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elucidone's avatar
elucidone
Rising Adventurer
3 months ago

Killed from behindfield CoD field, electric boogaloo

Pandering to [slur removed] cod kiddies will be this company’s death knell. Have some shame.

poor maps: narrow hallways galore with zero flow

Vehicles that actively fight against your will

poor destruction, I shudder to assume there’s zero levolution events given retrospective evidence

poor bullet physics…… everything shoots like a lazer with the correct attachments

Superficial aspects: no footprint, your soldier doesn’t get dirty while prone, while in 2042 this wasn’t overlooked.

 

Frankly, nothing about this suggests a meaningful return to the glory days, and I won’t even begin to unpack the ongoing SBMM/EOMM controversy, nor the fact that console players benefit from what is essentially a sanctioned aimbot. Given that the majority of the maps prioritize cqc, this imbalance borders on outright game breaking.

3 Replies

  • WoD-ZeeRoX's avatar
    WoD-ZeeRoX
    Seasoned Novice
    3 months ago

    The game is just stressing me out. The tactical elements of the battlefield are gone; now everyone runs around like their pants are on fire. It doesn't matter if they're jumping or running—the weapons maintain perfect accuracy, which breaks immersion. For example, I saw a sniper shooting at my teammates. I was behind him, about 15 meters away, so I started shooting at him with my LMG. It didn’t deal much damage, but I hit him three times before he jumped up, turned 180 degrees, and headshotted me with the sniper rifle. There should be some kind of accuracy penalty for weapons when moving, jumping, and so on. The game needs to slow down—a lot.

  • elucidone's avatar
    elucidone
    Rising Adventurer
    3 months ago

    Well If it’s any consolation, EA’s attempt to pull the wool over our eyes isn’t going unnoticed. More and more people are catching on, and the Call of Duty crowd will likely revert to type (if they even bother purchasing Battlefield). Meanwhile, EA will continue to alienate the very Battlefield fans they’re trying to win over with their manufactured narrative.  

    Hire and co opt mods on Reddit all you want, EA. The fact that you’re so transparent about deleting threads that go against your narrative only fuels the fire, and people are seeing through the smoke and mirrors. Manufacturing consent works only when there’s a real product to back it up, not just empty promises.

  • elucidone's avatar
    elucidone
    Rising Adventurer
    3 months ago

    I’m honestly at a loss for how bad the helicopter experience is in this game. I just hopped back into BF4 for the first time in over a decade, and it instantly felt right, like slipping into a perfectly worn leather shoe. The controls were smooth, responsive, and intuitive. Every subtle input registered exactly how I intended. Whoever handled the flight physics back then was worth their weight in gold.

    Now here’s my tinfoil hat theory: maybe I’m just coping, but it genuinely feels like intentional sabotage at times. Or maybe the dev who nailed the flight physics in BF4 was unicorn talent who left, and maybe even wiped their code out of spite so EA couldn’t just copy-paste it into future titles. 

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