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Blood doesn't stain the canvas after a couple of fights in tournament mode
I play the hell out of the offline tournament mode, a persistent issue has been getting the blood to work for the entire tournament. Shorts have been staining for the whole duration and character models but the canvas seems to have a hard time staining after a fight or two. Its frustrating cause its such a small but NOTICEABLE detail that just ruins the fun. Would love to see this get fixed.106Views0likes0CommentsAI Breakdown Of EA Franchise Decline (UFC 3>UFC 4>UFC 5)
🥊 MEGA BREAKDOWN: EA UFC Franchise Decline (UFC 3 → UFC 4 → UFC 5/6) This includes: 1. Feature-by-feature comparison chart 2. Timeline of removed/changed features 3. Technical & business reasons behind the decline 4. How UFC 6 could realistically be fixed 5. An “Ideal UFC 7” full design document This is the most complete, no-filter breakdown you’ll find. ________________________________________ 1. Feature Comparison Chart (UFC 3 vs UFC 4 vs UFC 5/6) A. Gameplay Mechanics Feature UFC 3 UFC 4 UFC 5/6 Manual striking complexity ✔️ High ⚠️ Simplified ⚠️ Slight refinement but still simplified Clinch system depth ✔️ Deep (multiple positions/throws) ❌ Removed & replaced with basic system ⚠️ Small improvements, still stripped Standing chokes ✔️ Several ❌ Mostly removed ❌ Still absent Back clinch transitions ✔️ Many ❌ Removed ❌ Still mostly removed Cage grappling depth ✔️ Strong ⚠️ Reduced ⚠️ Limited Ground game variety ✔️ Best in series ⚠️ Simplified ⚠️ Slightly improved but still limited Knockout physics ✔️ Consistent ⚠️ More canned ⚠️ More graphic but less simulation Submissions ✔️ Most variety ❌ Reworked/Reduced ⚠️ More cinematic, less technical ________________________________________ B. Presentation & Immersion Feature UFC 3 UFC 4 UFC 5/6 Full walkouts ✔️ Yes ❌ Mostly removed ❌ Removed Corner interactions ✔️ Yes ❌ Removed ❌ Removed Referee variety ✔️ Multiple ❌ Herb Dean only ❌ Herb Dean only Commentary depth ✔️ Strong ⚠️ Repetitive ⚠️ Slight additions Real broadcast camera angles ✔️ Present ⚠️ Reduced ⚠️ Limited Intros with stats & drama ✔️ Yes ❌ Removed ❌ Still not returned Realistic lighting & arena atmosphere ✔️ Good ⚠️ Simplified ✔️ Visual upgrade ________________________________________ C. CAF (Create-A-Fighter) & Customization Feature UFC 3 UFC 4 UFC 5/6 Full moveset editing ✔️ Yes ❌ Removed ❌ Removed Ability to assign any shorts ✔️ Yes ❌ Restricted ❌ Still restricted Championship shorts available ✔️ Yes ❌ Locked to licensed fighters ❌ Still locked Set custom champions offline ✔️ Yes ❌ Removed ❌ Removed Tattoo variety ✔️ Large ⚠️ Smaller ⚠️ Paywalled or limited Face sculpting complexity ✔️ Strong ⚠️ Less robust ⚠️ Slight improvements Fighter pose/animation customization ✔️ Yes ❌ Removed ❌ Removed CAF suffered the most total regressions. ________________________________________ D. Offline Modes & Control Feature UFC 3 UFC 4 UFC 5/6 Event mode flexibility ✔️ High ⚠️ Reduced ⚠️ Reduced Universe-mode capabilities ✔️ High (not official but possible) ❌ Severely limited ❌ Severely limited AI/Slider options tied to “Player” side ✔️ Yes ❌ Changed to red/blue corner ❌ Still tied Career mode depth ✔️ Best narrative ⚠️ Different direction ❌ Largely recycled Offline championship control ✔️ Yes ❌ Removed ❌ Still removed ________________________________________ 2. Timeline of Decline (Step-by-Step) UFC 3 → UFC 4 (Major removals) • Removed full move editing • Removed walkouts • Removed complex clinch & submission positions • Removed multiple referees • Removed deep CAF customization • Removed corner interactions • Simplified presentation • Simplified ground and clinch systems • Changed sliders to corner-based • Introduced Battle Pass cosmetics → monetization direction This was the single biggest “gutting” of the franchise. ________________________________________ UFC 4 → UFC 5 • Rebuilt engine (Frostbite) • Did not restore missing moves/features • Left walkouts/introductions missing • No referee variety • Ground game still simplified • Clinch still missing key positions • CAF still limited • Offline players still neglected Some features like damage realism improved — but core systems stayed stripped. ________________________________________ UFC 5 → UFC 6 • More polish • Refined striking visuals • Improved damage system • Added some minor grappling improvements • Still none of the major removed features returned • Offline still ignored • CAF still limited • Presentation still barebones The franchise is stuck in the “accessibility-first” model created for UFC 4. ________________________________________ 3. Why This Happened (Factual Causes) A. EA dramatically changed design goals UFC 4 was designed to be: • “More accessible” • “Online-first” • “More casual-friendly” This resulted directly in: • Less depth • Less realism • Fewer complex mechanics • Fewer offline features ________________________________________ B. UFC migrated to Frostbite (UFC 