Forum Discussion
Akelaphobia
7 days agoSeasoned Vanguard
Audio/Music Player:
- There should be an indication of if a song hasn't been grabbed yet. Right now you just have to grab it and hope it was one you didn't have yet, but you won't even know because it also moves that song's playlist to the front, even if you already had grabbed it previously.
- I also think all songs should need to be found and grabbed, not just ones from Universal Production Music. It'd be nice to have more songs to search for and unlock.
- Why are you removing Universal songs? From my understanding there's no time-limited licensing for Universal Production Music, you pay once and can use them forever. However Season 2 removed a few Universal playlists like 80's Glam, which makes zero sense since Season 2 is 80's-themed... More music is a good thing.
- Let us save tracks to our own custom playlists, rather than everything just getting thrown under My Favorites.
Map/World:
- Why are there geese in the dumpsters? Let them out.
Missions:
- I've said it before and I will say it again, I want to like Own the Lot, I really like the idea of the mission type, but what you've implemented is instead one of the most infuriating, frustrating, miserable experiences in the game right now. It genuinely pisses me off playing those missions, but I have to if I want to be able to finish the first and second skate.Passes.
Please, for the love of God, add more time to them so they aren't so stressful. The game isn't supposed to be stressful! It's supposed to be a "chill and have fun" game! It shouldn't only be balanced for people who have a full party. At most I can only play with one other person, and even with them we almost never have reached the final goal/reward. The timer needs to scale depending on player count. - I've mentioned before how missions really need to have some leniancy with getting off your board for when you get stuck on an object or awkward spot, but this would also be useful for another issue that I've realized since posting that: when you want to use Object Dropper to place a ramp somewhere in a mission that would be useful. Instead you get warped back to the start because you dared to get off your board and angered Vee.
- User-made challenges would be cool, let me create missions for others to play! Could let us use Object Dropper to place bearings to collect, ramps and stuff, set how much score/what tricks are required, etc.
This would add an insane amount of replayability. There are so many cool skate spots in the game that aren't used at all for official missions, and this would also solve that issue. Hopefully also have the reward be Tix so people who have all districts leveled (like myself) still have a reason to play them, unlike daily challenges. You could limit it so only a certain amount of Tix can be earned from user-made challenges per week?
Progression:
- Let me open multiple boxes at once. It is so painfully slow trying to open a few dozen of the DIY/Builder Boxes.
Multiplayer/Social:
- We should have an option to keep seeing other players while we're in a misson. Other players continue to see me while I'm doing a mission, why can't I have the option to keep them visible too? It feels weird and isolated that everyone around me disappears when I start a mission up.
I also wonder if this "mechanic" as it currently works is part of why that invisible players/party members bug keeps persisting? That's the only time the game ever uses that functionality of making other players invisible, so maybe they're related?