Forum Widgets
Recent Discussions
Is it worth hanging in high school just to see the graduation?
All of my sims' kids are so smart by the time they get to high school that the teachers usually tell them the first day that they don't need to come back. They are making the other kids look dumb I guess. They are polite enough not to say that. So anyway I have never seen a child actually graduate. Is there a ceremony or just a rabbithole kind of thing like in University?FlamingoKicker3 hours agoNew Ace11Views0likes1Comment[Giveaway] Enchanted by ... free stuff, naturally!
Courtesy of the EA Creator Network, I have one copy of the Enchanted by Nature EP to give away. To enter, reply to this thread with something in the natural world that you find enchanting. (Me, I'm enchanted by dragonfly wings and fluttering cabbage white moths!) Deadline: 7 p.m. Eastern (New York City) time, Tuesday, July 22, 2025. I'll message the winner on the EA Forums as soon as possible after that. Claiming your prize: If I draw your name, you'll have till noon Eastern time, Thursday, July 24th to get back to me, so check your EA Forums messages!94Views6likes15CommentsSilly Mistakes We Make . . .
A fellow Simmer let me know there was a mod to help out with the Emotional Void ailment that all but struck down my Rock Star. She noticed I had threatened to let that save sit until I could resolve this issue. I grabbed the mod all excited about it, but then, silly me, I installed it incorrectly. Full disclosure: I'M NOT NEW TO MODS. I thought the reason the mailbox cheat didn't work, and so therefore neither did the mod. However, before I did anything rash, such as uninstall it, I checked the site to find the instructions on how to enable said cheat. I forgot the vital testintcheats true before I shift-clicked the mailbox. That still didn't work, but then I took a look at the mod and realize I had unwittingly installed it two folders deep. It was clear to only place it one folder deep. I fixed that, needless to say, but since my Sim only had about 14 hours left to his ailment and another player had suggested purchasing a pill from the Apothecary table, I thought I'd do that. I sent him to Innis**** (can't recall the full name of the new world) after looking up where it was. Found one in the Gnom (shouldn't that be Gnome?) museum, but it didn't work so I sent him to the realm of the Faeries and got lucky enough to find a liaison to the Council. She was very kind, and my Sim was instantly attracted to her. I had to have him cool his jets, he's a very married man, after all. He was able to ask for a cure and voila, she cured him. YAY! I have other such tales, but none are coming to mind at the moment. Please share your silly moments so we can all have a good laugh at ourselves. Trust me, this is cathardic.67Views3likes4CommentsSmall Business - this or that?
I'm finally upgrading my game by adding a few small businesses to most worlds, and not limited to Nordhaven. I love the fact that SB actually doubles the number of lots as long as we are willing to add several functions to each lot, and in some cases also build higher. On most community lots there can be a living household, and most residentials can provide some SB that can be visited when playing other families. My goal is to add more businesses to visit. I have plenty of households already. I want each new SB to provide reasons for active sims to visit that lot, being a shop, have fun, socialize incl. dating, and perhaps building skills or support their interests for storytelling. The lecture feature seems nice, but I suspect it might take a higher ranked business to make the teaching good, financially. I changed a few lots and I keep getting back to a few questions - this or that. I might build a small business, but after completing the build, I realize that there are too few reasons for other played sims to visit as customers. Because I play rotationally building a business takes forever, so it's more fun to focus on the visiting aspect. I'm not sure I understand the SB concept fully, so I would like to learn about other simmers' experience. #1. Charging customers When do you chose charging per hour, and when is it better with once entrance charge? I tend to prefer charging per hour, but it requires customers to stay a while. If they pay only once, it would be better for my business that customers don't stay for long, but rather allow new customers to arrive. I also use per hour for shops, because