Forum Discussion
284 Replies
- Persimius4 years agoSeasoned Ace
"DarjeloSalas;c-2349080" wrote:
"StarSon;c-2349072" wrote:
"DarjeloSalas;c-2349070" wrote:
"StarSon;c-2349068" wrote:
"DarjeloSalas;c-2349065" wrote:
"StarSon;c-2349063" wrote:
"Screerider;c-2349060" wrote:
RC dies before it takes a turn or before you take a turn? Because, you can heal RC with your Exec of they go first and mass assist your RC..
How about that. Just happened. My RC didn’t get a turn.
Here is what it looked like when my Exec got a turn. I could have healed, but still could have lost.
I don’t understand - are you saying when you go second, you don’t use the heal move on RC?
I am saying that I don't always heal when I go second, yes. I have found that the win rate is the same whether I heal or aoe.
Right. I’m glad you clarified, as until you did I thought you were claiming your RC got killed before you took any turn, which struck me as impossible.
I always heal RC if I go second and my win rate is easily 90%. I don’t really think you can blame RNG for this when you are using an inferior strategy.
I wonder if @Ravens1113 uses the same strategy as you, and if he too means he loses his RC before the RC takes a turn?
Last of all - what did you mean by “RNG determines if a marked RC cleanses itself?” If you are - as I suspect - trying to apply breach with RC on a ship with Tenacity up, you can hardly blame RNG for that.
How is it an inferior strategy if I still lose the match at about the same rate when I do it your way?
And no, I don't mean I was trying to apply breach to a ship with Tenacity Up. It's a resistable debuff coming from RC. Sometimes it's resisted and then RC doesn't cleanse himself. This invariably leads to RC dying quickly.
Do you win 90% of the time when you go second and don’t cleanse : heal? I won’t believe you if you tell me that you do.
You can’t tell me your strategy isn’t inferior when you leave one of the most pivotal ships in the lineup in the state it is in that screenshot and DON’T cleanse and heal it.
I’m not trying to poke fun - I genuinely want to help people who claim that Exec mirrors are RNG laden coin tosses. If you use the right strategy you can minimise the RNG basically down to how often your XB decides not to double tap or which ships your EH gives bonus TM to with its basic. Having your RC marked and wounded but then opting not to heal isn’t bad RNG - it’s bad strategy.
I also don't win 90% of the time if I go second and do heal, so not sure that's relevant. As I said, whether I heal or aoe when I go second, win rate is about the same 50ish%.
I didn't take offense, and appreciate the attempt. - Persimius4 years agoSeasoned Ace
"InyakSolomon88;c-2349094" wrote:
But regardless, the whole point of this thread (which is being completely derailed) is that 6 fleets minimum in kyber is ridiculous. especially for k5 and k4. K1 sure why not make the 9 mil and 10 mil gp accounts do it. But don't subject 4 mil gp accounts to 6 fleets when they probably only have 3-4 of them. That's just mean.
While it will be more difficult on the K3-5 folks, I think people are blowing it out of proportion. You and your opponent are in the same boat, being stretched just as thin. Do we need more ships? Of course we do. But that doesn't mean this is going to be a bad change. And even if it is right now, it's just temporary. We'll never get that ship load of content, but eventually there will be enough ships to run 8 or 9 full fleets. For now just don't fill up all the RI. "DarjeloSalas;c-2349121" wrote:
"InyakSolomon88;c-2349094" wrote:
"DarjeloSalas;c-2349080" wrote:
"StarSon;c-2349072" wrote:
"DarjeloSalas;c-2349070" wrote:
"StarSon;c-2349068" wrote:
"DarjeloSalas;c-2349065" wrote:
"StarSon;c-2349063" wrote:
"Screerider;c-2349060" wrote:
RC dies before it takes a turn or before you take a turn? Because, you can heal RC with your Exec of they go first and mass assist your RC..
How about that. Just happened. My RC didn’t get a turn.
Here is what it looked like when my Exec got a turn. I could have healed, but still could have lost.
I don’t understand - are you saying when you go second, you don’t use the heal move on RC?
I am saying that I don't always heal when I go second, yes. I have found that the win rate is the same whether I heal or aoe.
Right. I’m glad you clarified, as until you did I thought you were claiming your RC got killed before you took any turn, which struck me as impossible.
I always heal RC if I go second and my win rate is easily 90%. I don’t really think you can blame RNG for this when you are using an inferior strategy.
I wonder if @Ravens1113 uses the same strategy as you, and if he too means he loses his RC before the RC takes a turn?
Last of all - what did you mean by “RNG determines if a marked RC cleanses itself?” If you are - as I suspect - trying to apply breach with RC on a ship with Tenacity up, you can hardly blame RNG for that.
How is it an inferior strategy if I still lose the match at about the same rate when I do it your way?
And no, I don't mean I was trying to apply breach to a ship with Tenacity Up. It's a resistable debuff coming from RC. Sometimes it's resisted and then RC doesn't cleanse himself. This invariably leads to RC dying quickly.
