Unbalanced amount of vehicles in some maps!
I don’t know if it is intended or a bug. But i dont think its normal that 1 side gets a chopper and the other side not at all… For example Pax get’s an attack helicopter (phantera) at Operation Firestorm and Nato gets none… But when you look at “HQ” in the respawn map screen on Nato you can see both helicopters, but none ever spawn!
Also on Quicksands map one side gets a transport heli. Which gives the other team a massive disadvantage! Because there is no way they can get to roofs if needed..
Same with Manhattan bridge. 1 Attack helicopter And the other side none, so B flag is most of the time lost because of it.
If this is a bug pls fix it to balance both teams on every map. If intended then change it!
Other then that great game so far! Some nerfs and tweaks needed like sub machine guns outperforming Ar’s on mid to long range. Tow missles and stingers having to much reach. Tow also to strong, 1 hit on full health chopper with extra armor…
aim assist also feels off with controller. If locked on a target it sticks around it like a magnet and then snapping away at a certain point but feels strange to get it exact where you want it to aim.
Hope some fixes will come soon!