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Dead Space 2 - is there any achıvement on the game?
I started Dead Space 2 on Steam, but I noticed that there were no achievements, so I looked on EA Games and my game was not visible there. Even though I entered the CD key, it did not accept it. In short, I want to know if there are Dead Space 2 achievements. Unfortunately, I cannot look at them on EA. I would appreciate it if you could help me.Vincock585 days agoRising Newcomer13Views0likes0CommentsDead space 2 cd key activation limit exceeded
So ive been trying to contact ea support and steam support and they both said they cant do anything to help me out so does that mean that if customers buys a product they cant use anymore ea can just say sorry we cant help you and wont be giving you money back ?Assassinsibrutal6 days agoNew Novice17Views0likes0CommentsI can’t beat DSR Impossible due to crashes.
I mean that’s pretty much it. Since the game came out I’ve been plagued with the game spontaneously closing and losing progress. In terms of impossible I was making good headway, got to the centrifuge, started working on it and boom, bye bye. Have fun starting over. I have genuinely no clue what i’m supposed to do about this.ParagonOfSwine7 days agoRising Newcomer12Views0likes0CommentsIf Ea does ever decide to Remaster Dead Space 2&3...........
If Ea ever does finally decide to remaster Dead space 3, using the remastered Version Of Dead Space 3 and as well as Mass Effect Legendary Edition, to remaster both 2&3. Well, I have been noticing Subtle Differences and similarities between Dead Space Remastered and Mass Effect Legendary Edition, and well, the suits kind of look similar,as EA started using Dead Space to help build Mass Effect 2 and 3, as well as also having a contract with Capcom to produce Lost Planet 3. Also changing the co-op options missions to be playable as solo or co-op as optional but I rather see it solo so you can actually complete the game to 100% , as well as having ALL DLCS just like Dead Space Remastered and the Master Skeleton Key Master Security Clearance to get the most out of gathering resources and components as well as Inventory Expansions . I am an Xbox Insider Alpha Skip Ahead and just started playing the game after a month, first originally playing on Game Pass and then continuing. There are some Major game-breaking bugs that need to be addressed, as in the Prologue where it says shoot weapon, and well, if you take that literally and then try to shoot at the manual release cover,it will not break and fails to break. I guess this was a developer's oversight at the time, and many more bugs like this the throughout the game. I also suggest increasing the Bot Capacity considerably to gather a Metric **bleep**-tonne of resources at once as well as having the original SCAF BULLPUP RIFLE and SUIT and other currently unplayable items and also cut content re-added to the remaster as well as all promotional and EA/BIOWARE exclusives you could unlock by logging in with you EA account just like Mass Effect and KOA (Kingdoms Of Amalur ) and Dragon Age once Did. I also heard rumours over the year of a variant of the Blood Dragon Armor from Dragon Age and Mass Effect 2 and other Mass Effect variants were unlockable. The Heavy Elite Sharpshooter SMP-90 IS A great rifle, but does not pack enough punch and oomph unlike the Widow and Black Widow do in Mass Effect 3and all weapons in the remastered would be tweaked and refined to do mo damage like Dead Space One Remaster and so on a long with the suits would have bonuses applied just like Mass Effect 3. Going back to Mass Effect 3 original, Dead Space 3 weapons were clearly variants of the weapons of Mass Effect 3 ,while the Evangelizer was almost a fictional variant of the M-14 carbine polymer with an underbarrel Masterkey (underbarrel Shotgun)instead of m-203 launcher , I kind of wish it was full autoas well as the Pulse Rifle and all other weapons including the revolver added to the remaster of dead space 3 and Maybe some 1979 Alien weapons as well as the pulse rifle and halberd from Lost planet 3 made into some weapons that are heavy hitters and can dispatch multiple enemies at once and references and easter eggs. The game takes heavy inspiration from the original Tombraider game as well12Views0likes0CommentsRefeul the engine north bug
Hi, in dead space 1 remake ps5 ,chapter 3, refeul the engine north has a bug ,hasn't been fixed yet,it says refeul the engine north and I did it, but it says you didn't do it. I searched the internet and saw that this problem has been around for three years. Please fix it with an update. I'm stuckkeivaanz28 days agoRising Newcomer28Views0likes0CommentsPulse Rifle damage bug
The Pulse Rifle has been widely reported to be quite poor in the Dead Space remake and it turns out it's due to a bug related to how its damage is applied. According to this Reddit Post which quotes this Korean forum post, the Pulse Rifle's issue is that enemies apparently have a 0.2s invulnerability window upon getting hit. This results in the Pulse Rifle wasting huge amounts of ammo and DPS when fired full auto, particularly with the rate of fire upgrade. There are even comparison videos comparing automatic fire and an autoclicker which tap fires at 0.2s intervals. With the autoclicker the DPS is noticeably better. I can also verify from personal experience that removing the rate of fire upgrade made the weapon much better for me. I'm aware the game hasn't been updated in a while but it would be nice if the rate of fire was adjusted to at least max out at one shot every 0.2s and the damage numbers tweaked accordingly, assuming the core bug is too difficult to fix (even though it also effects the Plasma Cutter apparently although much harder to achieve due to the nature of the weapon). It's also important to note this bug in case of any future installments based on the same engine as high rate of fire weapons are also present in the sequels (especially Dead Space 3), or maybe even other Frostbite Engine titles. Hope this post proves useful to someone.abuyolo28 days agoRising Newcomer43Views0likes0CommentsThe Possibility of a Dead Space 2 Remake