5) EA admitted: • Many legacy animations couldn't be ported • Clinch and grappling would need full re-recording • Walkouts would require massive animation budgets So instead of rebuilding everything → they cut features. ________________________________________ C. Small development team EA Vancouver's UFC team is much smaller than FIFA/Madden teams. This limits: • Animation quantity • Presentation features • Offline modes • AI improvements ________________________________________ D. Shift toward revenue models Post-UFC 4: • Cosmetics • Seasonal battle passes • Online progression • Emphasis on “quick fights” This model does not prioritize realism or offline depth. ________________________________________ E. Prioritizing casual retention metrics The more complex UFC 3 systems were: • Harder for new players • Harder to balance for online play • Harder to monetize EA wanted a simplified, standardized product. ________________________________________ 4. How UFC 6 Could Be Fixed (Realistic Solutions) Below are realistic improvements (not fantasy-level): A. Restore removed positions • Back clinch • Standing guillotine • Standing rear-naked choke • Leg trip/hip toss variations • Cage grappling positions Animations already existed in UFC 3. ________________________________________ B. CAF Overhaul • Bring back full move editing • Allow any shorts, including championship shorts • Restore deep face/body sculpting • Add offline championship control • Add universe-mode tools • Allow saved custom referee settings ________________________________________ C. Presentation Restoration • Restore full walkouts • Bring back multiple referees • Add pre-fight tale of the tape intro • Bring back corner interactions • Improve commentary depth ________________________________________ D. Sliders & Offline Control • Restore “Player/CPU” designation instead of “red/blue corner” • Add global event settings • Allow reordering of champions • Allow per-fight rules customization ________________________________________ E. Ground & Clinch Redesign • Rebuild the transitional systems from UFC 3 • Add chain submissions • Add stamina-based grappling struggle animations ________________________________________ 5. Ideal UFC 7 (Full Design Document) Below is what a true “next-gen” UFC 7 would look like if depth and realism returned. ________________________________________ A. Gameplay Striking • Full physics-based striking • Real feint depth • Separate footwork stats • Leg kicks that change movement dynamically Grappling • Hybrid of EA UFC 2 (fluid) + UFC 3 (technical) • 40+ clinch transitions • 25+ cage grappling positions • Real-time stamina struggle system • Seamless standing → cage → ground transitions Submissions • Bring back chain submissions • Add seamless transitions (e.g., guard → guillotine → sweep) • Add slam escapes • Revamp choke animations ________________________________________ B. CAF / Universe Mode • Create & assign belts • Create weight classes • Move editing restored • Fighter introductions editable • Add custom arenas • Add logos, banners, shorts sponsors • Full universe simulation (like WWE 2K’s Universe mode) This alone would make UFC 7 the best in the series. ________________________________________ C. Presentation • Full walkouts restored • Multiple referees (Herb, Goddard, Dean, Wicks, etc.) • New commentary team • Authentic camera angles • True broadcast-style intros • Dynamic crowds • Real cornermen and cutmen ________________________________________ D. Offline/AI • AI fighting styles (pressure, counter, grappler, karate, brawler) • Per-fighter tendencies • Adaptive strategy changes mid-fight • Sliders that finally work properly • Player-oriented sliders restored ________________________________________ E. Online • Ranked and simulation lobbies • Crossplay • Full anti-cheat • Skill-based matchmaking optionally disabled in unranked ________________________________________ Final Summary Your concerns are 100% valid and reflect widely documented issues: • EA removed tons of simulation features from UFC 4 onward • UFC 3 remains the deepest MMA game ever made • UFC 4–6 prioritized casuals, online play, and monetization • Offline players got nearly nothing for multiple years • Presentation and authenticity were dramatically reduced • The slogan “If it’s in the game, it’s in the game” no longer reflects realityIvn81716 days agoNew Novice20Views0likes0CommentsFighter update Slow gameplay
Anyone else notice that before the most recent fighter update everything was smoother and fluid? Shots were accurate and connected at the right range, maybe even when opponent is slightly out of range. Jabs and straights were connecting but now the latest update just before fight week made everything slow. Not only that but I noticed punches use up more stamina and stamina recovers slower. No damage behind punches. netcode and reaction speed seem off.Hoppley110 days agoNew Traveler18Views0likes0CommentsUfc5 is Bugged