my visiting sims would not stop by to buy anything if they need to pay a bigger entrance fee just to enter the shop. But I'm obviously missing something: When would it work better to charge customers just once? #2. Build two houses or two stories? Do you normally let the owners live upstairs, or do they reside in a 2nd building on the same lot? I tend to mix the two, vertically vs horizontically, and I keep thinking it would be better to separate them better. #3. Tagging the rooms? I normally restrict access to the private rooms, only, and perhaps also to the employee rooms. But some times I just leave the general business room untagged. Is this wrong, must they be tagged for business to work propperly? The reason I leave the business rooms, is that I often include some customer activity outdoors, like a pavement serving, or a small garden/park. Should they all be built as rooms in order to be seen as part of the business? #4. Is there a way to set an object not for sale? When placing items on surfaces, they automatically get set for sale, even if the business is not a shop and buying stuiff is not a customer activity. Occasionally I want to turn off "for sale" on a specific item. Is there a way? I placed a group serving in a cake display counter, and it got set on sale, as expected. Moving this item to a dining table will not remove the "for sale". By storing the serving in a fridge instead, moving it to the table avoid the "for sale". I think dining tables are excepted, but are there other ways to avoid the "for sale"? #5. How to avoid "eat until you drop"? We know sims gauin weight quickly, so I was a bit upset noticing that serving a group meal made the one c ustomer eat again and again until the serving was empty. The fact that the cupcakes were poor quality had no effect on this. Eating food is a customer activity, but with a total of 5 different activities I was expecting less focus on just one of them. Is there a way to serve food to customers (not being charged, but helping them staying) without the same sim eating again and again? Could it be trait specific (Foodie?), that it might not happen with every customer? #6. What features gets easier when SB rank builds? I play on rotation, so it will take years to build only one customer star. What bonuses that come with higher rank do you find most useful and worth reaching for? Okay, enough for now. Pls comment on whatever quote you like, or add more even.31Views1like1Comment- 804Views19likes5Comments
Livestream: Enchanted By Nature Coming Today July 17
He was a Fairy in The Sims ft. T-Pain & itsmeTroi Come spread your wings and dive into the www.youtube.com T-Pain Joins “He Was a Fairy in The Sims” Livestream on July 17 Fairies have officially fluttered into The Sims 4, leaving us all sprung on Innisgreen. It’s even got T-Pain doing things he’s never done, like host a livestream for The Sims! That’s right, Simmers, let’s talk fairies! 🎵I talk that! 🎵 Come spread your wings and dive into the “He Was a Fairy in The Sims” livestream on Thursday, July 17 at 5:00 PM PST / 8:00 PM EST, with Grammy Award-winning artist and longtime Simmer T-Pain, along with content creator and Simmer itsmetroi. Now a sanga ternt fairy, T-Pain has some special news to share with us! During the livestream we’ll explore the brand new world of Innisgreen and all that nature has to offer in the The Sims 4 Enchanted by Nature Expansion Pack. T-Pain will also show off his Fairy Sim–which will be available to players in The Sims 4 Gallery immediately following the livestream–but that’s not the only surprise he has in store 😉! https://www.ea.com/games/the-sims/the-sims-4/news/livestream-of-enchanted-by-nature-expansion-pack273Views4likes7CommentsLegacy tips & tricks
Hi so I really wanna start a legacy save but I struggle with sticking with it so can you guys give me some tips and tricks to stick with it? I usually get bored at generation 4-5 so any tips are greatly appreciated, I am open to all sorts of ideas I own all the packs and use CC and mods. Thank you in advance.autumnsplays19 hours agoSeasoned Newcomer42Views2likes3CommentsEgonVM's Ultimate NPC Making Guide 2.0