I'd like to share my opinion on EA’s handling of the Dead Space franchise. We already know what happened with Visceral Games, and also much of what the company expected from the title itself. I’d say the president at the time was somewhat misguided when it came to survival horror games. This obsession with sales numbers has never really sat well with me, even for the most well-known titles like Resident Evil 4, whose sales figures aren't that impressive when compared to a multiplayer war FPS like Battlefield or Call of Duty. If there’s one thing the Dead Space franchise has, it’s critical acclaim. I think that alone was enough to solidify it as a cult classic in the genre. It made its impact, made noise, and still teaches lessons in several aspects of the genre, with a unique identity. But beyond that, we need to understand that certain strategies just shouldn’t be expected from a game like this—especially when a company tries to aim for something almost impossible within the genre, except in very specific cases. That said, a Dead Space 2 remake would be more than welcome. Not just because of the reimagining with modern visuals, but because of the potential it carries—particularly in terms of atmosphere, narrative construction, and world-building. Yes, a Dead Space 2 remake could be the foundation for a fully explorable version of the Sprawl, which was already a massive setting, even though it was linear in the original. What makes me think about this is the sheer size of the Sprawl and how many side missions could be created to deepen the lore of the outbreak and its characters—just as the Ishimura was given more freedom with its interconnected design. That same logic makes me believe the scale could be far greater, adding new bosses and enemy types, as well as expanding on hallucination sequences and improving existing boss fights like the Stalker. Just imagine that interconnected world like the Ishimura, now expanded into a semi-open world that gradually unlocks, giving you the choice to revisit areas as access codes are found. That alone would elevate the atmosphere to an unprecedented scale. So a Dead Space 2 remake project could very well become one of the most ambitious survival horror remakes in history. And of course, with that level of change, creation, and design, it would take quite a long time to develop. I can’t imagine EA greenlighting it and expecting a quick release. It would likely be something aimed for the next generation of consoles, precisely due to its potential. Let’s not forget that Visceral created the original sequel in just three years after the first game. The difference today is that to make a truly great game, development would have to be on a much bigger scale. I also think that, if possible, EA should think about a very smart and strategic marketing plan, especially in times when the game could benefit from a proper hype cycle. It’s easy to see that the marketing strategy for the 2023 Dead Space remake wasn’t the most favorable—mainly due to competing titles. Still, it was a critically acclaimed remake. I’d also love to see them invest in natural lighting techniques, avoiding overreliance on ray tracing, while giving proper focus to optimization. But anyway, this is just a fan’s wish!116Views0likes0Comments- 34Views2likes0Comments
Dead Space 3 COOP not working on pc
Hello there, after 2 days of searching and trying we are still unable to run coop in DS3. NAT Type is always strict, We also tried hamachi and some other VPN on R... That didn't work. We both uses EA app for running the game. We have enabled sharing in network, also allowed port 3659 which is used by game. Once we were able to connect as i saw my friend's saved games but we were on poor wifi. Also we've tried to connect when we were on same wifi but still with no results and turn off firewall on both ends. Went through these guides: Steam Community :: Guide :: How to fix "Failed to join game" error How To Fix Strict NAT Type On PC! Dead Space 3 coop broken in EA Desktop? | EA Forums - 7533674 it didn't help... Any help/advice?MAJKY16393 months agoRising Newcomer94Views0likes0CommentsDead Space and EA
I want to start off by saying I love Dead Space and other EA IPs, But as it seems EA makes every wrong choice possible. They favor short term benefits over long term growth and public interest. They seem content to run themselves into the ground with repeated flops instead of trying to foster the audience they already have. It really confusing because we have seen multiple games hit it out of the park that had little to no public interest before release because of word of mouth. Even with remakes like Resident Evil, little to no one talked about RE Remake but still sold 4.6 million copies then RE2 Remake caught every ones eyes because capcom continued to iterate and gained back wide public interest and selling 14 million copies. I believe if EA had let motive make Dead Space 2 Remake like they originally had wanted it likely would have been out by now and swept the competition considering there is little to none in the Sci-Fi Survival Horror Genre right now. Instead they opted to have motive work on an Iron Man game, Now I have nothing against Iron Man I loved him as a kid and I'm sure there are Marvel/Iron Man fans that will buy the game but I'm pretty confident in the fact it wont sell well. Especially considering that at Iron Mans height during the release of the Iron Man movies there was a Iron Man game on the 360 that was pretty good but it only sold 2.6 million copies so they might be able to expect to sell around that much with this new release when Iron Man is less in the public eye but that wouldn't be enough for them by their own barometer. Even if we consider the fact that there are more Marvel fans now than ever Iron Man isn't a huge favorite for most but lets go along with this and say it sells twice as much that would be around 5.2 million copies, But is that enough for EA? If it