Do you win 90% of the time when you go second and don’t cleanse : heal? I won’t believe you if you tell me that you do.
You can’t tell me your strategy isn’t inferior when you leave one of the most pivotal ships in the lineup in the state it is in that screenshot and DON’T cleanse and heal it.
I’m not trying to poke fun - I genuinely want to help people who claim that Exec mirrors are RNG laden coin tosses. If you use the right strategy you can minimise the RNG basically down to how often your XB decides not to double tap or which ships your EH gives bonus TM to with its basic. Having your RC marked and wounded but then opting not to heal isn’t bad RNG - it’s bad strategy.
i've had the enemy executor and RC nuke my HT before I even got a turn. Or even better, not target RC at all and destroy Xanadu Blood again before I have a turn.
If your HT is nuked before you take a turn, your Bossk must be low gear.
If your XB isn’t starting with stealth, which would make destroying your XB before you have a turn impossible, you should max all your fleet’s abilities.
r5 bossk = low gear :joy: guess your HT never gets hit with that red debuff triangle? more RNG in your favor then. Congrats. And all my fleet abilities are maxed already, zetas on pilots, full 6dot mods on Cad. But again, derailing the thread.- I agree, calling HT to use his basic and cleanse is probably the easiest/best way to get rid his buff immunity. It usually works great at the beginning of the fight.
But once Boba reinforces and starts throwing around ability block, it becomes much harder to call HT to assist and be cleansed. - Persimius4 years agoSeasoned Ace
"24_Tuesdays;c-2349145" wrote:
"TheDude420;c-2349143" wrote:
I agree, calling HT to use his basic and cleanse is probably the easiest/best way to get rid his buff immunity. It usually works great at the beginning of the fight.
But once Boba reinforces and starts throwing around ability block, it becomes much harder to call HT to assist and be cleansed.
are you not using eh or something
Does EH cleanse BI? "24_Tuesdays;c-2349145" wrote:
"TheDude420;c-2349143" wrote:
I agree, calling HT to use his basic and cleanse is probably the easiest/best way to get rid his buff immunity. It usually works great at the beginning of the fight.
But once Boba reinforces and starts throwing around ability block, it becomes much harder to call HT to assist and be cleansed.
are you not using eh or something
I alternate between EH, Plo, and JKA for my non-BH reinforcements. Which one I call 2nd (or IG) is usually situational."DarjeloSalas;c-2349150" wrote:
"TheDude420;c-2349149" wrote:
I alternate between EH, Plo, and JKA for my non-BH reinforcements. Which one I call 2nd (or IG) is usually situational.
EH should be your first reinforcement in absolutely every situation.
Edit: fixed quote layering.
Ok that’s good to know, I’ll try that more often then. Thanks!- Persimius4 years agoSeasoned Ace
"DarjeloSalas;c-2349148" wrote:
"StarSon;c-2349146" wrote:
"24_Tuesdays;c-2349145" wrote:
"TheDude420;c-2349143" wrote:
I agree, calling HT to use his basic and cleanse is probably the easiest/best way to get rid his buff immunity. It usually works great at the beginning of the fight.
But once Boba reinforces and starts throwing around ability block, it becomes much harder to call HT to assist and be cleansed.
are you not using eh or something
Does EH cleanse BI?
No, but he applies chaff, which means allies can’t get target locked, which means Boba’s AoE cannot apply Ability Block to anyone other than the main target - which will be HT.
Unless Boba comes in first. - thomssi19704 years agoSeasoned VeteranFrankly not sure what all the fuss is about. Yeah, they are probably releasing new stuff (good, right?) and want whales to spend who will presumably be in Kyber something. I am not a whale abut am a long termplayer and bounce between K2 and K3.
They, not so long ago, massively increased number of deploy "options" in TW. Everyone places all of them even if they may be dross.
I actually think this is not so terrible. At the moment GAC you either get blocked (not enough GLs usually, at least for me) or if you can it is about how can I pinch a banner here or there. GAC should be about winning not necessarily clearing. Now that may mean other tweaks (say limit of GLs per sector or something so no complete blockade) but the idea that winning is about beating a number of things rather than banner sniping assuming full clear is not a terrible thing. The problem with this is it also needs, like TW, more deploys elsewhere.
Anyway, I don't really like this. I do like the idea that you should max victories rather than sniping banners by a handful but to do this they should increase troops elsewhere as well. Fleet was not the place (alone).
There is similar stuff elsewhere (challenges, conquest etc), clearing GAC should be a challenge not a given. I think the idea of it being a challenge to clear rather than a given and just by how many is a good thing though the implementation is not great. - Pretty sure RC also specifically ignores Taunt on its special, especially if your RC is still alive. So Buff Immune HT is unlikely until that happens / until enemy EH arrives - aka a long time.
But yeah, pretty much impossible for HT or XB to get erased. RC is possible, maybe, but still unlikely.
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