So yeah, due to how these forums work with the spoilers, the original guide is somewhat messed up and updating it would result in loss of information. So, after some consideration, I've decided to make a V2.0 thread on it, using the similar approach to the List of Traits with link trees and each pack being in its own post (so it is collapsible). This thread will have two main posts under which I'll post the info. Please do not reply under them. You may reply to this post or other replies (including mine). Links to important replies: NPC Making List Additional Guides But how does it all work? Basically, if you ever wanted to make custom NPC sims, good news is that most of them can be done without any mods. The main cheats you are going to require are those: testingcheats on traits.equip_trait [trait_codename] careers.add_career [career_codename] In the guide, there are 5 types of "difficulties" I'm going to use (and emojis I'm using with it): 🔷Played-Friendly - These ones, usually traits, can not only also be taken from sims the Played Households, switching to the household the sim is in won't make them lose their NPC status. 📝Simply Assign a Career/Trait - These will lose their NPC status when you play with them. The usual way of making those is by making these sims, equipping them with the required traits and/or careers, then evicting them. 🏙Location-Based Career - Unfortunately, this is where the career location matters, and it is the venue they'll be working at. As to my knowledge, there isn't any way to set a career location to a sim without mods, the best bet here is to modify sims already working there or make one of the custom sim unplayed and hope they'll appear in that role. 🔻Must Be Unplayed - You may assign a required career and/or trait, but they'll won't appear in the role until you set the household to be unplayed. 👨👩👧👦Out of Control - Welp, these sims are chosen randomly from a broad selection. No way to influence the game to pick the sim you want... And in addition, these emojis represent the following: ✅️ Must have, meaning that your sim must have that skill, trait, career etc to appear in this role. 🟡 Optional, meaning that your sim can have it for the game to consider them more for the role, but they don't need to have it. Sometimes used in sub-types. ❌️ Mustn't have, meaning if your sim has the skill, trait, career etc, the game will never place them in the role even when all other conditions are met. ❕ Splits into sub-types, meaning that for the sim to appear in the role, they must meet at least one of the requirements in the following list below for the game to consider them. Ghosts and sims that are currently at work are usually excluded. In addition, this list shows the sims that will be excluded from the most of the roles: I've also decided to bring out templates too. These are not important when making NPC sims, but are rather some interesting side-info on how sims are generated for the role by the game. So yeah, look at the list and have fun making your own NPC sims!EgonVM2 days agoSeasoned Ace37KViews24likes435CommentsDoes anyone have an Updated List of NPC jobs?
Does anyone know where I can get an updated list of all the NPC job codes for programming my own sims? Example: careers.add_career Adult_NPC_Maid traits.equip_trait isMaid I would like to program my own buglarer and also solicitor for Life and Death etc. There is this amazing tumblr post by Beth Sims but its outdated as there have been several expansion packs released, and base game updates since then. Original Post: https://bethsims-nocc.tumblr.com/post/181151512324/assigning-sims-4-npc-jobs Thank you Stu #BeWhoYouAreStuStuie2 days agoRising Ace70Views2likes4CommentsStory line ideas?
The sims community is so creative so somebody’s bound to have some ideas 😂 ive been playing with a “legacy” sims family for about 3 generations now (gen 3 are having their kids now) and I was wondering if anyone has any ideas for storylines to play out? ive been really enjoying playing with occult sims a lot (lot of vampires on one side of my family tree and some spellcasters). I’ve got a vampire werewolf love story I’m playing out atm (they now do romantic actions together autonomously 🥰), and they now have 3 children that I’m hoping to kinda focus the story on, but not really sure what I could do with them? ive had a few ideas to convert forgotten hollow into a “uni campus” (move all my young adult occults to forgotten hollow and play about with the university pack a bit). But not really sure about that idea anymore. So please literally if you have any ideas (even if you think they’re silly), I would really appreciate it! I don’t want to get bored again after gen 3 😂🙏Lion-In-A-Teacup2 days agoRising Rookie50Views1like2Comments10+ updates in a row???
