Forum Discussion
Updated Neighborhood Stories
Autonomous Marriage
Unplayed Sims should be able to get married entirely on their own, without the player needing to manually orchestrate every relationship. Imagine checking in on a neighborhood after a few weeks and finding that two Sims you never paired up are now happily married. This would breathe life into the game world, allowing family lines to grow naturally and creating those “I didn’t see that coming!” storytelling moments.
Realistic Breakups & Divorce
Just like in real life, not all relationships last forever. Sims should have the ability to autonomously separate or divorce if their relationship deteriorates. This change would allow neighborhoods to have richer, more unpredictable stories — one household might be going through a happy expansion, while another faces the emotional fallout of a breakup.
Moving Out & Creating New Households
Once Sims reach a certain age — particularly teens nearing adulthood or young adults — they should be able to branch out and start lives of their own. This would not only keep the neighborhood evolving but also prevent “stagnant family syndrome,” where multiple generations are stuck living under one roof unless the player intervenes. With this feature, we could see natural generational turnover, more housing market movement, and fresh storylines without player micromanagement.
Joining Other Households
Sometimes life leads people into completely new living arrangements — through marriage, friendship, or other circumstances. Sims should be able to autonomously move in with friends, partners, or extended family members, resulting in more diverse and unexpected household compositions.
Doesn't this already happen with story progression? I had a Harry Potter save that surprised me when I logged in one day, and Voldemort had married Trelawney.
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