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6 years ago
"Sharonia;c-17168577" wrote:
The only thing that really bothers me right now with regards to development is the amount bugs they are releasing packs with. Shouldn't these things be thoroughly tested before being sold to people? If I'm paying £34.99 for a pack I don't expect my game to be so buggy that I feel I can't even play certain elements of it until they decide to release a fix patch two or three months later. Restaurants are a complete mess right now. They were one of my favourite places to have my sims visit but now I'm avoiding them. Mermaids can't do the conservation career properly.
To me this is unacceptable. Maybe start doing some testing of products before selling them.
Everything is tested - I have even tested games for Maxis, and EA employs hundreds of testers there at EA Campus to test everything as well - so don't buy into the stuff people here say but bugs is a big troublespot for ALL games - especially games that contain a lot of new play being added constantly as well as lots of expansions, and user content like the Sims do. The base game and each new pack is thoroughly tested and the trouble usually comes in players games that have a lot of packs and content that does not always react well with the new play pack as some programming in the new pack may not work well as it should with other packs. Perhaps if EA had the game made with all packs installed some of these things might have been discovered sooner - but the game with all packs installed is not used as developers work on the new packs as it would be impossible to properly test and try out things on machines with all the packs installed seeing not everyone buys all the packs - so usually the game goes out being tested on the base game and new pack running great - the problem happens between the new packs and variants of other packs on the individual players machines.
Even if devs had a machine with all the packs in it - it still does not mean a bug would not rear its ugly head because some bugs do not always activate right away and some bugs do not activate at all in properly set and tweaked pcs which is usually the case of company pcs compared to pcs of various users. I know myself - as one that has a well tweaked and powerful pc it makes a difference - as I rarely get most bugs in my game that tons of players report. So just a better configured or tweaked desk top can make all the difference in the world. EA could never test a game using every kind of pc out there - so because of that fact alone - bugs in testing will be missed because some times some bugs only happen on some machines and not all of them. That is a fact, not an excuse.
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