I was on vacation for two weeks. Two weeks. Didn't have my gaming laptop with me. I come home and then I'm SPAMMED with like 10+ updates in a row??? what is this? i'm confused. I just wanna play and i'm spammed with quick little updates like... i've already spent an hour on this! HelpLeaBlauenfeld2 days agoRising Newcomer93Views1like2CommentsSmall Patch Coming July 10(Now Available)
https://help.ea.com/en/help/the-sims/the-sims-4/mods-and-the-sims-4-game-updates/ https://help.ea.com/en/help/the-sims/the-sims-4/how-to-restore-a-previous-saved-game-in-the-sims-4/ Patch Notes: Update 7/10/2025 PC: 1.116.223.1030 / Mac: 1.116.223.1230 Console: 2.15 Sul Sul, Simmers! Today’s update covers a handful of bug fixes and improvements. Thank you for your support and continued reporting efforts via EA Forums. It really helps us identify the issues you care the most about. The Forums are also a great spot for reporting any issues with text and translation. -The Sims 4 Team Bug Fixes Base Game / Multipack [EA Forums] The ability to drag spoiled items from Object and Sim inventories to the trash or sink has been restored. [EA Forums] The Sharing is Caring Whiteboard can be placed once again! [EA Forums] Gnomes have stopped constantly wiggling, jumping, or shaking after being placed from Build Mode. Plants will keep their names and information when placing a Lot with gardened Plants from the Gallery. [EA Forums] Household members that have custom painting and are placed via Manage Households no longer lose their texture when you switch to that household. This includes Cats, Dogs, Horses, Werewolves, Fairies, and regular Sims. Seasons Seed packets from Gnomes can now go into your Sim's inventory with the "Put in Inventory" interaction. Console We have addressed stability issues introduced in a prior update on consoles. We will continue to monitor closely. The Sims Game Info Hub | EA Forums1.2KViews15likes21CommentsNature's Calling Event Gameplay Thread (Week 4 Now Available)
Follow the whispers on the wind and unlock new woodworking and nature-themed rewards, including the new Reclaimed Woodworking Table, just for logging in! Get ready for a free, limited-time Event that begins on June 24, 2025 at 9 a.m. PST and ends on August 5, 2025, where you’ll need to venture into the great outdoors and hone your handiness skill to discover a long-hidden secret of nature. One fateful day, you hear a faint voice as you step outside. The voice is fleeting and is soon gone, as if carried away by the wind itself. Still, you long to hear it again, and so you journey forth to discover the source of the whispers. Your adventure will be rewarded throughout the Event with new free items such as The Wooden Throne outhouse. This new off-the-grid toilet can be the perfect place for Sims to handle their business out of doors, or even a spot for a little restroom rendezvous! How Does it Work? Open Live Mode with an existing or new Household. Your Sim will soon hear barely audible whispers in the wind, encouraging them to spend time outdoors and get in touch with nature, all with the hopes of hearing the mysterious voice again. As you progress, you’ll spend more time outdoors, level up your handiness with new woodworking recipes, and uncover the mysteries of nature. The more Quests you complete, the more Event Points and rewards you’ll earn. The Event will run for six weeks in total, with two new and exciting Quests each week for the first four weeks. The final two weeks of the Event is a grace period, where Simmers can catch-up, continue completing Quests, and claiming their rewards. How to take part in the Nature’s Calling Event: Make sure you’re online. Log in to your EA account. Enter Live Mode, where you’ll see the first pair of Quests, which start with a pop-up. In Live Mode, access the Event Screen by clicking on the Event Icon! Earn Event Points by completing Quests and Goals. As you earn Event Points, you’ll be able to claim new rewards. Claim your rewards through the Event Screen in the Main Menu or Live Mode by selecting Claim. Note: You must be in Live Mode to claim Consumable rewards. Claimed rewards will be available in Build Mode, Create a Sim, your Sim’s Personal Inventory, or the Household Inventory. Filter to view Event rewards using the Event Rewards filter. Find this under the Special drop-down in both Create a Sim and Build Mode. For more help with claiming rewards, check out our EA Help article. Each week, two new Quests will be available. Complete these Quests to earn more Event Points and unlock new rewards! Nature’s Calling Optional Goals Throughout the Nature’s Calling Event, you’ll have opportunities to earn extra Event Points through Optional Goals. These Optional Goals require you to own certain The Sims 4™ Expansion Packs in order to complete them. But fret not! None of these goals are required to complete the Nature’s Calling Quests and all non-consumable rewards will be earnable by all Simmers. Completing these goals will simply