn
Seasoned Newcomer
5 months ago

Cover Squadmate with a Pistol while being dragged away during revive?

So during one of my matches with my Friends i got killed and while my Friend was trying to "Drag-Revive" he got killed too and than it hit me. It would be a cool idea at least for me if i as the Downed Soldier would be able to Draw my Pistol and only Pistol i might add, to Cover my fellow Savior. But this should just be a mechanic while beeing dragged away. Maybe with a lower accuracy as a penalty or something.

6 Replies

  • They have it from BFV Firestorm. It's called "Downed But Not Out" and you can enable it for Portal matches.

    Once you are downed, you get another 150pts (as BFV firestorm gave you 150 health) that will start depleting, and getting attacked or shot or any damage will make them run out superfast or just kill you officially. 

    While DBNO, you can use a melee weapon on those that are close enough (standing over you usually) or your sidearm/pistol. But everything is slower and it's a bit out of focus and hard to aim. It's phenomenal. 

    I hope more enable it on Portal matches because it's such a great addition. You can read about it if you search "Down But Not Out BFV"

  • disposalist's avatar
    disposalist
    Seasoned Ace
    5 months ago

    Yeah I don't disagree, just saying they definitely _could_ do something and they knew they could a long time back - BR has been in development for years and they would know each others' mechanics.

    I think there is already balance in how vulnerable dragging makes the dragger. Letting the dragee use a pistol would be fine, but it's all subjective opinion for sure.

  • MistralX103's avatar
    MistralX103
    New Scout
    5 months ago

    This answer was given way before BR was released. Maybe even during the beta. I don't know the technicality behind all that.

    Honestly, While I like the idea of being able to pull out the pistol while being dragged, I don't like the idea of adding the "finishing" into the main game. With the abundance of explosives and other area of effects, it is already common enough to be revived and instantly dying to a nearby grenade (happened to me about 15 minutes ago :P). So if you can be finished, well better give up immediately, and no need of medics anymore.

    Plus, considering the current state of secondaries, I don't think it is worth having the downside of being "finishable" for the ability to whip out a pea shooter that can only down distracted enemies.

  • They could definitely do this and I don't see why it's a balance thing.

    In BR you can be 'finished off' when downed. There's no reason why people have to be 'invincible' when downed.

    Though if DICE don't want that in the core game and they are invincible, well of course the player wholly occupied by dragging you is not invincible and if they are killed, you are both out of action, so I fail to see how it's much of a balance issue.

    Effectively when someone chooses to drag a downed player, they exchange their main weapon for the dragee's side arm and both move very slowly. Hardly a balance issue.

  • doerbenn's avatar
    doerbenn
    Seasoned Newcomer
    5 months ago

    Oh okay, didnt know that. Thanks for clearing that up though!

  • I remember this question was already asked, and the answer was that it would be quite complicated balance-wise, for the simple reason that, if you're downed, you're technically invincible. I don't know if DICE thought about possible workarounds since.

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