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Presaria71
7 months agoNew Ace
I agree with everything that you said. I will just add a different way of looking at over powered data crons. These things are a time savings / quality of life improvement. You fight one battle and if you lose, it is over, and there is no reason to proceed. If you win, you keep going. For times, that you and your opponent both win / lose, then it is kind of a normal situation of back and forth. Those are pretty rare though. I know it feels really weird and it is a shame that CG designed the game this way.
- wyldemanuofm7 months agoRising Novice
I'm working on reframing how I think about them to something like you've described, but it's difficult transitioning from very competitive to more casual 😂
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