The bf6 menu should be more Cinematic and more badass
The current twitchy, standing idle loops in the main menu feel incredibly robotic and uninspired, and DICE needs to overhaul this with a grounded, adaptive pre-match sequence that builds genuine anticipation. Instead of a sterile placeholder screen, the menu should start with your soldier casually sitting on a military crate inside a functional forward operations base while you manage your loadouts. The moment matchmaking locks in a game, the transition should dynamically adapt to your party size: a solo player naturally stands up, grabs their rifle, and walks toward the exit, while a squad leader gives a crisp, realistic "move out" hand signal as teammates step into frame to follow. To make the transition feel like an intentional prelude to the battle ahead, the extraction vehicle would dynamically match the upcoming map's layout—dropping players into a tactical transport helicopter for infantry-only maps, or loading them into a light jeep or armored truck for combined-arms maps. The camera would drop low and tight behind the squad as they pile in, maintaining full visibility of the vehicle driving or flying away out into the distance as the screen smoothly fades to black into the loading screen. This would completely restore the cinematic weight of the early seasons, utilize universal military animations, and make the UI feel like a living, breathing extension of the game world.