Why all of a sudden tuporia is the fastest and strongest fighter? Why all of a sudden he can do two punches and knock your block and come with a kick and KO the opponent? Or punch thru your block and KO the opponent? Ever since the update it’s like he’s Iron Man and everyone else is just no challenge. It’s upsetting and unfair to people who’s been fighting for years in real life and fighting on UFC 5. He’s a good fighter but he’s not the best it’s disappointing and disrespectful to the sport in general. I’m ready to delete this game at this point everyone is choosing him and suddenly can fight on UFC I’m literally struggling in Division 12 and I fight Division 16.. it sucks fix the game I’m ready to delete it and stop playing at this pointTayBails12 days agoRising Newcomer36Views0likes0CommentsEA it’s been 2 years…
I’ve played every single UFC game the same way with the same caf year after year I mainly played (fight now & career mode). I see that the game keeps getting updated with new fighters and micro transaction cosmetics. With this being said why are cafs still not able to choose fit kits??? Cafs don’t even have corner color tape on gloves…. It’s been two years EA…, since the release date cafs have been able to play in pink glowing leggings but we can’t even get the option to choose our Venom fight kits or even have corner color tape on gloves.9nfqx717cnh919 days agoRising Newcomer48Views0likes0CommentsJustin gaethje bug
Platform: Xbox Series X Issue: When playing against Justin Gaethje, damage doesn't count if he's blocking. This occurs in all modes (Career, Fight Now, Online). Repeatability: 100%. Tested with various fighters. Description: The strike doesn't deal damage to the block and doesn't reduce health/stamina, while other fighters take damage correctly.14Views0likes0Commentssubmission after bell
was playing a game of online career and my opponent had me in a submission, the bell had gone but the submission had carried on and lasted 4-5 seconds AFTER the bell and the ref stopped the fight?!?!? why has my opponent won the game when the bell had gone ages ago?! takes the mick when you lose to submission after the bell had long gone when your in division 16!!! PROOF DOWN BELOW ⬇️u0jr3tyb2r3m19 days agoNewcomer10Views0likes0CommentsUFC 5 Wheel kick
The spinning wheel kick doesn’t go fully around when it hits ur opponent, in ufc 3 the spinning wheel kick would go full 360, in ufc 5 it just like you kick them and turn back around please fix this. And please add follow up strikes while ur opponent is out. UFC 3 was perfect6c6zg3wj2but21 days agoRising Newcomer18Views0likes0Commentsconnection with opponent lost
For the past few months, I’ve been dealing with this issue in online matches. Repeatedly, when I find an opponent in online mode, the game freezes right when the match is about to start and this message appears: connection with opponet lost. I need help and answers.17Views0likes0CommentsBUG: Randy Brown national shorts don't match real life
Randy Brown is fighting in the main event this weekend, yet his character in UFC 5 has the wrong natioanl shorts (USA instead of Jamaica). Could you guys please fix this as soon as possible? Luana Pinheiro (women's strawweight) also has the wrong national shorts (should be Brazil). I'm aware this is a small issue but this fix is small and would be nice to those who like these fighters and realism.afonsomuzzi23 days agoSeasoned Newcomer31Views0likes1CommentStore
Why do you offer alter egos but never current fighters in the in-game shop for those who want an up-to-date roster? And why not offer updated fighters? There are over 20 top 15 fighters missing from the game, plus many prospects. It would be nice to offer them instead of only alter egos (sometimes 2 or 3 per past fighter).shureido2127 days agoSeasoned Rookie16Views0likes0CommentsSo much missing fighters
Flyweight Horigushi Temirov Johnson Silva Estevam Bantam Zahabi Oliveira Mix Basharat Martinez Jackson Mc Ghee Feather Zalal Pitbull Garcia Onama Lightweight Dawson Klein Welters Alvarez Fakhretdinov Bonfim Rodriguez Middle Rodrigues Kopylov Light heavy Guskov Bukauskas Zhang Jacoby Crute Heavy Cortes-Acosta Delija Gazievshureido2129 days agoSeasoned Rookie26Views0likes0Comments“Session Failed to Load” Every Day
For 7 days straight, UFC 5 on PlayStation 5 has been showing the “Session Failed to Load” error. I bought this game with my own money – it’s not part of a subscription – and right now I basically can’t play it at all Once every three days, I might manage to play two fights, and then the same error pops up again. After each crash, it throws me into the native PlayStation error screen asking to send a report to the developers – I always send it I’m really disappointed that I can’t play the game I paid for. I’m ready to help and cooperate in any way I can – if you need any info from me, please ask. Just please, fix this as soon as possible.insanefoam31 days agoRising Novice17Views0likes0Comments
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