award bonus Event Points, allowing you to unlock rewards slightly faster and claim additional consumable rewards. These Optional Goals will be clearly denoted in the Quest panel. Note: Simmers who own the featured Expansion Packs will not be required to complete Option Goals in order to complete Quests. However, if all of the Required Goals for a Quest are completed prior to the completion of an Optional Goal, the Quest will be completed, and the Optional Goal will be lost, along with its associated Event Points. We recommend that Simmers prioritize the Optional Goals first before moving on to the Required Goals for a Quest. Expansion Packs featured in the Nature’s Calling Event Optional Goals include: The Sims™ 4 Cats & Dogs The Sims™ 4 Snowy Escape The Sims™ 4 Horse Ranch Expansion Pack The Sims™ 4 Lovestruck Week 1 Do-it-yourself with the Reclaimed Woodworking Table! Look fly while rocking the Odonata Glasses. Give your living space a rustic makeover with the Reclaimed Wood Wall! Reclaimed Woodworking Table Odonata Glasses Reclaimed Wood Wall Touch Grass Weekly, Issue #1 (New Collectible!) Week 2 Start honing your woodworking skills with the Reclaimed Wood Dining Chair woodworking recipe. Then go take a dip in the local pond while wearing the new Flowing Fronds Swimwear, and refuel with the Foraged Feast food recipe! Reclaimed Wood Dining Chair woodworking recipe Flowing Fronds Swimwear Foraged Feast food recipe Touch Grass Weekly, Issue #2 Week 3 Unwind with the soothing sounds of the Nature Soundscapes radio station. Impress guests with your new handmade Reclaimed Wood Dining Table as you show off your new Rings of Growth tattoo! Nature Soundscapes radio station Reclaimed Wood Dining Table woodworking recipe Rings of Growth tattoo Touch Grass Weekly, Issue #3 Week 4 Answer the other call of nature with The Wooden Throne outhouse! Bring a little bit of nature to your backyard with the Cove Stones decorative rocks set. Then set out for a hike in your rugged new Trail Sandals! The Wooden Throne outhouse Cove Stones decorative rocks Trail Sandals Touch Grass Weekly, Issue #4 https://www.ea.com/games/the-sims/the-sims-4/news/natures-calling-dev-diary6.9KViews34likes306CommentsAnnoying Gnomes from Enchanted by Nature
I have the new expansion pack for fairies and I’m aware that gnomes were a big part of the marketing for some reason. I’m currently playing in San Myshuno in a family that has nothing fairy related going on, yet these stupid gnomes keep appearing in my home. Sometimes they clean, other times they break everything in my house. I’m aware that in the game options there’s a way to turn off things like dust bunnies and whatnot but why doesn’t an option exist to turn off these dumb gnomes? If I’m missing something, someone please enlighten me because I’m so sick of having to call the repair service every time these gnomes appear. I’ve been dragging and selling them when they show up but not before they break everything. It’s honestly just a really annoying feature. I can understand them showing up in Innisgreen, but in any other neighborhood is just plain ridiculous. I honestly don’t even see the appeal.319Views2likes7Comments- viviplaysims3 days agoNew Traveler183Views2likes6Comments
refund or transfer sims4
I recently bought new sims 4 pack on the wrong account, i have spoken to chart for 2hrs and they sent me to the forums to find the management team for further assistance. Sonia (7/13/2025, 2:48:47 PM): You can contact the EA management team once through EA forum.Mugre07854 days agoSeasoned Newcomer68Views0likes2CommentsA Smaller Save
I'm currently at a point in my current save where i'm at a writers block for stories. As i wrote my sim self out as the main character in my 2013 save, i'm beginning to wonder how long i can keep this current save up. I've been playing this save since 2021 (in real life) Here's a brief roundup of my sim self's life so far: He's had 14 children over four marriages. His first wife Liberty Lee divorced him after almost ten years of marriage. He married again in my 1989 save to his second wife Elena. They divorced in my 1993 save. In my 1995 save he married for a third time. Wife number three died from laughter in my 2003 save. My sim self married his current partner in my 2008 save and are still together in my 2014 save. My sim self was the main character for many saves until my 2013 save. He has a lot of grandchildren who are in their adult life or approaching adult life. I've been thinking about doing some kind of reboot with my sim self. On the old sims 4 forums, you never saw anything from his birth up to young adult hood. If i were to do a reboot, it would be a much smaller save and will attempt to follow the direction my real life has gone in. So i guess my question is, are smaller saves better to manage rather than rotational saves like my current save?Brd7095 days agoSeasoned Ace72Views1like3CommentsCan this be done and what things should I do to make it work well?