is why didn't they continue with Dead Space? The original Dead Space sold around 1 million copies then Dead Space 2 Sold 4 million copies seeding steady growth by word of mouth. But EA stuck their fingers in the pie and messed with Dead Space 3 alienating Its core audience of around 4 million which would have been set to grow had they not tried to get a new different audience making Dead Space 3 sell around 600 thousand copies killing the franchise. Then when the Dead Space Remake was released it revived the franchise selling 2 million copies so if we use the original releases as an outline a Dead Space 2 remake would have sold around 6 million copies maybe even more if we used RE remakes as an outline it would be around 12 million copies. Anyone can look these things up, EA and its employees can as well as they should have their own metrics. So why abandon Dead Space again? I know the most likely reason is the same one that is plaguing the gaming industry as a whole right now, bloated costs and poor decision making from out of touch executives who know little to nothing about their IP. Its very frustrating for me and many others who just want there favorite IPs to continue as they were. Even more so when seeing things like Elden Ring, From Software has continued to make the games fans love (me included) and continue to grow. I just wish EA could get their act together and make the games their fan love. But that's just a pipe dream at this point. What do you think? do you think I'm wrong? Are you frustrated with EA too? let me know! Id like this to be a friendly discussion so lets be courteous to one another please!DeathAdrift3 months agoSeasoned Newcomer76Views1like0CommentsStuck on Chapter 8 - elevator will not open
I've been playing the Dead Space remake on PS5, and have reached a point in Chapter 8 where I seemingly cannot progress. There is an elevator that says "authorized personnel only" that simply will not open to allow me to take it. Every walkthrough I've read says the elevator should open (with a monster inside), with no special tricks needed to make it open. I have no save points further back to allow me to get back to that point and don't want to start over hoping it doesn't happen again when I reach this point. Is there something I'm missing?comedyguy13134 months agoNewcomer40Views0likes0Commentsdead space 3 not working
i cant get passed choosing my save... it crashes every time.. ive port forwarded cleaned registry done every single step that doesn't make sense to do.. the ea app keeps crashing it im pretty sure.. if i go offline i can play single player and thats not what i want to do... some one else is having the same issue as me and they still havent solved it.. please god fix this game for the love of christ62Views0likes0CommentsDead space 3 not launching
I need some help with DS3, it was all working fine last week and this week it decided it does not want to launch the game anymore. The game starts up with a black screen for a few seconds then shuts off. Tried launching from both EA and Steam but no luck. Nothing has changed since last week. I have always disabled msi afterburner I’ve tried: disabling clearing cache in the EA app Disabling in game overlay in the EA app Disabling steam overlay Checked for everything that may have an overlay and disabled it Updated to the newest driver Even tried a driver from last month Allowing public/private access from windows security firewall Run steam, EA and DS3 as administrator Run the game in compatibly mode for windows 7/8/10 (I’m on windows 11) Turned off force randomisation for images (Mandatory ASLR) and Random memory allocations (Bottom-up ASLR) as I’ve seen from a forum of it working for someone else tried different resolutions Deleted the game and reinstalled Deleted EA app and reinstalled tried to verify game files in steam as well if anyone has any ideas, please please let me know. Really want to keep playing!LlenN11245 months agoNewcomer48Views0likes0CommentsDead Space 3 not launching on EA app
Hi, I just installed Dead Space 3 on EA app (using XBox Pass) but it won't launch. I've played Dead Space 1 & 2 just fine. When I clicked play button for Dead Space 3, it shows a popup "launching game" but it won't launch the game. Instead, it returns back the EA app. Please help.66Views0likes0CommentsAnodized suit?
I have 2 questions pertaining to the anodized suit. Is the anodized suit still available on ea pro? If I purchase an ea pro subscription with my ea account that I use on other devices, will I be able to access the anodized suit on said devices? Is there any way to access this suit on other devices Thanks in advance.26Views0likes0CommentsDead Space 2 Authorization Limit Reached. Cannot Run.
Just purchased a Steam Deck because my gaming laptop fried and wanted to play Dead Space 2. I purchased the game back in 2021 off of Steam and believe me it’s one of my favorite titles to play, more so when it kept me entertained through my deployment. after installing it on my deck and running it, it said that the authorization key given exceeded its use. Talked about Customer Support and said they can’t do anything because they need the see the files installed on the laptop that cannot be looked at because it’s dead and because it’s a “Sunset Game” they cannot reset the limitations. talked to Steam and they said “it’s EA’s property we can’t do anything about it.” Spoke back with EA and they gave me a link to a de-authorization tool that the steam deck cannot run because of its Linux OS. I’m currently installing it on a separate laptop just to use the de-authorization tool to see if that will reset it so I can play the game I legally purchased. If this doesn't work that I'm going back to the Steam discussion page on what can be done. The biggest load that I am seeing right now is despite you spending money and owning something, you really don't own it. The joke of digital media is the future is that you can spend money for it to be disabled. They act as if you're only going to buy ONE computer to use your entire life.30Views1like0Comments