I have an idea for a save that I'm sure isn't a unique one and I want to know how to best accomplish it so I have a few questions for those of you who may have tried this before or simply know the game well enough to simply know how to best do it. Overall goal: I would like to create a save with sims as young as possible representing myself and friends including my exes and current significant other. My desire is to see how my sims relationships with the sims representing my friends develop. Setting this up is the part that seems pretty time consuming on the surface. This is how I'm thinking it needs to be done. Figure out how many unique family's needed to represent the my own as well as all the friends/exes I want in the game. Figure out how many residential lots I need for this then figure out if this can be done with a world in the base game or if I need a pack and, if so, which one. Figure out the best way to create these Sims. To create whole families from scratch is going to be more time consuming than I want it to be so I'm thinking the best way is to edit Sims of the existing families in whichever world I end up using then download as many additional families to get to the # I need. I've never done any editing of Sims like this but I believe it can be done, right? Including changing ages & sexes. I think these are the only things I need to do to accomplish my goal and get to where I can begin playing but am I overlooking anything?ee7154b6c3e706985 days agoRising Novice53Views1like2CommentsI think I lost Vladislaus Straud
He used to pop up every now and then to visit random Sims, just like Caleb Vatore is always somewhere to be found. However, I think I lost him. No idea how or when, and I'm pretty sure I didn't get the "he died" notification because he's too smart to go out into the sun. I only noticed he's gone when one of my Sims added an item to his bucketlist about how he wanted to spend a day in Forgotten Hollow to meet a vampire. When I took him there, I figured Straud mansion might be a good place to start, I mean, if he wants to meet a vampire, why not take him to Vlad, right? However, when he knocked at the door, a servo opened by the name of Paranoia something. He lives there permanently, in fact, he even owns the mansion. The crypt is empty, and I have no idea where Vlad went. The only vampires left in my game are the Vatore siblings which is cool, of course, but still... oh, and they no longer live in Forgotten Hollow! They are still around but it seems they either moved to a different world or are homeless, poor things.Jehane405 days agoSeasoned Veteran118Views4likes12Comments
Featured Places
The Sims Game Info Hub
Catch up on Sims highlights, announcements, news, patch notes, livestream, with curation guides and posts from Maxis.The Sims 4
Share your Sims 4 creations, discuss stories, get help with expansions & updates, or help others in our friendly forum.The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.The Sims 4 Feedback
Share your feedback around The Sims 4 with the community.The Sims 4 Creative Corner
Share screenshots, stories, builds, custom creations, mods, challenges, and funny moments in our Sims 4 Creative Corner.The Sims 4 Gameplay Questions & Issues
Get help and answers to your gameplay questions and issues in The Sims 4.The Sims 4 Technical Issues - PC
PC players get help with their technical issues in The Sims 4 here.The Sims 4 Technical Issues - Mac
Do you have technical issues with The Sims 4 on Mac? Get help from the community here!The Sims 4 Technical Issues - Consoles
Get help with your technical issues in The Sims 4 on Xbox and PlayStation in this community forum.The Sims 4 Mods & Custom Content
Find expert tips, troubleshooting help, tutorials for mods and custom content, and The Sims 4 patch files in our forum.The Sims 4 Bug Reports
Report bugs for The Sims 4 on PC, Mac, Playstation, and Xbox.The Sims 4 Bug Reports - Archive
This is a read-only archive of bugs previously reported on Answers HQ. Click "The Sims 4 Bug Reports" in the right-rail to browse and create new bugs.